Refactoring

This commit is contained in:
Isaac 2024-05-18 19:23:08 +04:00
parent 566bce1a9d
commit 148d0a95e7
2 changed files with 8 additions and 4 deletions

View File

@ -25,11 +25,15 @@ extension CGFloat {
}
func isInRangeOrEqual(_ from: CGFloat, _ to: CGFloat) -> Bool {
from <= self && self <= to
let from = Float(from)
let to = Float(to)
return from <= Float(self) && Float(self) <= to
}
func isInRange(_ from: CGFloat, _ to: CGFloat) -> Bool {
from < self && self < to
let from = Float(from)
let to = Float(to)
return from < Float(self) && Float(self) < to
}
func cubicBezierInterpolate(_ P0: CGPoint, _ P1: CGPoint, _ P2: CGPoint, _ P3: CGPoint) -> CGFloat {

View File

@ -362,11 +362,11 @@ struct CGRect {
CGRect applyingTransform(CATransform3D const &transform) const;
};
inline bool isInRangeOrEqual(double value, double from, double to) {
inline bool isInRangeOrEqual(float value, float from, float to) {
return from <= value && value <= to;
}
inline bool isInRange(double value, double from, double to) {
inline bool isInRange(float value, float from, float to) {
return from < value && value < to;
}