lottie/render: keep mRle object in valid state after moving the object.

Change-Id: I15c377dc53dbe5b87184ca4751c3473f486a3121
This commit is contained in:
subhransu mohanty
2018-08-16 10:03:07 +09:00
parent 95d9dd1447
commit 12bad1cc4e

View File

@@ -17,6 +17,7 @@ void VDrawable::preprocess()
mRleTask = VRaster::instance().generateFillInfo(
std::move(mPath), std::move(mRle), mFillRule);
}
mRle = VRle();
mFlag &= ~DirtyFlag(DirtyState::Path);
}
}