Swiftgram/AsyncDisplayKitTests/ASDisplayNodeTests.m
Nadine Salter 1103f82a5c .preventOrCancelDisplay -> .displaySuspended.
Rename the ASDisplayNode property to match its _ASDisplayLayer
counterpart -- `displaySuspended` is more succinct and is a more
plausible name for a Cocoa BOOL property.
2014-12-02 18:06:11 -08:00

1505 lines
66 KiB
Objective-C

/* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <QuartzCore/QuartzCore.h>
#import <XCTest/XCTest.h>
#import "_ASDisplayLayer.h"
#import "ASDisplayNode+Subclasses.h"
#import "ASDisplayNodeTestsHelper.h"
#import "UIView+ASConvenience.h"
// Conveniences for making nodes named a certain way
#define DeclareNodeNamed(n) ASDisplayNode *n = [[ASDisplayNode alloc] init]; n.name = @#n
#define DeclareViewNamed(v) UIView *v = [[UIView alloc] init]; v.layer.asyncdisplaykit_name = @#v
#define DeclareLayerNamed(l) CALayer *l = [[CALayer alloc] init]; l.asyncdisplaykit_name = @#l
static NSString *orderStringFromSublayers(CALayer *l) {
return [[[l.sublayers valueForKey:@"asyncdisplaykit_name"] allObjects] componentsJoinedByString:@","];
}
static NSString *orderStringFromSubviews(UIView *v) {
return [[[v.subviews valueForKeyPath:@"layer.asyncdisplaykit_name"] allObjects] componentsJoinedByString:@","];
}
static NSString *orderStringFromSubnodes(ASDisplayNode *n) {
return [[[n.subnodes valueForKey:@"name"] allObjects] componentsJoinedByString:@","];
}
// Asserts subnode, subview, sublayer order match what you provide here
#define XCTAssertNodeSubnodeSubviewSublayerOrder(n, loaded, isLayerBacked, order, description) \
XCTAssertEqualObjects(orderStringFromSubnodes(n), order, @"Incorrect node order for " description );\
if (loaded) {\
if (!isLayerBacked) {\
XCTAssertEqualObjects(orderStringFromSubviews(n.view), order, @"Incorrect subviews for " description);\
}\
XCTAssertEqualObjects(orderStringFromSublayers(n.layer), order, @"Incorrect sublayers for " description);\
}
#define XCTAssertNodesHaveParent(parent, nodes ...) \
for (ASDisplayNode *n in @[ nodes ]) {\
XCTAssertEqualObjects(parent, n.supernode, @"%@ has the wrong parent", n.name);\
}
#define XCTAssertNodesLoaded(nodes ...) \
for (ASDisplayNode *n in @[ nodes ]) {\
XCTAssertTrue(n.nodeLoaded, @"%@ should be loaded", n.name);\
}
#define XCTAssertNodesNotLoaded(nodes ...) \
for (ASDisplayNode *n in @[ nodes ]) {\
XCTAssertFalse(n.nodeLoaded, @"%@ should not be loaded", n.name);\
}
@interface ASDisplayNode (HackForTests)
+ (dispatch_queue_t)asyncSizingQueue;
@end
@interface ASTestDisplayNode : ASDisplayNode
@property (atomic, copy) void (^willDeallocBlock)(ASTestDisplayNode *node);
@property (atomic, copy) CGSize(^calculateSizeBlock)(ASTestDisplayNode *node, CGSize size);
@end
@implementation ASTestDisplayNode
- (CGSize)calculateSizeThatFits:(CGSize)constrainedSize
{
return _calculateSizeBlock ? _calculateSizeBlock(self, constrainedSize) : CGSizeZero;
}
- (void)dealloc
{
if (_willDeallocBlock) {
_willDeallocBlock(self);
}
[super dealloc];
}
@end
@interface ASDisplayNodeTests : XCTestCase
@end
@implementation ASDisplayNodeTests
{
dispatch_queue_t queue;
}
- (void)setUp
{
[super setUp];
queue = dispatch_queue_create("com.facebook.AsyncDisplayKit.ASDisplayNodeTestsQueue", NULL);
}
- (void)tearDown
{
dispatch_release(queue);
[super tearDown];
}
- (void)testViewCreatedOffThreadCanBeRealizedOnThread
{
__block ASDisplayNode *node = nil;
[self executeOffThread:^{
node = [[ASDisplayNode alloc] init];
}];
UIView *view = node.view;
XCTAssertNotNil(view, @"Getting node's view on-thread should succeed.");
}
- (void)checkValuesMatchDefaults:(ASDisplayNode *)node isLayerBacked:(BOOL)isLayerBacked
{
NSString *targetName = isLayerBacked ? @"layer" : @"view";
NSString *hasLoadedView = node.nodeLoaded ? @"with view" : [NSString stringWithFormat:@"after loading %@", targetName];
id rgbBlackCGColorIdPtr = (id)[UIColor colorWithRed:0 green:0 blue:0 alpha:1].CGColor;
XCTAssertEqual((id)nil, node.contents, @"default contents broken %@", hasLoadedView);
XCTAssertEqual(NO, node.clipsToBounds, @"default clipsToBounds broken %@", hasLoadedView);
XCTAssertEqual(YES, node.opaque, @"default opaque broken %@", hasLoadedView);
XCTAssertEqual(NO, node.needsDisplayOnBoundsChange, @"default needsDisplayOnBoundsChange broken %@", hasLoadedView);
XCTAssertEqual(NO, node.allowsEdgeAntialiasing, @"default allowsEdgeAntialiasing broken %@", hasLoadedView);
XCTAssertEqual((unsigned int)(kCALayerLeftEdge | kCALayerRightEdge | kCALayerBottomEdge | kCALayerTopEdge), node.edgeAntialiasingMask, @"default edgeAntialisingMask broken %@", hasLoadedView);
XCTAssertEqual(NO, node.hidden, @"default hidden broken %@", hasLoadedView);
XCTAssertEqual(1.0f, node.alpha, @"default alpha broken %@", hasLoadedView);
XCTAssertTrue(CGRectEqualToRect(CGRectZero, node.bounds), @"default bounds broken %@", hasLoadedView);
XCTAssertTrue(CGRectEqualToRect(CGRectZero, node.frame), @"default frame broken %@", hasLoadedView);
XCTAssertTrue(CGPointEqualToPoint(CGPointZero, node.position), @"default position broken %@", hasLoadedView);
XCTAssertEqual((CGFloat)0.0, node.zPosition, @"default zPosition broken %@", hasLoadedView);
XCTAssertEqual(1.0f, node.contentsScale, @"default contentsScale broken %@", hasLoadedView);
XCTAssertEqual([UIScreen mainScreen].scale, node.contentsScaleForDisplay, @"default contentsScaleForDisplay broken %@", hasLoadedView);
XCTAssertTrue(CATransform3DEqualToTransform(CATransform3DIdentity, node.transform), @"default transform broken %@", hasLoadedView);
XCTAssertTrue(CATransform3DEqualToTransform(CATransform3DIdentity, node.subnodeTransform), @"default subnodeTransform broken %@", hasLoadedView);
XCTAssertEqual((id)nil, node.backgroundColor, @"default backgroundColor broken %@", hasLoadedView);
XCTAssertEqual(UIViewContentModeScaleToFill, node.contentMode, @"default contentMode broken %@", hasLoadedView);
XCTAssertEqualObjects(rgbBlackCGColorIdPtr, (id)node.shadowColor, @"default shadowColor broken %@", hasLoadedView);
XCTAssertEqual(0.0f, node.shadowOpacity, @"default shadowOpacity broken %@", hasLoadedView);
XCTAssertTrue(CGSizeEqualToSize(CGSizeMake(0, -3), node.shadowOffset), @"default shadowOffset broken %@", hasLoadedView);
XCTAssertEqual(3.f, node.shadowRadius, @"default shadowRadius broken %@", hasLoadedView);
XCTAssertEqual(0.0f, node.borderWidth, @"default borderWidth broken %@", hasLoadedView);
XCTAssertEqualObjects(rgbBlackCGColorIdPtr, (id)node.borderColor, @"default borderColor broken %@", hasLoadedView);
XCTAssertEqual(NO, node.displaySuspended, @"default displaySuspended broken %@", hasLoadedView);
XCTAssertEqual(YES, node.displaysAsynchronously, @"default displaysAsynchronously broken %@", hasLoadedView);
XCTAssertEqual(NO, node.asyncdisplaykit_asyncTransactionContainer, @"default asyncdisplaykit_asyncTransactionContainer broken %@", hasLoadedView);
XCTAssertEqualObjects(nil, node.name, @"default name broken %@", hasLoadedView);
if (!isLayerBacked) {
XCTAssertEqual(YES, node.userInteractionEnabled, @"default userInteractionEnabled broken %@", hasLoadedView);
XCTAssertEqual(NO, node.exclusiveTouch, @"default exclusiveTouch broken %@", hasLoadedView);
XCTAssertEqual(YES, node.autoresizesSubviews, @"default autoresizesSubviews broken %@", hasLoadedView);
XCTAssertEqual(UIViewAutoresizingNone, node.autoresizingMask, @"default autoresizingMask broken %@", hasLoadedView);
} else {
XCTAssertEqual(NO, node.userInteractionEnabled, @"layer-backed nodes do not support userInteractionEnabled %@", hasLoadedView);
XCTAssertEqual(NO, node.exclusiveTouch, @"layer-backed nodes do not support exclusiveTouch %@", hasLoadedView);
}
if (!isLayerBacked) {
XCTAssertEqual(NO, node.isAccessibilityElement, @"default isAccessibilityElement is broken %@", hasLoadedView);
XCTAssertEqual((id)nil, node.accessibilityLabel, @"default accessibilityLabel is broken %@", hasLoadedView);
XCTAssertEqual((id)nil, node.accessibilityHint, @"default accessibilityHint is broken %@", hasLoadedView);
XCTAssertEqual((id)nil, node.accessibilityValue, @"default accessibilityValue is broken %@", hasLoadedView);
XCTAssertEqual(UIAccessibilityTraitNone, node.accessibilityTraits, @"default accessibilityTraits is broken %@", hasLoadedView);
XCTAssertTrue(CGRectEqualToRect(CGRectZero, node.accessibilityFrame), @"default accessibilityFrame is broken %@", hasLoadedView);
XCTAssertEqual((id)nil, node.accessibilityLanguage, @"default accessibilityLanguage is broken %@", hasLoadedView);
XCTAssertEqual(NO, node.accessibilityElementsHidden, @"default accessibilityElementsHidden is broken %@", hasLoadedView);
XCTAssertEqual(NO, node.accessibilityViewIsModal, @"default accessibilityViewIsModal is broken %@", hasLoadedView);
XCTAssertEqual(NO, node.shouldGroupAccessibilityChildren, @"default shouldGroupAccessibilityChildren is broken %@", hasLoadedView);
}
}
- (void)checkDefaultPropertyValuesWithLayerBacking:(BOOL)isLayerBacked
{
ASDisplayNode *node = [[ASDisplayNode alloc] init];
XCTAssertEqual(NO, node.isLayerBacked, @"default isLayerBacked broken without view");
node.layerBacked = isLayerBacked;
XCTAssertEqual(isLayerBacked, node.isLayerBacked, @"setIsLayerBacked: broken");
// Assert that the values can be fetched from the node before the view is realized.
[self checkValuesMatchDefaults:node isLayerBacked:isLayerBacked];
[node layer]; // Force either view or layer loading
XCTAssertTrue(node.nodeLoaded, @"Didn't load view");
// Assert that the values can be fetched from the node after the view is realized.
[self checkValuesMatchDefaults:node isLayerBacked:isLayerBacked];
}
- (void)testDefaultPropertyValuesLayer
{
[self checkDefaultPropertyValuesWithLayerBacking:YES];
}
- (void)testDefaultPropertyValuesView
{
[self checkDefaultPropertyValuesWithLayerBacking:NO];
}
- (UIImage *)bogusImage
{
static UIImage *bogusImage;
if (!bogusImage) {
UIGraphicsBeginImageContext(CGSizeMake(1, 1));
bogusImage = [UIGraphicsGetImageFromCurrentImageContext() retain];
UIGraphicsEndImageContext();
}
return bogusImage;
}
- (void)checkValuesMatchSetValues:(ASDisplayNode *)node isLayerBacked:(BOOL)isLayerBacked
{
NSString *targetName = isLayerBacked ? @"layer" : @"view";
NSString *hasLoadedView = node.nodeLoaded ? @"with view" : [NSString stringWithFormat:@"after loading %@", targetName];
XCTAssertEqual(isLayerBacked, node.isLayerBacked, @"isLayerBacked broken %@", hasLoadedView);
XCTAssertEqualObjects((id)[self bogusImage].CGImage, (id)node.contents, @"contents broken %@", hasLoadedView);
XCTAssertEqual(YES, node.clipsToBounds, @"clipsToBounds broken %@", hasLoadedView);
XCTAssertEqual(NO, node.opaque, @"opaque broken %@", hasLoadedView);
XCTAssertEqual(YES, node.needsDisplayOnBoundsChange, @"needsDisplayOnBoundsChange broken %@", hasLoadedView);
XCTAssertEqual(YES, node.allowsEdgeAntialiasing, @"allowsEdgeAntialiasing broken %@", hasLoadedView);
XCTAssertTrue((unsigned int)(kCALayerLeftEdge | kCALayerTopEdge) == node.edgeAntialiasingMask, @"edgeAntialiasingMask broken: %@", hasLoadedView);
XCTAssertEqual(YES, node.hidden, @"hidden broken %@", hasLoadedView);
XCTAssertEqual(.5f, node.alpha, @"alpha broken %@", hasLoadedView);
XCTAssertTrue(CGRectEqualToRect(CGRectMake(10, 15, 42, 115.2), node.bounds), @"bounds broken %@", hasLoadedView);
XCTAssertTrue(CGPointEqualToPoint(CGPointMake(10, 65), node.position), @"position broken %@", hasLoadedView);
XCTAssertEqual((CGFloat)5.6, node.zPosition, @"zPosition broken %@", hasLoadedView);
XCTAssertEqual(.5f, node.contentsScale, @"contentsScale broken %@", hasLoadedView);
XCTAssertTrue(CATransform3DEqualToTransform(CATransform3DMakeScale(0.5, 0.5, 1.0), node.transform), @"transform broken %@", hasLoadedView);
XCTAssertTrue(CATransform3DEqualToTransform(CATransform3DMakeTranslation(1337, 7357, 7007), node.subnodeTransform), @"subnodeTransform broken %@", hasLoadedView);
XCTAssertEqualObjects([UIColor clearColor], node.backgroundColor, @"backgroundColor broken %@", hasLoadedView);
XCTAssertEqual(UIViewContentModeBottom, node.contentMode, @"contentMode broken %@", hasLoadedView);
XCTAssertEqual([[UIColor cyanColor] CGColor], node.shadowColor, @"shadowColor broken %@", hasLoadedView);
XCTAssertEqual(.5f, node.shadowOpacity, @"shadowOpacity broken %@", hasLoadedView);
XCTAssertTrue(CGSizeEqualToSize(CGSizeMake(1.0f, 1.0f), node.shadowOffset), @"shadowOffset broken %@", hasLoadedView);
XCTAssertEqual(.5f, node.shadowRadius, @"shadowRadius broken %@", hasLoadedView);
XCTAssertEqual(.5f, node.borderWidth, @"borderWidth broken %@", hasLoadedView);
XCTAssertEqual([[UIColor orangeColor] CGColor], node.borderColor, @"borderColor broken %@", hasLoadedView);
XCTAssertEqual(YES, node.displaySuspended, @"displaySuspended broken %@", hasLoadedView);
XCTAssertEqual(NO, node.displaysAsynchronously, @"displaySuspended broken %@", hasLoadedView);
XCTAssertEqual(YES, node.asyncdisplaykit_asyncTransactionContainer, @"asyncTransactionContainer broken %@", hasLoadedView);
XCTAssertEqual(NO, node.userInteractionEnabled, @"userInteractionEnabled broken %@", hasLoadedView);
XCTAssertEqual((BOOL)!isLayerBacked, node.exclusiveTouch, @"exclusiveTouch broken %@", hasLoadedView);
XCTAssertEqualObjects(@"quack like a duck", node.name, @"name broken %@", hasLoadedView);
if (!isLayerBacked) {
XCTAssertEqual(UIViewAutoresizingFlexibleLeftMargin, node.autoresizingMask, @"autoresizingMask %@", hasLoadedView);
XCTAssertEqual(NO, node.autoresizesSubviews, @"autoresizesSubviews broken %@", hasLoadedView);
XCTAssertEqual(YES, node.isAccessibilityElement, @"accessibilityElement broken %@", hasLoadedView);
XCTAssertEqualObjects(@"Ship love", node.accessibilityLabel, @"accessibilityLabel broken %@", hasLoadedView);
XCTAssertEqualObjects(@"Awesome things will happen", node.accessibilityHint, @"accessibilityHint broken %@", hasLoadedView);
XCTAssertEqualObjects(@"1 of 2", node.accessibilityValue, @"accessibilityValue broken %@", hasLoadedView);
XCTAssertEqual(UIAccessibilityTraitSelected | UIAccessibilityTraitButton, node.accessibilityTraits, @"accessibilityTraits broken %@", hasLoadedView);
XCTAssertTrue(CGRectEqualToRect(CGRectMake(1, 2, 3, 4), node.accessibilityFrame), @"accessibilityFrame broken %@", hasLoadedView);
XCTAssertEqualObjects(@"mas", node.accessibilityLanguage, @"accessibilityLanguage broken %@", hasLoadedView);
XCTAssertEqual(YES, node.accessibilityElementsHidden, @"accessibilityElementsHidden broken %@", hasLoadedView);
XCTAssertEqual(YES, node.accessibilityViewIsModal, @"accessibilityViewIsModal broken %@", hasLoadedView);
XCTAssertEqual(YES, node.shouldGroupAccessibilityChildren, @"shouldGroupAccessibilityChildren broken %@", hasLoadedView);
}
}
- (void)checkSimpleBridgePropertiesSetPropagate:(BOOL)isLayerBacked
{
__block ASDisplayNode *node = nil;
[self executeOffThread:^{
node = [[ASDisplayNode alloc] init];
node.layerBacked = isLayerBacked;
node.contents = (id)[self bogusImage].CGImage;
node.clipsToBounds = YES;
node.opaque = NO;
node.needsDisplayOnBoundsChange = YES;
node.allowsEdgeAntialiasing = YES;
node.edgeAntialiasingMask = (kCALayerLeftEdge | kCALayerTopEdge);
node.hidden = YES;
node.alpha = .5f;
node.position = CGPointMake(10, 65);
node.zPosition = 5.6;
node.bounds = CGRectMake(10, 15, 42, 115.2);
node.contentsScale = .5f;
node.transform = CATransform3DMakeScale(0.5, 0.5, 1.0);
node.subnodeTransform = CATransform3DMakeTranslation(1337, 7357, 7007);
node.backgroundColor = [UIColor clearColor];
node.contentMode = UIViewContentModeBottom;
node.shadowColor = [[UIColor cyanColor] CGColor];
node.shadowOpacity = .5f;
node.shadowOffset = CGSizeMake(1.0f, 1.0f);
node.shadowRadius = .5f;
node.borderWidth = .5f;
node.borderColor = [[UIColor orangeColor] CGColor];
node.displaySuspended = YES;
node.displaysAsynchronously = NO;
node.asyncdisplaykit_asyncTransactionContainer = YES;
node.userInteractionEnabled = NO;
node.name = @"quack like a duck";
if (!isLayerBacked) {
node.exclusiveTouch = YES;
node.autoresizesSubviews = NO;
node.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin;
node.isAccessibilityElement = YES;
node.accessibilityLabel = @"Ship love";
node.accessibilityHint = @"Awesome things will happen";
node.accessibilityValue = @"1 of 2";
node.accessibilityTraits = UIAccessibilityTraitSelected | UIAccessibilityTraitButton;
node.accessibilityFrame = CGRectMake(1, 2, 3, 4);
node.accessibilityLanguage = @"mas";
node.accessibilityElementsHidden = YES;
node.accessibilityViewIsModal = YES;
node.shouldGroupAccessibilityChildren = YES;
}
}];
// Assert that the values can be fetched from the node before the view is realized.
[self checkValuesMatchSetValues:node isLayerBacked:isLayerBacked];
// Assert that the realized view/layer have the correct values.
[node layer];
[self checkValuesMatchSetValues:node isLayerBacked:isLayerBacked];
// As a final sanity check, change a value on the realized view and ensure it is fetched through the node.
if (isLayerBacked) {
node.layer.hidden = NO;
} else {
node.view.hidden = NO;
}
XCTAssertEqual(NO, node.hidden, @"After the view is realized, the node should delegate properties to the view.");
}
// Set each of the simple bridged UIView properties to a non-default value off-thread, then
// assert that they are correct on the node and propagated to the UIView realized on-thread.
- (void)testSimpleUIViewBridgePropertiesSetOffThreadPropagate
{
[self checkSimpleBridgePropertiesSetPropagate:NO];
}
- (void)testSimpleCALayerBridgePropertiesSetOffThreadPropagate
{
[self checkSimpleBridgePropertiesSetPropagate:YES];
}
// Perform parallel updates of a standard UIView/CALayer and an ASDisplayNode and ensure they are equivalent.
- (void)testDeriveFrameFromBoundsPositionAnchorPoint
{
UIView *plainView = [[UIView alloc] initWithFrame:CGRectZero];
plainView.layer.anchorPoint = CGPointMake(0.25f, 0.75f);
plainView.layer.position = CGPointMake(10, 20);
plainView.layer.bounds = CGRectMake(0, 0, 60, 80);
__block ASDisplayNode *node = nil;
[self executeOffThread:^{
node = [[ASDisplayNode alloc] init];
node.anchorPoint = CGPointMake(0.25f, 0.75f);
node.bounds = CGRectMake(0, 0, 60, 80);
node.position = CGPointMake(10, 20);
}];
XCTAssertTrue(CGRectEqualToRect(plainView.frame, node.frame), @"Node frame should match UIView frame before realization.");
XCTAssertTrue(CGRectEqualToRect(plainView.frame, node.view.frame), @"Realized view frame should match UIView frame.");
}
// Perform parallel updates of a standard UIView/CALayer and an ASDisplayNode and ensure they are equivalent.
- (void)testSetFrameSetsBoundsPosition
{
UIView *plainView = [[UIView alloc] initWithFrame:CGRectZero];
plainView.layer.anchorPoint = CGPointMake(0.25f, 0.75f);
plainView.layer.frame = CGRectMake(10, 20, 60, 80);
__block ASDisplayNode *node = nil;
[self executeOffThread:^{
node = [[ASDisplayNode alloc] init];
node.anchorPoint = CGPointMake(0.25f, 0.75f);
node.frame = CGRectMake(10, 20, 60, 80);
}];
XCTAssertTrue(CGPointEqualToPoint(plainView.layer.position, node.position), @"Node position should match UIView position before realization.");
XCTAssertTrue(CGRectEqualToRect(plainView.layer.bounds, node.bounds), @"Node bounds should match UIView bounds before realization.");
XCTAssertTrue(CGPointEqualToPoint(plainView.layer.position, node.view.layer.position), @"Realized view position should match UIView position before realization.");
XCTAssertTrue(CGRectEqualToRect(plainView.layer.bounds, node.view.layer.bounds), @"Realized view bounds should match UIView bounds before realization.");
}
- (void)testDisplayNodePointConversionWithFrames
{
ASDisplayNode *node = nil;
ASDisplayNode *innerNode = nil;
// Setup
CGPoint originalPoint = CGPointZero, convertedPoint = CGPointZero, correctPoint = CGPointZero;
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point *FROM* outer node's coordinate space to inner node's coordinate space
node.frame = CGRectMake(100, 100, 100, 100);
innerNode.frame = CGRectMake(10, 10, 20, 20);
originalPoint = CGPointMake(105, 105), correctPoint = CGPointMake(95, 95);
convertedPoint = [self checkConvertPoint:originalPoint fromNode:node selfNode:innerNode];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, correctPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
// Setup
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point *FROM* inner node's coordinate space to outer node's coordinate space
node.frame = CGRectMake(100, 100, 100, 100);
innerNode.frame = CGRectMake(10, 10, 20, 20);
originalPoint = CGPointMake(5, 5), correctPoint = CGPointMake(15, 15);
convertedPoint = [self checkConvertPoint:originalPoint fromNode:innerNode selfNode:node];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, correctPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
// Setup
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point in inner node's coordinate space *TO* outer node's coordinate space
node.frame = CGRectMake(100, 100, 100, 100);
innerNode.frame = CGRectMake(10, 10, 20, 20);
originalPoint = CGPointMake(95, 95), correctPoint = CGPointMake(105, 105);
convertedPoint = [self checkConvertPoint:originalPoint toNode:node selfNode:innerNode];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, correctPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
// Setup
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point in outer node's coordinate space *TO* inner node's coordinate space
node.frame = CGRectMake(0, 0, 100, 100);
innerNode.frame = CGRectMake(10, 10, 20, 20);
originalPoint = CGPointMake(5, 5), correctPoint = CGPointMake(-5, -5);
convertedPoint = [self checkConvertPoint:originalPoint toNode:innerNode selfNode:node];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, correctPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
}
// Test conversions when bounds is not null.
// NOTE: Esoteric values were picked to facilitate visual inspection by demonstrating the relevance of certain numbers and lack of relevance of others
- (void)testDisplayNodePointConversionWithNonZeroBounds
{
ASDisplayNode *node = nil;
ASDisplayNode *innerNode = nil;
// Setup
CGPoint originalPoint = CGPointZero, convertedPoint = CGPointZero, correctPoint = CGPointZero;
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point *FROM* outer node's coordinate space to inner node's coordinate space
node.anchorPoint = CGPointZero;
innerNode.anchorPoint = CGPointZero;
node.bounds = CGRectMake(20, 20, 100, 100);
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 20, 20);
originalPoint = CGPointMake(42, 42), correctPoint = CGPointMake(36, 36);
convertedPoint = [self checkConvertPoint:originalPoint fromNode:node selfNode:innerNode];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, correctPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
// Setup
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point *FROM* inner node's coordinate space to outer node's coordinate space
node.anchorPoint = CGPointZero;
innerNode.anchorPoint = CGPointZero;
node.bounds = CGRectMake(-1000, -1000, 1337, 1337);
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 200, 200);
originalPoint = CGPointMake(5, 5), correctPoint = CGPointMake(11, 11);
convertedPoint = [self checkConvertPoint:originalPoint fromNode:innerNode selfNode:node];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, correctPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
// Setup
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point in inner node's coordinate space *TO* outer node's coordinate space
node.anchorPoint = CGPointZero;
innerNode.anchorPoint = CGPointZero;
node.bounds = CGRectMake(20, 20, 100, 100);
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 20, 20);
originalPoint = CGPointMake(36, 36), correctPoint = CGPointMake(42, 42);
convertedPoint = [self checkConvertPoint:originalPoint toNode:node selfNode:innerNode];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, correctPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
// Setup
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point in outer node's coordinate space *TO* inner node's coordinate space
node.anchorPoint = CGPointZero;
innerNode.anchorPoint = CGPointZero;
node.bounds = CGRectMake(-1000, -1000, 1337, 1337);
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 200, 200);
originalPoint = CGPointMake(11, 11), correctPoint = CGPointMake(5, 5);
convertedPoint = [self checkConvertPoint:originalPoint toNode:innerNode selfNode:node];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, correctPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
}
// Test conversions when the anchorPoint is not {0.0, 0.0}.
- (void)testDisplayNodePointConversionWithNonZeroAnchorPoint
{
ASDisplayNode *node = nil;
ASDisplayNode *innerNode = nil;
// Setup
CGPoint originalPoint = CGPointZero, convertedPoint = CGPointZero, correctPoint = CGPointZero;
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point *FROM* outer node's coordinate space to inner node's coordinate space
node.bounds = CGRectMake(20, 20, 100, 100);
innerNode.anchorPoint = CGPointMake(0.75, 1);
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 20, 20);
originalPoint = CGPointMake(42, 42), correctPoint = CGPointMake(51, 56);
convertedPoint = [self checkConvertPoint:originalPoint fromNode:node selfNode:innerNode];
XCTAssertTrue(_CGPointEqualToPointWithEpsilon(convertedPoint, correctPoint, 0.001), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
// Setup
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point *FROM* inner node's coordinate space to outer node's coordinate space
node.bounds = CGRectMake(-1000, -1000, 1337, 1337);
innerNode.anchorPoint = CGPointMake(0.3, 0.3);
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 200, 200);
originalPoint = CGPointMake(55, 55), correctPoint = CGPointMake(1, 1);
convertedPoint = [self checkConvertPoint:originalPoint fromNode:innerNode selfNode:node];
XCTAssertTrue(_CGPointEqualToPointWithEpsilon(convertedPoint, correctPoint, 0.001), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
// Setup
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point in inner node's coordinate space *TO* outer node's coordinate space
node.bounds = CGRectMake(20, 20, 100, 100);
innerNode.anchorPoint = CGPointMake(0.75, 1);
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 20, 20);
originalPoint = CGPointMake(51, 56), correctPoint = CGPointMake(42, 42);
convertedPoint = [self checkConvertPoint:originalPoint toNode:node selfNode:innerNode];
XCTAssertTrue(_CGPointEqualToPointWithEpsilon(convertedPoint, correctPoint, 0.001), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
// Setup
node = [[[ASDisplayNode alloc] init] autorelease], innerNode = [[[ASDisplayNode alloc] init] autorelease];
[node addSubnode:innerNode];
// Convert point in outer node's coordinate space *TO* inner node's coordinate space
node.bounds = CGRectMake(-1000, -1000, 1337, 1337);
innerNode.anchorPoint = CGPointMake(0.3, 0.3);
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 200, 200);
originalPoint = CGPointMake(1, 1), correctPoint = CGPointMake(55, 55);
convertedPoint = [self checkConvertPoint:originalPoint toNode:innerNode selfNode:node];
XCTAssertTrue(_CGPointEqualToPointWithEpsilon(convertedPoint, correctPoint, 0.001), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
}
- (void)testDisplayNodePointConversionAgainstSelf {
ASDisplayNode *innerNode = nil;
CGPoint originalPoint = CGPointZero, convertedPoint = CGPointZero;
innerNode = [[[ASDisplayNode alloc] init] autorelease];
innerNode.frame = CGRectMake(10, 10, 20, 20);
originalPoint = CGPointMake(105, 105);
convertedPoint = [self checkConvertPoint:originalPoint fromNode:innerNode selfNode:innerNode];
XCTAssertTrue(_CGPointEqualToPointWithEpsilon(convertedPoint, originalPoint, 0.001), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(convertedPoint));
innerNode = [[[ASDisplayNode alloc] init] autorelease];
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 20, 20);
originalPoint = CGPointMake(42, 42);
convertedPoint = [self checkConvertPoint:originalPoint fromNode:innerNode selfNode:innerNode];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, originalPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(convertedPoint));
innerNode = [[[ASDisplayNode alloc] init] autorelease];
innerNode.anchorPoint = CGPointMake(0.3, 0.3);
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 200, 200);
originalPoint = CGPointMake(55, 55);
convertedPoint = [self checkConvertPoint:originalPoint fromNode:innerNode selfNode:innerNode];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, originalPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(convertedPoint));
innerNode = [[[ASDisplayNode alloc] init] autorelease];
innerNode.frame = CGRectMake(10, 10, 20, 20);
originalPoint = CGPointMake(95, 95);
convertedPoint = [self checkConvertPoint:originalPoint toNode:innerNode selfNode:innerNode];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, originalPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(convertedPoint));
innerNode = [[[ASDisplayNode alloc] init] autorelease];
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 20, 20);
originalPoint = CGPointMake(36, 36);
convertedPoint = [self checkConvertPoint:originalPoint toNode:innerNode selfNode:innerNode];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, originalPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(convertedPoint));
innerNode = [[[ASDisplayNode alloc] init] autorelease];
innerNode.anchorPoint = CGPointMake(0.75, 1);
innerNode.position = CGPointMake(23, 23);
innerNode.bounds = CGRectMake(17, 17, 20, 20);
originalPoint = CGPointMake(51, 56);
convertedPoint = [self checkConvertPoint:originalPoint toNode:innerNode selfNode:innerNode];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, originalPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(convertedPoint));
}
- (void)testDisplayNodePointConversionFailureFromDisjointHierarchies
{
ASDisplayNode *node = [[ASDisplayNode alloc] init];
ASDisplayNode *childNode = [[ASDisplayNode alloc] init];
ASDisplayNode *otherNode = [[ASDisplayNode alloc] init];
[node addSubnode:childNode];
XCTAssertNoThrow([self checkConvertPoint:CGPointZero fromNode:node selfNode:childNode], @"Assertion should have succeeded; nodes are in the same hierarchy");
XCTAssertThrows([self checkConvertPoint:CGPointZero fromNode:node selfNode:otherNode], @"Assertion should have failed for nodes that are not in the same node hierarchy");
XCTAssertThrows([self checkConvertPoint:CGPointZero fromNode:childNode selfNode:otherNode], @"Assertion should have failed for nodes that are not in the same node hierarchy");
XCTAssertNoThrow([self checkConvertPoint:CGPointZero fromNode:childNode selfNode:node], @"Assertion should have succeeded; nodes are in the same hierarchy");
XCTAssertThrows([self checkConvertPoint:CGPointZero fromNode:otherNode selfNode:node], @"Assertion should have failed for nodes that are not in the same node hierarchy");
XCTAssertThrows([self checkConvertPoint:CGPointZero fromNode:otherNode selfNode:childNode], @"Assertion should have failed for nodes that are not in the same node hierarchy");
XCTAssertNoThrow([self checkConvertPoint:CGPointZero toNode:node selfNode:childNode], @"Assertion should have succeeded; nodes are in the same hierarchy");
XCTAssertThrows([self checkConvertPoint:CGPointZero toNode:node selfNode:otherNode], @"Assertion should have failed for nodes that are not in the same node hierarchy");
XCTAssertThrows([self checkConvertPoint:CGPointZero toNode:childNode selfNode:otherNode], @"Assertion should have failed for nodes that are not in the same node hierarchy");
XCTAssertNoThrow([self checkConvertPoint:CGPointZero toNode:childNode selfNode:node], @"Assertion should have succeeded; nodes are in the same hierarchy");
XCTAssertThrows([self checkConvertPoint:CGPointZero toNode:otherNode selfNode:node], @"Assertion should have failed for nodes that are not in the same node hierarchy");
XCTAssertThrows([self checkConvertPoint:CGPointZero toNode:otherNode selfNode:childNode], @"Assertion should have failed for nodes that are not in the same node hierarchy");
[node release];
[childNode release];
[otherNode release];
}
- (void)testDisplayNodePointConversionOnDeepHierarchies
{
ASDisplayNode *node = [[ASDisplayNode alloc] init];
// 7 deep (six below root); each one positioned at position = (1, 1)
_addTonsOfSubnodes(node, 2, 6, ^(ASDisplayNode *createdNode) {
createdNode.position = CGPointMake(1, 1);
});
ASDisplayNode *deepSubNode = [self _getDeepSubnodeForRoot:node withIndices:@[@1, @1, @1, @1, @1, @1]];
CGPoint originalPoint = CGPointMake(55, 55);
CGPoint correctPoint = CGPointMake(61, 61);
CGPoint convertedPoint = [deepSubNode convertPoint:originalPoint toNode:node];
XCTAssertTrue(CGPointEqualToPoint(convertedPoint, correctPoint), @"Unexpected point conversion result. Point: %@ Expected conversion: %@ Actual conversion: %@", NSStringFromCGPoint(originalPoint), NSStringFromCGPoint(correctPoint), NSStringFromCGPoint(convertedPoint));
}
// Adds nodes (breadth-first rather than depth-first addition)
static void _addTonsOfSubnodes(ASDisplayNode *parent, NSUInteger fanout, NSUInteger depth, void (^onCreate)(ASDisplayNode *createdNode)) {
if (depth == 0) {
return;
}
for (NSUInteger i = 0; i < fanout; i++) {
ASDisplayNode *subnode = [[ASDisplayNode alloc] init];
[parent addSubnode:subnode];
onCreate(subnode);
[subnode release];
}
for (NSUInteger i = 0; i < fanout; i++) {
_addTonsOfSubnodes(parent.subnodes[i], fanout, depth - 1, onCreate);
}
}
// Convenience function for getting a node deep within a node hierarchy
- (ASDisplayNode *)_getDeepSubnodeForRoot:(ASDisplayNode *)root withIndices:(NSArray *)indexArray {
if ([indexArray count] == 0) {
return root;
}
NSArray *subnodes = root.subnodes;
if ([subnodes count] == 0) {
XCTFail(@"Node hierarchy isn't deep enough for given index array");
}
NSUInteger index = [indexArray[0] unsignedIntegerValue];
NSArray *otherIndices = [indexArray subarrayWithRange:NSMakeRange(1, [indexArray count] -1)];
return [self _getDeepSubnodeForRoot:subnodes[index] withIndices:otherIndices];
}
static inline BOOL _CGPointEqualToPointWithEpsilon(CGPoint point1, CGPoint point2, CGFloat epsilon) {
CGFloat absEpsilon = fabsf(epsilon);
BOOL xOK = fabsf(point1.x - point2.x) < absEpsilon;
BOOL yOK = fabsf(point1.y - point2.y) < absEpsilon;
return xOK && yOK;
}
- (CGPoint)checkConvertPoint:(CGPoint)point fromNode:(ASDisplayNode *)fromNode selfNode:(ASDisplayNode *)toNode
{
CGPoint nodeConversion = [toNode convertPoint:point fromNode:fromNode];
UIView *fromView = fromNode.view;
UIView *toView = toNode.view;
CGPoint viewConversion = [toView convertPoint:point fromView:fromView];
XCTAssertTrue(_CGPointEqualToPointWithEpsilon(nodeConversion, viewConversion, 0.001), @"Conversion mismatch: node: %@ view: %@", NSStringFromCGPoint(nodeConversion), NSStringFromCGPoint(viewConversion));
return nodeConversion;
}
- (CGPoint)checkConvertPoint:(CGPoint)point toNode:(ASDisplayNode *)toNode selfNode:(ASDisplayNode *)fromNode
{
CGPoint nodeConversion = [fromNode convertPoint:point toNode:toNode];
UIView *fromView = fromNode.view;
UIView *toView = toNode.view;
CGPoint viewConversion = [fromView convertPoint:point toView:toView];
XCTAssertTrue(_CGPointEqualToPointWithEpsilon(nodeConversion, viewConversion, 0.001), @"Conversion mismatch: node: %@ view: %@", NSStringFromCGPoint(nodeConversion), NSStringFromCGPoint(viewConversion));
return nodeConversion;
}
- (void)executeOffThread:(void (^)(void))block
{
__block BOOL blockExecuted = NO;
dispatch_semaphore_t sema = dispatch_semaphore_create(0);
dispatch_async(queue, ^{
block();
blockExecuted = YES;
dispatch_semaphore_signal(sema);
});
dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER);
dispatch_release(sema);
XCTAssertTrue(blockExecuted, @"Block did not finish executing. Timeout or exception?");
}
- (void)testReferenceCounting
{
__block BOOL didDealloc = NO;
ASTestDisplayNode *node = [[ASTestDisplayNode alloc] init];
node.willDeallocBlock = ^(ASDisplayNode *n){
didDealloc = YES;
};
// verify initial
XCTAssertTrue(1 == node.retainCount, @"unexpected retain count:%tu", node.retainCount);
// verify increment
[node retain];
XCTAssertTrue(2 == node.retainCount, @"unexpected retain count:%tu", node.retainCount);
// verify dealloc
[node release];
[node release];
XCTAssertTrue(didDealloc, @"unexpected node lifetime:%@", node);
}
- (void)testAddingNodeToHierarchyRetainsNode
{
ASTestDisplayNode *node = [[ASTestDisplayNode alloc] init];
__block BOOL didDealloc = NO;
node.willDeallocBlock = ^(ASDisplayNode *n){
didDealloc = YES;
};
// verify initial
XCTAssertTrue(1 == node.retainCount, @"unexpected retain count:%tu", node.retainCount);
UIView *v = [[UIView alloc] initWithFrame:CGRectZero];
[v addSubview:node.view];
XCTAssertTrue(2 == node.retainCount, @"view should retain node when added. retain count:%tu", node.retainCount);
[node release];
XCTAssertTrue(1 == node.retainCount, @"unexpected retain count:%tu", node.retainCount);
[node.view removeFromSuperview];
XCTAssertTrue(didDealloc, @"unexpected node lifetime:%@", node);
[v release];
}
- (void)testAddingSubnodeDoesNotCreateRetainCycle
{
ASTestDisplayNode *node = [[ASTestDisplayNode alloc] init];
__block BOOL didDealloc = NO;
node.willDeallocBlock = ^(ASDisplayNode *n){
didDealloc = YES;
};
ASDisplayNode *subnode = [[ASDisplayNode alloc] init];
// verify initial
XCTAssertTrue(1 == node.retainCount, @"unexpected retain count:%tu", node.retainCount);
XCTAssertTrue(1 == subnode.retainCount, @"unexpected retain count:%tu", subnode.retainCount);
[node addSubnode:subnode];
XCTAssertTrue(2 == subnode.retainCount, @"node should retain subnode when added. retain count:%tu", node.retainCount);
XCTAssertTrue(1 == node.retainCount, @"subnode should not retain node when added. retain count:%tu", node.retainCount);
[subnode release];
XCTAssertTrue(1 == subnode.retainCount, @"subnode should be retained by node. retain count:%tu", subnode.retainCount);
[node release];
XCTAssertTrue(didDealloc, @"unexpected node lifetime:%@", node);
}
- (void)testMainThreadDealloc
{
__block BOOL didDealloc = NO;
[self executeOffThread:^{
@autoreleasepool {
ASTestDisplayNode *node = [[ASTestDisplayNode alloc] init];
node.willDeallocBlock = ^(ASDisplayNode *n){
XCTAssertTrue([NSThread isMainThread], @"unexpected node dealloc %@ %@", n, [NSThread currentThread]);
didDealloc = YES;
};
[node release];
}
}];
// deallocation should be queued on the main runloop; give it a chance
ASDisplayNodeRunRunLoopUntilBlockIsTrue(^BOOL{ return didDealloc; });
XCTAssertTrue(didDealloc, @"unexpected node lifetime");
}
- (void)testSubnodes
{
ASDisplayNode *parent = [[ASDisplayNode alloc] init];
XCTAssertNoThrow([parent addSubnode:nil], @"Don't try to add nil, but we'll deal.");
XCTAssertNoThrow([parent addSubnode:parent], @"Not good, test that we recover");
XCTAssertEqual(0u, parent.subnodes.count, @"We shouldn't have any subnodes");
}
- (void)testReplaceSubnodeNoView
{
[self checkReplaceSubnodeWithView:NO layerBacked:NO];
}
- (void)testReplaceSubnodeNoLayer
{
[self checkReplaceSubnodeWithView:NO layerBacked:YES];
}
- (void)testReplaceSubnodeView
{
[self checkReplaceSubnodeWithView:YES layerBacked:NO];
}
- (void)testReplaceSubnodeLayer
{
[self checkReplaceSubnodeWithView:YES layerBacked:YES];
}
- (void)checkReplaceSubnodeWithView:(BOOL)loaded layerBacked:(BOOL)isLayerBacked
{
DeclareNodeNamed(parent);
DeclareNodeNamed(a);
DeclareNodeNamed(b);
DeclareNodeNamed(c);
for (ASDisplayNode *n in @[parent, a, b, c]) {
n.layerBacked = isLayerBacked;
}
[parent addSubnode:a];
[parent addSubnode:b];
[parent addSubnode:c];
if (loaded) {
[parent layer];
}
DeclareNodeNamed(d);
if (loaded) {
XCTAssertFalse(d.nodeLoaded, @"Should not yet be loaded");
}
// Shut the type mismatch up
ASDisplayNode *nilParent = nil;
// Check initial state
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,b,c", @"initial state");
XCTAssertNodesHaveParent(parent, a, b, c);
XCTAssertNodesHaveParent(nilParent, d);
// Check replace 0th
[parent replaceSubnode:a withSubnode:d];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"d,b,c", @"after replace 0th");
XCTAssertNodesHaveParent(parent, d, b, c);
XCTAssertNodesHaveParent(nilParent, a);
if (loaded) {
XCTAssertNodesLoaded(d);
}
[parent replaceSubnode:d withSubnode:a];
// Check replace 1st
[parent replaceSubnode:b withSubnode:d];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,d,c", @"Replace");
XCTAssertNodesHaveParent(parent, a, c, d);
XCTAssertNodesHaveParent(nilParent, b);
[parent replaceSubnode:d withSubnode:b];
// Check replace 2nd
[parent replaceSubnode:c withSubnode:d];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,b,d", @"Replace");
XCTAssertNodesHaveParent(parent, a, b, d);
XCTAssertNodesHaveParent(nilParent, c);
[parent replaceSubnode:d withSubnode:c];
//Check initial again
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,b,c", @"check should back to initial");
XCTAssertNodesHaveParent(parent, a, b, c);
XCTAssertNodesHaveParent(nilParent, d);
// Check replace 0th with 2nd
[parent replaceSubnode:a withSubnode:c];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"c,b", @"After replace 0th");
XCTAssertNodesHaveParent(parent, c, b);
XCTAssertNodesHaveParent(nilParent, a,d);
//TODO: assert that things deallocate immediately and don't have latent autoreleases in here
[parent release];
[a release];
[b release];
[c release];
[d release];
}
- (void)testInsertSubnodeAtIndexView
{
[self checkInsertSubnodeAtIndexWithViewLoaded:YES layerBacked:NO];
}
- (void)testInsertSubnodeAtIndexLayer
{
[self checkInsertSubnodeAtIndexWithViewLoaded:YES layerBacked:YES];
}
- (void)testInsertSubnodeAtIndexNoView
{
[self checkInsertSubnodeAtIndexWithViewLoaded:NO layerBacked:NO];
}
- (void)testInsertSubnodeAtIndexNoLayer
{
[self checkInsertSubnodeAtIndexWithViewLoaded:NO layerBacked:YES];
}
- (void)checkInsertSubnodeAtIndexWithViewLoaded:(BOOL)loaded layerBacked:(BOOL)isLayerBacked
{
DeclareNodeNamed(parent);
DeclareNodeNamed(a);
DeclareNodeNamed(b);
DeclareNodeNamed(c);
for (ASDisplayNode *v in @[parent, a, b, c]) {
v.layerBacked = isLayerBacked;
}
// Load parent
if (loaded) {
(void)[parent layer];
}
// Add another subnode to test creation after parent is loaded
DeclareNodeNamed(d);
d.layerBacked = isLayerBacked;
if (loaded) {
XCTAssertFalse(d.nodeLoaded, @"Should not yet be loaded");
}
// Shut the type mismatch up
ASDisplayNode *nilParent = nil;
// Check initial state
XCTAssertEqual(0u, parent.subnodes.count, @"Should have the right subnode count");
// Check insert at 0th () => (a,b,c)
[parent insertSubnode:c atIndex:0];
[parent insertSubnode:b atIndex:0];
[parent insertSubnode:a atIndex:0];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,b,c", @"initial state");
XCTAssertNodesHaveParent(parent, a, b, c);
XCTAssertNodesHaveParent(nilParent, d);
if (loaded) {
XCTAssertNodesLoaded(a, b, c);
} else {
XCTAssertNodesNotLoaded(a, b, c);
}
// Check insert at 1st (a,b,c) => (a,d,b,c)
[parent insertSubnode:d atIndex:1];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,d,b,c", @"initial state");
XCTAssertNodesHaveParent(parent, a, b, c, d);
if (loaded) {
XCTAssertNodesLoaded(d);
}
// Reset
[d removeFromSupernode];
XCTAssertEqual(3u, parent.subnodes.count, @"Should have the right subnode count");
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,b,c", @"Bad removal of d");
XCTAssertNodesHaveParent(nilParent, d);
// Check insert at last position
[parent insertSubnode:d atIndex:3];
XCTAssertEqual(4u, parent.subnodes.count, @"Should have the right subnode count");
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,b,c,d", @"insert at last position.");
XCTAssertNodesHaveParent(parent, a, b, c, d);
// Reset
[d removeFromSupernode];
XCTAssertEqual(3u, parent.subnodes.count, @"Should have the right subnode count");
XCTAssertEqualObjects(nilParent, d.supernode, @"d's parent is messed up");
// Check insert at invalid index
XCTAssertThrows([parent insertSubnode:d atIndex:NSNotFound], @"Should not allow insertion at invalid index");
XCTAssertThrows([parent insertSubnode:d atIndex:-1], @"Should not allow insertion at invalid index");
// Should have same state as before
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,b,c", @"Funny business should not corrupt state");
XCTAssertNodesHaveParent(parent, a, b, c);
XCTAssertNodesHaveParent(nilParent, d);
// Check reordering existing subnodes with the insert API
// Move c to front
[parent insertSubnode:c atIndex:0];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"c,a,b", @"Move to front when already a subnode");
XCTAssertNodesHaveParent(parent, a, b, c);
XCTAssertNodesHaveParent(nilParent, d);
// Move c to middle
[parent insertSubnode:c atIndex:1];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,c,b", @"Move c to middle");
XCTAssertNodesHaveParent(parent, a, b, c);
XCTAssertNodesHaveParent(nilParent, d);
// Insert c at the index it's already at
[parent insertSubnode:c atIndex:1];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,c,b", @"Funny business should not corrupt state");
XCTAssertNodesHaveParent(parent, a, b, c);
XCTAssertNodesHaveParent(nilParent, d);
// Insert c at 0th when it's already in the array
[parent insertSubnode:c atIndex:2];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,b,c", @"Funny business should not corrupt state");
XCTAssertNodesHaveParent(parent, a, b, c);
XCTAssertNodesHaveParent(nilParent, d);
//TODO: assert that things deallocate immediately and don't have latent autoreleases in here
[parent release];
[a release];
[b release];
[c release];
[d release];
}
// This tests our resiliancy to having other views and layers inserted into our view or layer
- (void)testInsertSubviewAtIndexWithMeddlingViewsAndLayersViewBacked
{
ASDisplayNode *parent = [[ASDisplayNode alloc] init];
DeclareNodeNamed(a);
DeclareNodeNamed(b);
DeclareNodeNamed(c);
DeclareViewNamed(d);
DeclareLayerNamed(e);
[parent layer];
// (a,b)
[parent addSubnode:a];
[parent addSubnode:b];
XCTAssertEqualObjects(orderStringFromSublayers(parent.layer), @"a,b", @"Didn't match");
// (a,b) => (a,d,b)
[parent.view insertSubview:d aboveSubview:a.view];
XCTAssertEqualObjects(orderStringFromSublayers(parent.layer), @"a,d,b", @"Didn't match");
// (a,d,b) => (a,e,d,b)
[parent.layer insertSublayer:e above:a.layer];
XCTAssertEqualObjects(orderStringFromSublayers(parent.layer), @"a,e,d,b", @"Didn't match");
// (a,e,d,b) => (a,e,d,c,b)
[parent insertSubnode:c belowSubnode:b];
XCTAssertEqualObjects(orderStringFromSublayers(parent.layer), @"a,e,d,c,b", @"Didn't match");
XCTAssertEqual(3u, parent.subnodes.count, @"Should have the right subnode count");
XCTAssertEqual(4u, parent.view.subviews.count, @"Should have the right subview count");
XCTAssertEqual(5u, parent.layer.sublayers.count, @"Should have the right sublayer count");
//TODO: assert that things deallocate immediately and don't have latent autoreleases in here
[parent release];
[a release];
[b release];
[c release];
[d release];
}
- (void)testAppleBugInsertSubview
{
DeclareViewNamed(parent);
DeclareLayerNamed(aa);
DeclareLayerNamed(ab);
DeclareViewNamed(a);
DeclareLayerNamed(ba);
DeclareLayerNamed(bb);
DeclareLayerNamed(bc);
DeclareLayerNamed(bd);
DeclareViewNamed(c);
DeclareViewNamed(d);
DeclareLayerNamed(ea);
DeclareLayerNamed(eb);
DeclareLayerNamed(ec);
[parent.layer addSublayer:aa];
[parent.layer addSublayer:ab];
[parent addSubview:a];
[parent.layer addSublayer:ba];
[parent.layer addSublayer:bb];
[parent.layer addSublayer:bc];
[parent.layer addSublayer:bd];
[parent addSubview:d];
[parent.layer addSublayer:ea];
[parent.layer addSublayer:eb];
[parent.layer addSublayer:ec];
XCTAssertEqualObjects(orderStringFromSublayers(parent.layer), @"aa,ab,a,ba,bb,bc,bd,d,ea,eb,ec", @"Should be in order");
// Should insert at SUBVIEW index 1, right??
[parent insertSubview:c atIndex:1];
// You would think that this would be true, but instead it inserts it at the SUBLAYER index 1
// XCTAssertEquals([parent.subviews indexOfObjectIdenticalTo:c], 1u, @"Should have index 1 after insert");
// XCTAssertEqualObjects(orderStringFromSublayers(parent.layer), @"aa,ab,a,ba,bb,bc,bd,c,d,ea,eb,ec", @"Should be in order");
XCTAssertEqualObjects(orderStringFromSublayers(parent.layer), @"aa,c,ab,a,ba,bb,bc,bd,d,ea,eb,ec", @"Apple has fixed insertSubview:atIndex:. You must update insertSubnode: etc. APIS to accomidate this.");
}
// This tests our resiliancy to having other views and layers inserted into our view or layer
- (void)testInsertSubviewAtIndexWithMeddlingView
{
DeclareNodeNamed(parent);
DeclareNodeNamed(a);
DeclareNodeNamed(b);
DeclareNodeNamed(c);
DeclareViewNamed(d);
DeclareLayerNamed(e);
[parent layer];
// (a,b)
[parent addSubnode:a];
[parent addSubnode:b];
XCTAssertEqualObjects(orderStringFromSublayers(parent.layer), @"a,b", @"Didn't match");
// (a,b) => (a,d,b)
[parent.view insertSubview:d aboveSubview:a.view];
XCTAssertEqualObjects(orderStringFromSublayers(parent.layer), @"a,d,b", @"Didn't match");
// (a,e,d,b) => (a,d,>c<,b)
[parent insertSubnode:c belowSubnode:b];
XCTAssertEqualObjects(orderStringFromSublayers(parent.layer), @"a,d,c,b", @"Didn't match");
XCTAssertEqual(3u, parent.subnodes.count, @"Should have the right subnode count");
XCTAssertEqual(4u, parent.view.subviews.count, @"Should have the right subview count");
XCTAssertEqual(4u, parent.layer.sublayers.count, @"Should have the right sublayer count");
//TODO: assert that things deallocate immediately and don't have latent autoreleases in here
[parent release];
[a release];
[b release];
[c release];
[d release];
}
- (void)testInsertSubnodeBelowWithView
{
[self checkInsertSubnodeBelowWithView:YES layerBacked:NO];
}
- (void)testInsertSubnodeBelowWithNoView
{
[self checkInsertSubnodeBelowWithView:NO layerBacked:NO];
}
- (void)testInsertSubnodeBelowWithNoLayer
{
[self checkInsertSubnodeBelowWithView:NO layerBacked:YES];
}
- (void)testInsertSubnodeBelowWithLayer
{
[self checkInsertSubnodeBelowWithView:YES layerBacked:YES];
}
- (void)checkInsertSubnodeBelowWithView:(BOOL)loaded layerBacked:(BOOL)isLayerBacked
{
DeclareNodeNamed(parent);
DeclareNodeNamed(a);
DeclareNodeNamed(b);
DeclareNodeNamed(c);
for (ASDisplayNode *v in @[parent, a, b, c]) {
v.layerBacked = isLayerBacked;
}
[parent addSubnode:b];
if (loaded) {
[parent layer];
}
// Shut the type mismatch up
ASDisplayNode *nilParent = nil;
// (b) => (a, b)
[parent insertSubnode:a belowSubnode:b];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,b", @"Incorrect insertion below");
XCTAssertNodesHaveParent(parent, a, b);
XCTAssertNodesHaveParent(nilParent, c);
// (a,b) => (c,a,b)
[parent insertSubnode:c belowSubnode:a];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"c,a,b", @"Incorrect insertion below");
XCTAssertNodesHaveParent(parent, a, b, c);
// Check insertSubnode with no below
XCTAssertThrows([parent insertSubnode:b belowSubnode:nil], @"Can't insert below a nil");
// Check nothing was inserted
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"c,a,b", @"Incorrect insertion below");
XCTAssertThrows([parent insertSubnode:nil belowSubnode:nil], @"Can't insert a nil subnode");
XCTAssertThrows([parent insertSubnode:nil belowSubnode:a], @"Can't insert a nil subnode");
// Check inserting below when you're already in the array
// (c,a,b) => (a,c,b)
[parent insertSubnode:c belowSubnode:b];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,c,b", @"Incorrect insertion below");
XCTAssertNodesHaveParent(parent, a, c, b);
// Check what happens when you try to insert a node below itself (should do nothing)
// (a,c,b) => (a,c,b)
[parent insertSubnode:c belowSubnode:c];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,c,b", @"Incorrect insertion below");
XCTAssertNodesHaveParent(parent, a, c, b);
//TODO: assert that things deallocate immediately and don't have latent autoreleases in here
[parent release];
[a release];
[b release];
[c release];
}
- (void)testInsertSubnodeAboveWithView
{
[self checkInsertSubnodeAboveLoaded:YES layerBacked:NO];
}
- (void)testInsertSubnodeAboveWithNoView
{
[self checkInsertSubnodeAboveLoaded:NO layerBacked:NO];
}
- (void)testInsertSubnodeAboveWithLayer
{
[self checkInsertSubnodeAboveLoaded:YES layerBacked:YES];
}
- (void)testInsertSubnodeAboveWithNoLayer
{
[self checkInsertSubnodeAboveLoaded:NO layerBacked:YES];
}
- (void)checkInsertSubnodeAboveLoaded:(BOOL)loaded layerBacked:(BOOL)isLayerBacked
{
DeclareNodeNamed(parent);
DeclareNodeNamed(a);
DeclareNodeNamed(b);
DeclareNodeNamed(c);
for (ASDisplayNode *n in @[parent, a, b, c]) {
n.layerBacked = isLayerBacked;
}
[parent addSubnode:a];
if (loaded) {
[parent layer];
}
// Shut the type mismatch up
ASDisplayNode *nilParent = nil;
// (a) => (a,b)
[parent insertSubnode:b aboveSubnode:a];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,b", @"Insert subnode above");
XCTAssertNodesHaveParent(parent, a,b);
XCTAssertNodesHaveParent(nilParent, c);
// (a,b) => (a,c,b)
[parent insertSubnode:c aboveSubnode:a];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,c,b", @"After insert c above a");
// Check insertSubnode with invalid parameters throws and doesn't change anything
// (a,c,b) => (a,c,b)
XCTAssertThrows([parent insertSubnode:b aboveSubnode:nil], @"Can't insert below a nil");
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,c,b", @"Check no monkey business");
XCTAssertThrows([parent insertSubnode:nil aboveSubnode:nil], @"Can't insert a nil subnode");
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,c,b", @"Check no monkey business");
XCTAssertThrows([parent insertSubnode:nil aboveSubnode:a], @"Can't insert a nil subnode");
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"a,c,b", @"Check no monkey business");
// Check inserting above when you're already in the array
// (a,c,b) => (c,b,a)
[parent insertSubnode:a aboveSubnode:b];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"c,b,a", @"Check inserting above when you're already in the array");
XCTAssertNodesHaveParent(parent, a, c, b);
// Check what happens when you try to insert a node above itself (should do nothing)
// (c,b,a) => (c,b,a)
[parent insertSubnode:a aboveSubnode:a];
XCTAssertNodeSubnodeSubviewSublayerOrder(parent, loaded, isLayerBacked, @"c,b,a", @"Insert above self should not change anything");
XCTAssertNodesHaveParent(parent, a, c, b);
//TODO: assert that things deallocate immediately and don't have latent autoreleases in here
[parent release];
[a release];
[b release];
[c release];
}
- (void)checkBackgroundColorOpaqueRelationshipWithViewLoaded:(BOOL)loaded layerBacked:(BOOL)isLayerBacked
{
ASDisplayNode *node = [[ASDisplayNode alloc] init];
node.layerBacked = isLayerBacked;
if (loaded) {
// Force load
[node layer];
}
XCTAssertTrue(node.opaque, @"Node should start opaque");
XCTAssertTrue(node.layer.opaque, @"Node should start opaque");
node.backgroundColor = [UIColor clearColor];
// This could be debated, but at the moment we differ from UIView's behavior to change the other property in response
XCTAssertTrue(node.opaque, @"Set background color should not have made this not opaque");
XCTAssertTrue(node.layer.opaque, @"Set background color should not have made this not opaque");
[node layer];
XCTAssertTrue(node.opaque, @"Set background color should not have made this not opaque");
XCTAssertTrue(node.layer.opaque, @"Set background color should not have made this not opaque");
[node release];
}
- (void)testBackgroundColorOpaqueRelationshipView
{
[self checkBackgroundColorOpaqueRelationshipWithViewLoaded:YES layerBacked:NO];
}
- (void)testBackgroundColorOpaqueRelationshipLayer
{
[self checkBackgroundColorOpaqueRelationshipWithViewLoaded:YES layerBacked:YES];
}
- (void)testBackgroundColorOpaqueRelationshipNoView
{
[self checkBackgroundColorOpaqueRelationshipWithViewLoaded:NO layerBacked:NO];
}
- (void)testBackgroundColorOpaqueRelationshipNoLayer
{
[self checkBackgroundColorOpaqueRelationshipWithViewLoaded:NO layerBacked:YES];
}
- (void)testInitWithViewClass
{
ASDisplayNode *scrollNode = [[ASDisplayNode alloc] initWithViewClass:[UIScrollView class]];
XCTAssertFalse(scrollNode.isLayerBacked, @"Can't be layer backed");
XCTAssertFalse(scrollNode.nodeLoaded, @"Shouldn't have a view yet");
scrollNode.frame = CGRectMake(12, 52, 100, 53);
scrollNode.alpha = 0.5;
XCTAssertTrue([scrollNode.view isKindOfClass:[UIScrollView class]], @"scrollview should load as expected");
XCTAssertTrue(CGRectEqualToRect(CGRectMake(12, 52, 100, 53), scrollNode.frame), @"Should have set the frame on the scroll node");
XCTAssertEqual(0.5f, scrollNode.alpha, @"Alpha not working");
}
- (void)testInitWithLayerClass
{
ASDisplayNode *transformNode = [[ASDisplayNode alloc] initWithLayerClass:[CATransformLayer class]];
XCTAssertTrue(transformNode.isLayerBacked, @"Created with layer class => should be layer-backed by default");
XCTAssertFalse(transformNode.nodeLoaded, @"Shouldn't have a view yet");
transformNode.frame = CGRectMake(12, 52, 100, 53);
transformNode.alpha = 0.5;
XCTAssertTrue([transformNode.layer isKindOfClass:[CATransformLayer class]], @"scrollview should load as expected");
XCTAssertTrue(CGRectEqualToRect(CGRectMake(12, 52, 100, 53), transformNode.frame), @"Should have set the frame on the scroll node");
XCTAssertEqual(0.5f, transformNode.alpha, @"Alpha not working");
}
static bool stringContainsPointer(NSString *description, const void *p) {
return [description rangeOfString:[NSString stringWithFormat:@"%p", p]].location != NSNotFound;
}
- (void)testDebugDescription
{
// View node has subnodes. Make sure all of the nodes are included in the description
ASDisplayNode *parent = [[ASDisplayNode alloc] init];
ASDisplayNode *a = [[[ASDisplayNode alloc] init] autorelease];
a.layerBacked = YES;
ASDisplayNode *b = [[[ASDisplayNode alloc] init] autorelease];
b.layerBacked = YES;
b.frame = CGRectMake(0, 0, 100, 123);
ASDisplayNode *c = [[[ASDisplayNode alloc] init] autorelease];
for (ASDisplayNode *child in @[a, b, c]) {
[parent addSubnode:child];
}
NSString *nodeDescription = [parent displayNodeRecursiveDescription];
// Make sure [parent recursiveDescription] contains a, b, and c's pointer string
XCTAssertTrue(stringContainsPointer(nodeDescription, a), @"Layer backed node not present in [parent displayNodeRecursiveDescription]");
XCTAssertTrue(stringContainsPointer(nodeDescription, b), @"Layer-backed node not present in [parent displayNodeRecursiveDescription]");
XCTAssertTrue(stringContainsPointer(nodeDescription, c), @"View-backed node not present in [parent displayNodeRecursiveDescription]");
NSString *viewDescription = [parent.view valueForKey:@"recursiveDescription"];
// Make sure string contains a, b, and c's pointer string
XCTAssertTrue(stringContainsPointer(viewDescription, a), @"Layer backed node not present");
XCTAssertTrue(stringContainsPointer(viewDescription, b), @"Layer-backed node not present");
XCTAssertTrue(stringContainsPointer(viewDescription, c), @"View-backed node not present");
// Make sure layer names have display node in description
XCTAssertTrue(stringContainsPointer([a.layer debugDescription], a), @"Layer backed node not present");
XCTAssertTrue(stringContainsPointer([b.layer debugDescription], b), @"Layer-backed node not present");
[parent release];
}
- (void)checkNameInDescriptionIsLayerBacked:(BOOL)isLayerBacked
{
ASDisplayNode *node = [[ASDisplayNode alloc] init];
node.layerBacked = isLayerBacked;
XCTAssertFalse([node.description rangeOfString:@"name"].location != NSNotFound, @"Shouldn't reference 'name' in description");
node.name = @"big troll eater name";
XCTAssertTrue([node.description rangeOfString:node.name].location != NSNotFound, @"Name didn't end up in description");
XCTAssertTrue([node.description rangeOfString:@"name"].location != NSNotFound, @"Shouldn't reference 'name' in description");
[node layer];
XCTAssertTrue([node.description rangeOfString:node.name].location != NSNotFound, @"Name didn't end up in description");
XCTAssertTrue([node.description rangeOfString:@"name"].location != NSNotFound, @"Shouldn't reference 'name' in description");
[node release];
}
- (void)testNameInDescriptionLayer
{
[self checkNameInDescriptionIsLayerBacked:YES];
}
- (void)testNameInDescriptionView
{
[self checkNameInDescriptionIsLayerBacked:NO];
}
@end