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* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses) With permission of the Facebook Open Source team, we are simplifying the Texture license so that clients can rely on the Apache 2 terms that most of Texture is already covered by. This means that code originally forked from AsyncDisplayKit will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a PATENTS file. After getting confirmation that the updates to these core files look good, we'll propagate this new license header to all files (in this same PR) and get sign-off from all parties before landing. * [License] Update all Texture source files to be pure Apache 2. * Changelog entry for Apache 2 license update. * Revert "[License] Update all Texture source files to be pure Apache 2." This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b. * [License] Update all Texture source files to be pure Apache 2, maintaining copyrights. * [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
81 lines
2.0 KiB
Objective-C
81 lines
2.0 KiB
Objective-C
//
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// ASVideoNode.m
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// Texture
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//
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// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
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// Changes after 4/13/2017 are: Copyright (c) Pinterest, Inc. All rights reserved.
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// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "ASVideoNode.h"
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@interface ASVideoNode ()
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@property (nonatomic) AVPlayer *player;
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@end
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@implementation ASVideoNode
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- (instancetype)initWithURL:(NSURL *)URL;
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{
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return [self initWithURL:URL videoGravity:ASVideoGravityResizeAspect];
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}
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- (instancetype)initWithURL:(NSURL *)URL videoGravity:(ASVideoGravity)gravity;
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{
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if (!(self = [super initWithLayerBlock:^CALayer *{
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AVPlayerLayer *layer = [[AVPlayerLayer alloc] init];
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AVPlayerItem *item = [[AVPlayerItem alloc] initWithURL:URL];
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layer.player = [[AVPlayer alloc] initWithPlayerItem:item];
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return layer;
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}])) { return nil; }
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self.gravity = gravity;
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return self;
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}
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- (void)setGravity:(ASVideoGravity)gravity;
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{
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switch (gravity) {
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case ASVideoGravityResize:
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((AVPlayerLayer *)self.layer).videoGravity = AVLayerVideoGravityResize;
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break;
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case ASVideoGravityResizeAspect:
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((AVPlayerLayer *)self.layer).videoGravity = AVLayerVideoGravityResizeAspect;
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break;
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case ASVideoGravityResizeAspectFill:
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((AVPlayerLayer *)self.layer).videoGravity = AVLayerVideoGravityResizeAspectFill;
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break;
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default:
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((AVPlayerLayer *)self.layer).videoGravity = AVLayerVideoGravityResizeAspect;
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break;
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}
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}
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- (ASVideoGravity)gravity;
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{
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if ([((AVPlayerLayer *)self.layer).contentsGravity isEqualToString:AVLayerVideoGravityResize]) {
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return ASVideoGravityResize;
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}
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if ([((AVPlayerLayer *)self.layer).contentsGravity isEqualToString:AVLayerVideoGravityResizeAspectFill]) {
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return ASVideoGravityResizeAspectFill;
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}
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return ASVideoGravityResizeAspect;
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}
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- (void)play;
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{
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[[((AVPlayerLayer *)self.layer) player] play];
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}
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- (void)pause;
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{
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[[((AVPlayerLayer *)self.layer) player] pause];
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}
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@end
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