mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2026-02-02 00:51:10 +00:00
lottie: refactor lottie interface
1. rename namespace player--> animation both cpp and c interface 2. added factory function to create animation object. 3. added render api to c interface. Change-Id: I31c99a66678b20a0c743c564d399172f4182b0d1
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
#include"lottieview.h"
|
||||
|
||||
using namespace lottieplayer;
|
||||
using namespace lottie;
|
||||
|
||||
static Eina_Bool
|
||||
animator(void *data , double pos)
|
||||
@@ -119,6 +119,7 @@ void LottieView::initializeBufferObject(Evas *evas)
|
||||
|
||||
LottieView::LottieView(Evas *evas, bool renderMode, bool asyncRender):mVg(nullptr), mImage(nullptr)
|
||||
{
|
||||
mPlayer = nullptr;
|
||||
mPalying = false;
|
||||
mReverse = false;
|
||||
mRepeatCount = 0;
|
||||
@@ -127,7 +128,6 @@ LottieView::LottieView(Evas *evas, bool renderMode, bool asyncRender):mVg(nullpt
|
||||
mSpeed = 1;
|
||||
|
||||
mEvas = evas;
|
||||
mPlayer = new LOTPlayer();
|
||||
mRenderMode = renderMode;
|
||||
mAsyncRender = asyncRender;
|
||||
|
||||
@@ -142,7 +142,6 @@ LottieView::~LottieView()
|
||||
if (mAnimator) ecore_animator_del(mAnimator);
|
||||
if (mVg) evas_object_del(mVg);
|
||||
if (mImage) evas_object_del(mImage);
|
||||
delete mPlayer;
|
||||
}
|
||||
|
||||
Evas_Object *LottieView::getImage() {
|
||||
@@ -174,35 +173,40 @@ void LottieView::hide()
|
||||
|
||||
void LottieView::seek(float pos)
|
||||
{
|
||||
if (!mPlayer) return;
|
||||
|
||||
if (mPalying && mReverse)
|
||||
pos = 1.0 - pos;
|
||||
|
||||
mPos = pos;
|
||||
|
||||
// check if the pos maps to the current frame
|
||||
if (mCurFrame == mPlayer->frameAtPos(mPos)) return;
|
||||
|
||||
mCurFrame = mPlayer->frameAtPos(mPos);
|
||||
|
||||
if (mRenderMode) {
|
||||
LOTBuffer buf;
|
||||
evas_object_image_size_get(mImage, &buf.width, &buf.height);
|
||||
int width , height;
|
||||
evas_object_image_size_get(mImage, &width, &height);
|
||||
if (mAsyncRender) {
|
||||
if (mRenderTask.valid()) return;
|
||||
mDirty = true;
|
||||
buf.buffer = (uint32_t *)evas_object_image_data_get(mImage, EINA_TRUE);
|
||||
buf.bytesPerLine = evas_object_image_stride_get(mImage);
|
||||
mRenderTask = mPlayer->render(mPos, buf);
|
||||
mBuffer = buf;
|
||||
auto buffer = (uint32_t *)evas_object_image_data_get(mImage, EINA_TRUE);
|
||||
size_t bytesperline = evas_object_image_stride_get(mImage);
|
||||
lottie::Surface surface(buffer, width, height, bytesperline);
|
||||
mRenderTask = mPlayer->render(mCurFrame, surface);
|
||||
// to force a redraw
|
||||
evas_object_image_data_update_add(mImage, 0 , 0, buf.width, buf.height);
|
||||
evas_object_image_data_update_add(mImage, 0 , 0, surface.width(), surface.height());
|
||||
} else {
|
||||
buf.buffer = (uint32_t *)evas_object_image_data_get(mImage, EINA_TRUE);
|
||||
buf.bytesPerLine = evas_object_image_stride_get(mImage);
|
||||
bool changed = mPlayer->renderSync(pos, buf);
|
||||
evas_object_image_data_set(mImage, buf.buffer);
|
||||
// if the buffer is updated notify the image object
|
||||
if (changed) {
|
||||
evas_object_image_data_update_add(mImage, 0 , 0, buf.width, buf.height);
|
||||
}
|
||||
auto buffer = (uint32_t *)evas_object_image_data_get(mImage, EINA_TRUE);
|
||||
size_t bytesperline = evas_object_image_stride_get(mImage);
|
||||
lottie::Surface surface(buffer, width, height, bytesperline);
|
||||
mPlayer->renderSync(mCurFrame, surface);
|
||||
evas_object_image_data_set(mImage, surface.buffer());
|
||||
evas_object_image_data_update_add(mImage, 0 , 0, surface.width(), surface.height());
|
||||
}
|
||||
} else {
|
||||
const std::vector<LOTNode *> &renderList = mPlayer->renderList(pos);
|
||||
const std::vector<LOTNode *> &renderList = mPlayer->renderList(mCurFrame, mw, mh);
|
||||
update(renderList);
|
||||
}
|
||||
}
|
||||
@@ -214,50 +218,49 @@ float LottieView::getPos()
|
||||
|
||||
void LottieView::render()
|
||||
{
|
||||
if (!mPlayer) return;
|
||||
|
||||
if (!mDirty) return;
|
||||
mDirty = false;
|
||||
|
||||
if (mRenderMode) {
|
||||
if (!mBuffer.buffer) return;
|
||||
bool changed = false;
|
||||
if (mRenderTask.valid()) {
|
||||
changed = mRenderTask.get();
|
||||
}
|
||||
evas_object_image_data_set(mImage, mBuffer.buffer);
|
||||
// if the buffer is updated notify the image object
|
||||
if (changed) {
|
||||
evas_object_image_data_update_add(mImage, 0 , 0, mBuffer.width, mBuffer.height);
|
||||
}
|
||||
mBuffer.buffer = nullptr;
|
||||
} else {
|
||||
const std::vector<LOTNode *> &renderList = mPlayer->renderList(mPos);
|
||||
update(renderList);
|
||||
if (!mRenderTask.valid()) return;
|
||||
auto surface = mRenderTask.get();
|
||||
evas_object_image_data_set(mImage, surface.buffer());
|
||||
evas_object_image_data_update_add(mImage, 0 , 0, surface.width(), surface.height());
|
||||
}
|
||||
}
|
||||
|
||||
void LottieView::setFilePath(const char *filePath)
|
||||
{
|
||||
mPlayer->setFilePath(filePath);
|
||||
mFrameRate = mPlayer->frameRate();
|
||||
mTotalFrame = mPlayer->totalFrame();
|
||||
if (mPlayer = Animation::loadFromFile(filePath)) {
|
||||
mFrameRate = mPlayer->frameRate();
|
||||
mTotalFrame = mPlayer->totalFrame();
|
||||
} else {
|
||||
printf("load failed file %s\n", filePath);
|
||||
}
|
||||
}
|
||||
|
||||
void LottieView::loadFromData(const char *jsonData, const char *key)
|
||||
{
|
||||
mPlayer->loadFromData(jsonData, key);
|
||||
mFrameRate = mPlayer->frameRate();
|
||||
mTotalFrame = mPlayer->totalFrame();
|
||||
if (mPlayer = Animation::loadFromData(jsonData, key)) {
|
||||
mFrameRate = mPlayer->frameRate();
|
||||
mTotalFrame = mPlayer->totalFrame();
|
||||
} else {
|
||||
printf("load failed from data key : %s\n", key);
|
||||
}
|
||||
}
|
||||
|
||||
void LottieView::setSize(int w, int h)
|
||||
{
|
||||
mw = w; mh = h;
|
||||
|
||||
if (mRenderMode) {
|
||||
evas_object_resize(mImage, w, h);
|
||||
evas_object_image_size_set(mImage, w, h);
|
||||
} else {
|
||||
evas_object_resize(mVg, w, h);
|
||||
}
|
||||
mPlayer->setSize(w, h);
|
||||
}
|
||||
void LottieView::setPos(int x, int y)
|
||||
{
|
||||
@@ -290,9 +293,11 @@ void LottieView::setRepeatMode(LottieView::RepeatMode mode)
|
||||
|
||||
void LottieView::play()
|
||||
{
|
||||
if (!mPlayer) return;
|
||||
|
||||
mStartPos = mPos;
|
||||
if (mAnimator) ecore_animator_del(mAnimator);
|
||||
mAnimator = ecore_animator_timeline_add(mPlayer->playTime()/mSpeed, animator, this);
|
||||
mAnimator = ecore_animator_timeline_add(mPlayer->duration()/mSpeed, animator, this);
|
||||
mReverse = false;
|
||||
mCurCount = mRepeatCount;
|
||||
mPalying = true;
|
||||
@@ -314,6 +319,8 @@ void LottieView::stop()
|
||||
|
||||
void LottieView::restart()
|
||||
{
|
||||
if (!mPlayer) return;
|
||||
|
||||
mCurCount--;
|
||||
if (mLoop || mRepeatCount) {
|
||||
if (mRepeatMode == LottieView::RepeatMode::Reverse)
|
||||
@@ -323,6 +330,6 @@ void LottieView::restart()
|
||||
|
||||
mStartPos = 0;
|
||||
if (mAnimator) ecore_animator_del(mAnimator);
|
||||
mAnimator = ecore_animator_timeline_add(mPlayer->playTime()/mSpeed, animator, this);
|
||||
mAnimator = ecore_animator_timeline_add(mPlayer->duration()/mSpeed, animator, this);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user