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Update RogueEditor.py
Updated API endpoints
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@ -17,19 +17,19 @@ class pokeRogue:
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def __init__(self, user, password, log_error = True):
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def __init__(self, user, password, log_error = True):
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#Login api url
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#Login api url
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self.login_url = "https://pokerogue.net/api/account/login"
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self.login_url = "https://api.pokerogue.net/account/login"
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#Get trainer data api url
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#Get trainer data api url
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self.trainer_data_url = "https://pokerogue.net/api/savedata/get?datatype=0"
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self.trainer_data_url = "https://api.pokerogue.net/savedata/get?datatype=0"
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#Update trainer data api url
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#Update trainer data api url
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self.update_trainer_data_url = "https://pokerogue.net/api/savedata/update?datatype=0"
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self.update_trainer_data_url = "https://api.pokerogue.net/savedata/update?datatype=0"
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#Get gamesave data api url (slot required) -> int 0-4
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#Get gamesave data api url (slot required) -> int 0-4
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self.gamesave_slot_url = "https://pokerogue.net/api/savedata/get?datatype=1&slot="
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self.gamesave_slot_url = "https://api.pokerogue.net/savedata/get?datatype=1&slot="
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#Update gamesave data api url (slot required) -> int 0-4
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#Update gamesave data api url (slot required) -> int 0-4
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self.update_gamesave_slot_url = "https://pokerogue.net/api/savedata/update?datatype=1&slot="
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self.update_gamesave_slot_url = "https://api.pokerogue.net/savedata/update?datatype=1&slot="
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#Login headers
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#Login headers
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self.headers = {
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self.headers = {
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@ -215,8 +215,8 @@ class pokeRogue:
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total_seen += seen
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total_seen += seen
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data["dexData"][entry] = {
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data["dexData"][entry] = {
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"seenAttr": 191,
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"seenAttr": 247,
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"caughtAttr": 191,
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"caughtAttr": 247,
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"natureAttr": 63525972,
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"natureAttr": 63525972,
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"seenCount": seen,
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"seenCount": seen,
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"caughtCount": caught,
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"caughtCount": caught,
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@ -277,7 +277,7 @@ class pokeRogue:
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return print(f"There's no Pokemon with the Name: {dexId}")
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return print(f"There's no Pokemon with the Name: {dexId}")
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isShiny = int(input("Do you want the Pokemon to be shiny? (1: Yes, 2: No)(number): "))
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isShiny = int(input("Do you want the Pokemon to be shiny? (1: Yes, 2: No)(number): "))
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if isShiny == 1: isShiny = 191
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if isShiny == 1: isShiny = 247
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else: isShiny = 149
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else: isShiny = 149
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seenAttr = isShiny
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seenAttr = isShiny
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caughtAttr = isShiny
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caughtAttr = isShiny
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