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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
48 lines
1.6 KiB
Objective-C
48 lines
1.6 KiB
Objective-C
//
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// ASCollectionElement.h
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <AsyncDisplayKit/ASDataController.h>
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#import <AsyncDisplayKit/ASTraitCollection.h>
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@class ASDisplayNode;
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@protocol ASRangeManagingNode;
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NS_ASSUME_NONNULL_BEGIN
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AS_SUBCLASSING_RESTRICTED
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@interface ASCollectionElement : NSObject
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@property (nullable, nonatomic, copy, readonly) NSString *supplementaryElementKind;
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@property (nonatomic) ASSizeRange constrainedSize;
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@property (nonatomic, weak, readonly) id<ASRangeManagingNode> owningNode;
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@property (nonatomic) ASPrimitiveTraitCollection traitCollection;
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@property (nullable, nonatomic, readonly) id nodeModel;
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- (instancetype)initWithNodeModel:(nullable id)nodeModel
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nodeBlock:(ASCellNodeBlock)nodeBlock
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supplementaryElementKind:(nullable NSString *)supplementaryElementKind
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constrainedSize:(ASSizeRange)constrainedSize
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owningNode:(id<ASRangeManagingNode>)owningNode
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traitCollection:(ASPrimitiveTraitCollection)traitCollection;
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/**
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* @return The node, running the node block if necessary. The node block will be discarded
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* after the first time it is run.
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*/
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@property (readonly) ASCellNode *node;
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/**
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* @return The node, if the node block has been run already.
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*/
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@property (nullable, readonly) ASCellNode *nodeIfAllocated;
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@end
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NS_ASSUME_NONNULL_END
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