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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
75 lines
1.5 KiB
Plaintext
75 lines
1.5 KiB
Plaintext
//
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// ASRectMap.mm
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// Texture
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//
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// Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "ASRectMap.h"
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#import "ASObjectDescriptionHelpers.h"
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#import <UIKit/UIGeometry.h>
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#import <unordered_map>
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@implementation ASRectMap {
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std::unordered_map<void *, CGRect> _map;
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}
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+ (ASRectMap *)rectMapForWeakObjectPointers NS_RETURNS_RETAINED
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{
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return [[self alloc] init];
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}
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- (CGRect)rectForKey:(id)key
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{
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let result = _map.find((__bridge void *)key);
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if (result != _map.end()) {
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// result->first is the key; result->second is the value, a CGRect.
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return result->second;
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} else {
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return CGRectNull;
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}
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}
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- (void)setRect:(CGRect)rect forKey:(id)key
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{
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if (key) {
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_map[(__bridge void *)key] = rect;
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}
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}
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- (void)removeRectForKey:(id)key
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{
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if (key) {
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_map.erase((__bridge void *)key);
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}
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}
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- (id)copyWithZone:(NSZone *)zone
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{
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ASRectMap *copy = [ASRectMap rectMapForWeakObjectPointers];
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copy->_map = _map;
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return copy;
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}
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- (NSMutableArray<NSDictionary *> *)propertiesForDescription
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{
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NSMutableArray *result = [NSMutableArray array];
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// { ptr1->rect1 ptr2->rect2 ptr3->rect3 }
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NSMutableString *str = [NSMutableString string];
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for (let &e : _map) {
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[str appendFormat:@" %@->%@", e.first, NSStringFromCGRect(e.second)];
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}
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[result addObject:@{ @"ASRectMap": str }];
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return result;
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}
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- (NSString *)description
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{
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return ASObjectDescriptionMakeWithoutObject([self propertiesForDescription]);
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}
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@end
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