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https://github.com/Swiftgram/Telegram-iOS.git
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287 lines
13 KiB
Swift
287 lines
13 KiB
Swift
import Foundation
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import UIKit
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import Postbox
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import Display
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import AsyncDisplayKit
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import SwiftSignalKit
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import TelegramCore
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import TelegramPresentationData
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import RadialStatusNode
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import AnimatedCountLabelNode
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import AnimatedAvatarSetNode
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import ReactionButtonListComponent
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import AccountContext
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final class MessageReactionButtonsNode: ASDisplayNode {
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enum DisplayType {
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case incoming
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case outgoing
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case freeform
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}
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private let container: ReactionButtonsLayoutContainer
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var reactionSelected: ((String) -> Void)?
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override init() {
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self.container = ReactionButtonsLayoutContainer()
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super.init()
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}
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func prepareUpdate(
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context: AccountContext,
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presentationData: ChatPresentationData,
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availableReactions: AvailableReactions?,
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reactions: ReactionsMessageAttribute,
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constrainedWidth: CGFloat,
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type: DisplayType
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) -> (proposedWidth: CGFloat, continueLayout: (CGFloat) -> (size: CGSize, apply: (ListViewItemUpdateAnimation) -> Void)) {
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let reactionColors: ReactionButtonComponent.Colors
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switch type {
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case .incoming, .freeform:
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reactionColors = ReactionButtonComponent.Colors(
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background: presentationData.theme.theme.chat.message.incoming.accentControlColor.withMultipliedAlpha(0.1).argb,
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foreground: presentationData.theme.theme.chat.message.incoming.accentTextColor.argb,
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stroke: presentationData.theme.theme.chat.message.incoming.accentTextColor.argb
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)
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case .outgoing:
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reactionColors = ReactionButtonComponent.Colors(
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background: presentationData.theme.theme.chat.message.outgoing.accentControlColor.withMultipliedAlpha(0.1).argb,
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foreground: presentationData.theme.theme.chat.message.outgoing.accentTextColor.argb,
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stroke: presentationData.theme.theme.chat.message.outgoing.accentTextColor.argb
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)
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}
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let reactionButtons = self.container.update(
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context: context,
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action: { [weak self] value in
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guard let strongSelf = self else {
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return
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}
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strongSelf.reactionSelected?(value)
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},
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reactions: reactions.reactions.map { reaction in
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var iconFile: TelegramMediaFile?
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if let availableReactions = availableReactions {
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for availableReaction in availableReactions.reactions {
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if availableReaction.value == reaction.value {
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iconFile = availableReaction.staticIcon
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break
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}
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}
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}
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return ReactionButtonsLayoutContainer.Reaction(
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reaction: ReactionButtonComponent.Reaction(
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value: reaction.value,
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iconFile: iconFile
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),
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count: Int(reaction.count),
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isSelected: reaction.isSelected
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)
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},
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colors: reactionColors,
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constrainedWidth: constrainedWidth,
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transition: .immediate
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)
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var reactionButtonsSize = CGSize()
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var currentRowWidth: CGFloat = 0.0
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for item in reactionButtons.items {
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if currentRowWidth + item.size.width > constrainedWidth {
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reactionButtonsSize.width = max(reactionButtonsSize.width, currentRowWidth)
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if !reactionButtonsSize.height.isZero {
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reactionButtonsSize.height += 6.0
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}
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reactionButtonsSize.height += item.size.height
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currentRowWidth = 0.0
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}
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if !currentRowWidth.isZero {
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currentRowWidth += 6.0
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}
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currentRowWidth += item.size.width
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}
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if !currentRowWidth.isZero && !reactionButtons.items.isEmpty {
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reactionButtonsSize.width = max(reactionButtonsSize.width, currentRowWidth)
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if !reactionButtonsSize.height.isZero {
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reactionButtonsSize.height += 6.0
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}
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reactionButtonsSize.height += reactionButtons.items[0].size.height
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}
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let topInset: CGFloat = 0.0
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let bottomInset: CGFloat = 2.0
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return (proposedWidth: reactionButtonsSize.width, continueLayout: { [weak self] boundingWidth in
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return (size: CGSize(width: boundingWidth, height: topInset + reactionButtonsSize.height + bottomInset), apply: { animation in
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guard let strongSelf = self else {
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return
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}
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var reactionButtonPosition = CGPoint(x: 0.0, y: topInset)
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for item in reactionButtons.items {
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if reactionButtonPosition.x + item.size.width > boundingWidth {
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reactionButtonPosition.x = 0.0
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reactionButtonPosition.y += item.size.height + 6.0
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}
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if item.view.superview == nil {
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strongSelf.view.addSubview(item.view)
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item.view.frame = CGRect(origin: reactionButtonPosition, size: item.size)
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if animation.isAnimated {
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item.view.layer.animateScale(from: 0.01, to: 1.0, duration: 0.4, timingFunction: kCAMediaTimingFunctionSpring)
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item.view.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.2)
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}
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} else {
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animation.animator.updateFrame(layer: item.view.layer, frame: CGRect(origin: reactionButtonPosition, size: item.size), completion: nil)
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}
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reactionButtonPosition.x += item.size.width + 6.0
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}
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for view in reactionButtons.removedViews {
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if animation.isAnimated {
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view.layer.animateScale(from: 1.0, to: 0.01, duration: 0.2, removeOnCompletion: false)
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view.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.2, removeOnCompletion: false, completion: { [weak view] _ in
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view?.removeFromSuperview()
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})
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} else {
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view.removeFromSuperview()
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}
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}
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})
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})
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}
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func reactionTargetView(value: String) -> UIView? {
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for (_, button) in self.container.buttons {
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if let result = button.findTaggedView(tag: ReactionButtonComponent.ViewTag(value: value)) as? ReactionButtonComponent.View {
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return result.iconView
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}
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}
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return nil
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}
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func animateOut() {
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for (_, button) in self.container.buttons {
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button.layer.animateScale(from: 1.0, to: 0.01, duration: 0.2, removeOnCompletion: false)
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}
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}
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}
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final class ChatMessageReactionsFooterContentNode: ChatMessageBubbleContentNode {
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private let buttonsNode: MessageReactionButtonsNode
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required init() {
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self.buttonsNode = MessageReactionButtonsNode()
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super.init()
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self.addSubnode(self.buttonsNode)
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self.buttonsNode.reactionSelected = { [weak self] value in
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guard let strongSelf = self, let item = strongSelf.item else {
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return
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}
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item.controllerInteraction.updateMessageReaction(item.message, value)
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}
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}
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required init?(coder aDecoder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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override func asyncLayoutContent() -> (_ item: ChatMessageBubbleContentItem, _ layoutConstants: ChatMessageItemLayoutConstants, _ preparePosition: ChatMessageBubblePreparePosition, _ messageSelection: Bool?, _ constrainedSize: CGSize) -> (ChatMessageBubbleContentProperties, CGSize?, CGFloat, (CGSize, ChatMessageBubbleContentPosition) -> (CGFloat, (CGFloat) -> (CGSize, (ListViewItemUpdateAnimation, Bool) -> Void))) {
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let buttonsNode = self.buttonsNode
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return { item, layoutConstants, preparePosition, _, constrainedSize in
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let contentProperties = ChatMessageBubbleContentProperties(hidesSimpleAuthorHeader: false, headerSpacing: 0.0, hidesBackground: .never, forceFullCorners: false, forceAlignment: .none)
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//let displaySeparator: Bool
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let topOffset: CGFloat
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if case let .linear(top, _) = preparePosition, case .Neighbour(_, .media, _) = top {
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//displaySeparator = false
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topOffset = 2.0
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} else {
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//displaySeparator = true
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topOffset = 0.0
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}
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return (contentProperties, nil, CGFloat.greatestFiniteMagnitude, { constrainedSize, position in
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let reactionsAttribute = mergedMessageReactions(attributes: item.message.attributes) ?? ReactionsMessageAttribute(reactions: [], recentPeers: [])
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let buttonsUpdate = buttonsNode.prepareUpdate(
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context: item.context,
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presentationData: item.presentationData,
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availableReactions: item.associatedData.availableReactions, reactions: reactionsAttribute, constrainedWidth: constrainedSize.width, type: item.message.effectivelyIncoming(item.context.account.peerId) ? .incoming : .outgoing)
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return (layoutConstants.text.bubbleInsets.left + layoutConstants.text.bubbleInsets.right + buttonsUpdate.proposedWidth, { boundingWidth in
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var boundingSize = CGSize()
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let buttonsSizeAndApply = buttonsUpdate.continueLayout(boundingWidth - (layoutConstants.text.bubbleInsets.left + layoutConstants.text.bubbleInsets.right))
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boundingSize = buttonsSizeAndApply.size
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boundingSize.width += layoutConstants.text.bubbleInsets.left + layoutConstants.text.bubbleInsets.right
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boundingSize.height += topOffset + 2.0
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return (boundingSize, { [weak self] animation, synchronousLoad in
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if let strongSelf = self {
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strongSelf.item = item
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animation.animator.updateFrame(layer: strongSelf.buttonsNode.layer, frame: CGRect(origin: CGPoint(x: layoutConstants.text.bubbleInsets.left, y: topOffset - 2.0), size: buttonsSizeAndApply.size), completion: nil)
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buttonsSizeAndApply.apply(animation)
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let _ = synchronousLoad
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}
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})
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})
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})
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}
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}
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override func animateInsertion(_ currentTimestamp: Double, duration: Double) {
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self.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.25)
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}
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override func animateAdded(_ currentTimestamp: Double, duration: Double) {
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self.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.25)
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}
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override func animateRemoved(_ currentTimestamp: Double, duration: Double) {
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self.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25, removeOnCompletion: false)
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self.buttonsNode.animateOut()
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}
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override func animateInsertionIntoBubble(_ duration: Double) {
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self.layer.animateAlpha(from: 0.0, to: 1.0, duration: 0.25)
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self.layer.animatePosition(from: CGPoint(x: 0.0, y: -self.bounds.height / 2.0), to: CGPoint(), duration: duration, removeOnCompletion: true, additive: true)
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}
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override func animateRemovalFromBubble(_ duration: Double, completion: @escaping () -> Void) {
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self.layer.animatePosition(from: CGPoint(), to: CGPoint(x: 0.0, y: -self.bounds.height / 2.0), duration: duration, removeOnCompletion: false, additive: true)
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self.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25, removeOnCompletion: false, completion: { _ in
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completion()
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})
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self.buttonsNode.animateOut()
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}
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override func tapActionAtPoint(_ point: CGPoint, gesture: TapLongTapOrDoubleTapGesture, isEstimating: Bool) -> ChatMessageBubbleContentTapAction {
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if self.buttonsNode.hitTest(self.view.convert(point, to: self.buttonsNode.view), with: nil) != nil {
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return .ignore
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}
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return .none
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}
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override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
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if let result = self.buttonsNode.hitTest(self.view.convert(point, to: self.buttonsNode.view), with: event) {
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return result
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}
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return nil
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}
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override func reactionTargetView(value: String) -> UIView? {
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return self.buttonsNode.reactionTargetView(value: value)
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}
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}
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