mirror of
https://github.com/Swiftgram/Telegram-iOS.git
synced 2026-01-07 05:25:12 +00:00
Merge pull request #1090 from knopp/_ASAsyncTransaction-limit-spawned-threads
[_ASAsyncTransaction] limit number of spawned threads in a way that GCD will not with the semaphore.
This commit is contained in:
@@ -59,7 +59,7 @@
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058D0A22195D050800B7D73C /* _ASAsyncTransaction.m in Sources */ = {isa = PBXBuildFile; fileRef = 058D09F9195D050800B7D73C /* _ASAsyncTransaction.m */; };
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058D0A22195D050800B7D73C /* _ASAsyncTransaction.mm in Sources */ = {isa = PBXBuildFile; fileRef = 058D09F9195D050800B7D73C /* _ASAsyncTransaction.mm */; };
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@@ -424,7 +424,7 @@
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@@ -587,7 +587,7 @@
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@@ -1097,7 +1097,7 @@
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isa = PBXGroup;
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children = (
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058D09F8195D050800B7D73C /* _ASAsyncTransaction.h */,
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058D09F9195D050800B7D73C /* _ASAsyncTransaction.m */,
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058D09F9195D050800B7D73C /* _ASAsyncTransaction.mm */,
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058D09FA195D050800B7D73C /* _ASAsyncTransactionContainer+Private.h */,
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058D09FB195D050800B7D73C /* _ASAsyncTransactionContainer.h */,
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058D09FC195D050800B7D73C /* _ASAsyncTransactionContainer.m */,
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@@ -1732,7 +1732,7 @@
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isa = PBXSourcesBuildPhase;
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buildActionMask = 2147483647;
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files = (
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058D0A22195D050800B7D73C /* _ASAsyncTransaction.m in Sources */,
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058D0A22195D050800B7D73C /* _ASAsyncTransaction.mm in Sources */,
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058D0A23195D050800B7D73C /* _ASAsyncTransactionContainer.m in Sources */,
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058D0A24195D050800B7D73C /* _ASAsyncTransactionGroup.m in Sources */,
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058D0A26195D050800B7D73C /* _ASCoreAnimationExtras.mm in Sources */,
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@@ -1869,7 +1869,7 @@
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92DD2FE71BF4D0850074C9DD /* ASMapNode.mm in Sources */,
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9B92C8861BC2EB7600EE46B2 /* ASCollectionViewFlowLayoutInspector.m in Sources */,
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9B92C8851BC2EB6E00EE46B2 /* ASCollectionDataController.mm in Sources */,
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B350623D1B010EFD0018CF92 /* _ASAsyncTransaction.m in Sources */,
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B350623D1B010EFD0018CF92 /* _ASAsyncTransaction.mm in Sources */,
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B35062401B010EFD0018CF92 /* _ASAsyncTransactionContainer.m in Sources */,
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AC026B721BD57DBF00BBC17E /* _ASHierarchyChangeSet.m in Sources */,
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B35062421B010EFD0018CF92 /* _ASAsyncTransactionGroup.m in Sources */,
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@@ -9,6 +9,9 @@
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#import "_ASAsyncTransaction.h"
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#import "_ASAsyncTransactionGroup.h"
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#import "ASAssert.h"
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#import "ASThread.h"
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#import <list>
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#import <map>
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@interface ASDisplayNodeAsyncTransactionOperation : NSObject
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- (id)initWithOperationCompletionBlock:(asyncdisplaykit_async_transaction_operation_completion_block_t)operationCompletionBlock;
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@@ -47,9 +50,220 @@
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@end
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// Lightweight operation queue for _ASAsyncTransaction that limits number of spawned threads
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class ASAsyncTransactionQueue
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{
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public:
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// Similar to dispatch_group_t
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class Group
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{
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public:
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// call when group is no longer needed; after last scheduled operation the group will delete itself
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virtual void release() = 0;
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// schedule block on given queue
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virtual void schedule(dispatch_queue_t queue, dispatch_block_t block) = 0;
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// dispatch block on given queue when all previously scheduled blocks finished executing
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virtual void notify(dispatch_queue_t queue, dispatch_block_t block) = 0;
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// used when manually executing blocks
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virtual void enter() = 0;
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virtual void leave() = 0;
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// wait until all scheduled blocks finished executing
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virtual void wait() = 0;
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protected:
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virtual ~Group() { }; // call release() instead
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};
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// Create new group
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Group *createGroup();
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static ASAsyncTransactionQueue &instance();
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private:
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struct GroupNotify
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{
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dispatch_block_t _block;
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dispatch_queue_t _queue;
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};
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class GroupImpl : public Group
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{
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public:
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GroupImpl(ASAsyncTransactionQueue &queue)
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: _pendingOperations(0)
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, _releaseCalled(false)
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, _queue(queue)
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{
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}
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virtual void release();
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virtual void schedule(dispatch_queue_t queue, dispatch_block_t block);
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virtual void notify(dispatch_queue_t queue, dispatch_block_t block);
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virtual void enter();
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virtual void leave();
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virtual void wait();
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int _pendingOperations;
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std::list<GroupNotify> _notifyList;
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ASDN::Condition _condition;
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BOOL _releaseCalled;
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ASAsyncTransactionQueue &_queue;
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};
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struct Operation
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{
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dispatch_block_t _block;
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GroupImpl *_group;
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};
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struct DispatchEntry // entry for each
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{
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std::list<Operation> _operations;
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int _threadCount;
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};
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std::map<dispatch_queue_t, DispatchEntry> _entries;
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ASDN::Mutex _mutex;
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};
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ASAsyncTransactionQueue::Group* ASAsyncTransactionQueue::createGroup()
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{
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Group *res = new GroupImpl(*this);
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return res;
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}
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void ASAsyncTransactionQueue::GroupImpl::release()
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{
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ASDN::MutexLocker locker(_queue._mutex);
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if (_pendingOperations == 0) {
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delete this;
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} else {
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_releaseCalled = true;
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}
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}
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void ASAsyncTransactionQueue::GroupImpl::schedule(dispatch_queue_t queue, dispatch_block_t block)
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{
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ASAsyncTransactionQueue &q = _queue;
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ASDN::MutexLocker locker(q._mutex);
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DispatchEntry &entry = q._entries[queue];
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Operation operation;
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operation._block = block;
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operation._group = this;
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entry._operations.push_back(operation);
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++_pendingOperations; // enter group
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NSUInteger maxThreads = [NSProcessInfo processInfo].activeProcessorCount;
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if (maxThreads < 2) { // it is reasonable to have at least two working threads, also
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maxThreads = 2; // [_ASDisplayLayerTests testTransaction] requires at least two threads
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}
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#if 0
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// Bit questionable - we can give main thread more CPU time during tracking;
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if (maxThreads > 1 && [[NSRunLoop mainRunLoop].currentMode isEqualToString:UITrackingRunLoopMode])
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--maxThreads;
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#endif
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if (entry._threadCount < maxThreads) { // we need to spawn another thread
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++entry._threadCount;
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dispatch_async(queue, ^{
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ASDN::MutexLocker lock(q._mutex);
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// go until there are no more pending operations
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while (!entry._operations.empty()) {
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Operation operation = entry._operations.front();
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entry._operations.pop_front();
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{
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ASDN::MutexUnlocker unlock(q._mutex);
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if (operation._block) {
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operation._block();
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}
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operation._group->leave();
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operation._block = 0; // the block must be freed while mutex is unlocked
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}
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}
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--entry._threadCount;
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if (entry._threadCount == 0) {
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NSCAssert(entry._operations.empty(), @"No working threads but operations are still scheduled"); // this shouldn't happen
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q._entries.erase(queue);
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}
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});
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}
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}
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void ASAsyncTransactionQueue::GroupImpl::notify(dispatch_queue_t queue, dispatch_block_t block)
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{
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ASDN::MutexLocker locker(_queue._mutex);
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if (_pendingOperations == 0) {
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dispatch_async(queue, block);
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} else {
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GroupNotify notify;
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notify._block = block;
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notify._queue = queue;
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_notifyList.push_back(notify);
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}
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}
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void ASAsyncTransactionQueue::GroupImpl::enter()
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{
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ASDN::MutexLocker locker(_queue._mutex);
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++_pendingOperations;
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}
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void ASAsyncTransactionQueue::GroupImpl::leave()
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{
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ASDN::MutexLocker locker(_queue._mutex);
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--_pendingOperations;
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if (_pendingOperations == 0) {
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std::list<GroupNotify> notifyList;
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_notifyList.swap(notifyList);
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for (GroupNotify & notify : notifyList) {
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dispatch_async(notify._queue, notify._block);
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}
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_condition.signal();
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// there was attempt to release the group before, but we still
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// had operations scheduled so now is good time
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if (_releaseCalled) {
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delete this;
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}
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}
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}
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void ASAsyncTransactionQueue::GroupImpl::wait()
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{
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ASDN::MutexLocker locker(_queue._mutex);
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while (_pendingOperations > 0) {
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_condition.wait(_queue._mutex);
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}
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}
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ASAsyncTransactionQueue & ASAsyncTransactionQueue::instance()
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{
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static ASAsyncTransactionQueue *instance = new ASAsyncTransactionQueue();
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return *instance;
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}
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@implementation _ASAsyncTransaction
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{
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dispatch_group_t _group;
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ASAsyncTransactionQueue::Group *_group;
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NSMutableArray *_operations;
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}
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@@ -75,6 +289,9 @@
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{
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// Uncommitted transactions break our guarantees about releasing completion blocks on callbackQueue.
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ASDisplayNodeAssert(_state != ASAsyncTransactionStateOpen, @"Uncommitted ASAsyncTransactions are not allowed");
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if (_group) {
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_group->release();
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}
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}
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#pragma mark -
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@@ -91,13 +308,13 @@
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ASDisplayNodeAsyncTransactionOperation *operation = [[ASDisplayNodeAsyncTransactionOperation alloc] initWithOperationCompletionBlock:completion];
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[_operations addObject:operation];
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dispatch_group_async(_group, queue, ^{
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_group->schedule(queue, ^{
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@autoreleasepool {
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if (_state != ASAsyncTransactionStateCanceled) {
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dispatch_group_enter(_group);
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_group->enter();
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block(^(id<NSObject> value){
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operation.value = value;
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dispatch_group_leave(_group);
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_group->leave();
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});
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}
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}
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@@ -115,7 +332,7 @@
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ASDisplayNodeAsyncTransactionOperation *operation = [[ASDisplayNodeAsyncTransactionOperation alloc] initWithOperationCompletionBlock:completion];
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[_operations addObject:operation];
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dispatch_group_async(_group, queue, ^{
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_group->schedule(queue, ^{
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@autoreleasepool {
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if (_state != ASAsyncTransactionStateCanceled) {
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operation.value = block();
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@@ -126,9 +343,9 @@
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- (void)addCompletionBlock:(asyncdisplaykit_async_transaction_completion_block_t)completion
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{
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__weak typeof(self) weakSelf = self;
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__weak __typeof__(self) weakSelf = self;
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[self addOperationWithBlock:^(){return (id<NSObject>)nil;} queue:_callbackQueue completion:^(id<NSObject> value, BOOL canceled) {
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typeof(self) strongSelf = weakSelf;
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__typeof__(self) strongSelf = weakSelf;
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completion(strongSelf, canceled);
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}];
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}
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@@ -154,7 +371,7 @@
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} else {
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ASDisplayNodeAssert(_group != NULL, @"If there are operations, dispatch group should have been created");
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dispatch_group_notify(_group, _callbackQueue, ^{
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_group->notify(_callbackQueue, ^{
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// _callbackQueue is the main queue in current practice (also asserted in -waitUntilComplete).
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// This code should be reviewed before taking on significantly different use cases.
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ASDisplayNodeAssertMainThread();
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@@ -188,7 +405,7 @@
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if (_state != ASAsyncTransactionStateComplete) {
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if (_group) {
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ASDisplayNodeAssertTrue(_callbackQueue == dispatch_get_main_queue());
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dispatch_group_wait(_group, DISPATCH_TIME_FOREVER);
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_group->wait();
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// At this point, the asynchronous operation may have completed, but the runloop
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// observer has not committed the batch of transactions we belong to. It's important to
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@@ -213,7 +430,7 @@
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{
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// Lazily initialize _group and _operations to avoid overhead in the case where no operations are added to the transaction
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if (_group == NULL) {
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_group = dispatch_group_create();
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_group = ASAsyncTransactionQueue::instance().createGroup();
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}
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if (_operations == nil) {
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_operations = [[NSMutableArray alloc] init];
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@@ -222,7 +439,7 @@
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- (NSString *)description
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{
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return [NSString stringWithFormat:@"<_ASAsyncTransaction: %p - _state = %lu, _group = %@, _operations = %@>", self, (unsigned long)_state, _group, _operations];
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return [NSString stringWithFormat:@"<_ASAsyncTransaction: %p - _state = %lu, _group = %p, _operations = %@>", self, (unsigned long)_state, _group, _operations];
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}
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@end
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