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Merge pull request #482 from meta-craft/feature/tvos_framework
Added a new tvOS target
This commit is contained in:
@@ -313,6 +313,118 @@
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84FE13171E4C15A1009B157C /* LOTAnimationTransitionController.h in CopyFiles */ = {isa = PBXBuildFile; fileRef = 62CA59C41E3C179F002D7188 /* LOTAnimationTransitionController.h */; };
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84FE13181E4C15A1009B157C /* LOTAnimationView_Compat.h in CopyFiles */ = {isa = PBXBuildFile; fileRef = 2DBA16351B4FA408937A16CE /* LOTAnimationView_Compat.h */; };
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84FE13191E4C15A1009B157C /* Lottie.h in CopyFiles */ = {isa = PBXBuildFile; fileRef = 62CA59C61E3C179F002D7188 /* Lottie.h */; };
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8C5379001FB471D100C1BC65 /* LOTAnimationCache.m in Sources */ = {isa = PBXBuildFile; fileRef = 62E27B491F3115AF0098420E /* LOTAnimationCache.m */; };
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8C5379011FB471D100C1BC65 /* LOTAnimatorNode.m in Sources */ = {isa = PBXBuildFile; fileRef = 62BFC2D11F14298D0068A342 /* LOTAnimatorNode.m */; };
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8C5379021FB471D100C1BC65 /* LOTShapeTransform.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A541E4A7885003CF62B /* LOTShapeTransform.m */; };
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8C5379031FB471D100C1BC65 /* LOTLayerGroup.m in Sources */ = {isa = PBXBuildFile; fileRef = 484EBA241E57898D00D4CAD9 /* LOTLayerGroup.m */; };
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8C5379041FB471D100C1BC65 /* LOTPolygonAnimator.m in Sources */ = {isa = PBXBuildFile; fileRef = 622F763B1F2A92FC00269858 /* LOTPolygonAnimator.m */; };
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8C5379051FB471D100C1BC65 /* LOTLayerContainer.m in Sources */ = {isa = PBXBuildFile; fileRef = 6274D0191F1E82D000E05049 /* LOTLayerContainer.m */; };
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8C5379061FB471D100C1BC65 /* LOTKeyframe.m in Sources */ = {isa = PBXBuildFile; fileRef = 62BFC2D51F14298D0068A342 /* LOTKeyframe.m */; };
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8C5379071FB471D100C1BC65 /* LOTComposition.m in Sources */ = {isa = PBXBuildFile; fileRef = 622F77101F2BF6AA00269858 /* LOTComposition.m */; };
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8C5379081FB471D100C1BC65 /* LOTShapeRepeater.m in Sources */ = {isa = PBXBuildFile; fileRef = 622F76631F2BCA7700269858 /* LOTShapeRepeater.m */; };
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8C5379091FB471D100C1BC65 /* UIColor+Expanded.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A3E1E4A7885003CF62B /* UIColor+Expanded.m */; };
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8C53790A1FB471D100C1BC65 /* LOTBezierData.m in Sources */ = {isa = PBXBuildFile; fileRef = 62BFC3021F1449380068A342 /* LOTBezierData.m */; };
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8C53790B1FB471D100C1BC65 /* LOTCacheProvider.m in Sources */ = {isa = PBXBuildFile; fileRef = EE498E3B1F336A3B00D1DFCD /* LOTCacheProvider.m */; };
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8C53790C1FB471D100C1BC65 /* LOTShapeFill.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A4A1E4A7885003CF62B /* LOTShapeFill.m */; };
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8C53790D1FB471D100C1BC65 /* LOTCircleAnimator.m in Sources */ = {isa = PBXBuildFile; fileRef = 62C9EA421F1FDBF000DE7D07 /* LOTCircleAnimator.m */; };
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8C53790E1FB471D100C1BC65 /* LOTArrayInterpolator.m in Sources */ = {isa = PBXBuildFile; fileRef = 622F764D1F2AC1BF00269858 /* LOTArrayInterpolator.m */; };
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8C53790F1FB471D100C1BC65 /* LOTAnimatedControl.m in Sources */ = {isa = PBXBuildFile; fileRef = 629EC5361F50DFFF005B2C59 /* LOTAnimatedControl.m */; };
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8C5379101FB471D100C1BC65 /* LOTMaskContainer.m in Sources */ = {isa = PBXBuildFile; fileRef = 6201FAE51F200B4A00A047C9 /* LOTMaskContainer.m */; };
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8C5379111FB471D100C1BC65 /* LOTShapeRectangle.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A501E4A7885003CF62B /* LOTShapeRectangle.m */; };
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8C5379121FB471D100C1BC65 /* LOTAnimationTransitionController.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A581E4A7885003CF62B /* LOTAnimationTransitionController.m */; };
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8C5379131FB471D100C1BC65 /* LOTAnimatedSwitch.m in Sources */ = {isa = PBXBuildFile; fileRef = 629EC52E1F50CC2E005B2C59 /* LOTAnimatedSwitch.m */; };
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8C5379141FB471D100C1BC65 /* LOTCompositionContainer.m in Sources */ = {isa = PBXBuildFile; fileRef = 62C9EA231F1EB49000DE7D07 /* LOTCompositionContainer.m */; };
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8C5379151FB471D100C1BC65 /* LOTRepeaterRenderer.m in Sources */ = {isa = PBXBuildFile; fileRef = 622F766A1F2BCE1300269858 /* LOTRepeaterRenderer.m */; };
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8C5379161FB471D100C1BC65 /* LOTPolystarAnimator.m in Sources */ = {isa = PBXBuildFile; fileRef = 622F76341F2A91CA00269858 /* LOTPolystarAnimator.m */; };
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8C5379171FB471D100C1BC65 /* LOTPointInterpolator.m in Sources */ = {isa = PBXBuildFile; fileRef = 6274CF8A1F16F29200E05049 /* LOTPointInterpolator.m */; };
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8C5379181FB471D100C1BC65 /* LOTShapeStroke.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A521E4A7885003CF62B /* LOTShapeStroke.m */; };
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8C5379191FB471D100C1BC65 /* LOTSizeInterpolator.m in Sources */ = {isa = PBXBuildFile; fileRef = 6274CF981F17E92F00E05049 /* LOTSizeInterpolator.m */; };
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8C53791A1FB471D100C1BC65 /* LOTFillRenderer.m in Sources */ = {isa = PBXBuildFile; fileRef = 62BFC2D31F14298D0068A342 /* LOTFillRenderer.m */; };
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8C53791B1FB471D100C1BC65 /* LOTLayer.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A431E4A7885003CF62B /* LOTLayer.m */; };
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8C53791C1FB471D100C1BC65 /* LOTRoundedRectAnimator.m in Sources */ = {isa = PBXBuildFile; fileRef = 62C9EA491F1FE6C800DE7D07 /* LOTRoundedRectAnimator.m */; };
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8C53791D1FB471D100C1BC65 /* LOTShapeGradientFill.m in Sources */ = {isa = PBXBuildFile; fileRef = 622F75E81F29508D00269858 /* LOTShapeGradientFill.m */; };
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8C53791E1FB471D100C1BC65 /* LOTShapeTrimPath.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A561E4A7885003CF62B /* LOTShapeTrimPath.m */; };
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8C53791F1FB471D100C1BC65 /* LOTTrimPathNode.m in Sources */ = {isa = PBXBuildFile; fileRef = 621A4F6F1F2275980065E14F /* LOTTrimPathNode.m */; };
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8C5379201FB471D100C1BC65 /* LOTBezierPath.m in Sources */ = {isa = PBXBuildFile; fileRef = 621A4F671F216DC60065E14F /* LOTBezierPath.m */; };
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8C5379211FB471D100C1BC65 /* LOTRenderGroup.m in Sources */ = {isa = PBXBuildFile; fileRef = 62BFC2D91F14298D0068A342 /* LOTRenderGroup.m */; };
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8C5379221FB471D100C1BC65 /* LOTNumberInterpolator.m in Sources */ = {isa = PBXBuildFile; fileRef = 6274CEB81F157DCD00E05049 /* LOTNumberInterpolator.m */; };
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8C5379231FB471D100C1BC65 /* LOTShapeGroup.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A4C1E4A7885003CF62B /* LOTShapeGroup.m */; };
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8C5379241FB471D100C1BC65 /* LOTMask.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A451E4A7885003CF62B /* LOTMask.m */; };
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8C5379251FB471D100C1BC65 /* LOTPathAnimator.m in Sources */ = {isa = PBXBuildFile; fileRef = 62BFC2D71F14298D0068A342 /* LOTPathAnimator.m */; };
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8C5379261FB471D100C1BC65 /* LOTShapeStar.m in Sources */ = {isa = PBXBuildFile; fileRef = 622F762B1F2A8CBA00269858 /* LOTShapeStar.m */; };
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8C5379271FB471D100C1BC65 /* LOTAsset.m in Sources */ = {isa = PBXBuildFile; fileRef = 484EBA151E565AF700D4CAD9 /* LOTAsset.m */; };
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8C5379281FB471D100C1BC65 /* LOTShapeCircle.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A481E4A7885003CF62B /* LOTShapeCircle.m */; };
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8C5379291FB471D100C1BC65 /* LOTColorInterpolator.m in Sources */ = {isa = PBXBuildFile; fileRef = 6274CFA71F17E98200E05049 /* LOTColorInterpolator.m */; };
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8C53792A1FB471D100C1BC65 /* LOTValueInterpolator.m in Sources */ = {isa = PBXBuildFile; fileRef = 62BFC2DD1F14298D0068A342 /* LOTValueInterpolator.m */; };
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8C53792C1FB471D100C1BC65 /* LOTRenderNode.m in Sources */ = {isa = PBXBuildFile; fileRef = 62BFC2DB1F14298D0068A342 /* LOTRenderNode.m */; };
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8C53792D1FB471D100C1BC65 /* LOTShapePath.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A4E1E4A7885003CF62B /* LOTShapePath.m */; };
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8C53792E1FB471D100C1BC65 /* LOTGradientFillRender.m in Sources */ = {isa = PBXBuildFile; fileRef = 622F76541F2AC70400269858 /* LOTGradientFillRender.m */; };
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8C53792F1FB471D100C1BC65 /* LOTAssetGroup.m in Sources */ = {isa = PBXBuildFile; fileRef = 4883E4ED1E5FA5EE00027E57 /* LOTAssetGroup.m */; };
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8C5379301FB471D100C1BC65 /* LOTAnimationView.m in Sources */ = {isa = PBXBuildFile; fileRef = 481A4A591E4A7885003CF62B /* LOTAnimationView.m */; };
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8C5379311FB471D100C1BC65 /* LOTStrokeRenderer.m in Sources */ = {isa = PBXBuildFile; fileRef = 6274D00C1F1D6CE200E05049 /* LOTStrokeRenderer.m */; };
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8C5379321FB471D100C1BC65 /* LOTPathInterpolator.m in Sources */ = {isa = PBXBuildFile; fileRef = 6274CF9F1F17E94C00E05049 /* LOTPathInterpolator.m */; };
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8C5379331FB471D100C1BC65 /* LOTTransformInterpolator.m in Sources */ = {isa = PBXBuildFile; fileRef = 6274D0201F1E830E00E05049 /* LOTTransformInterpolator.m */; };
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8C5379341FB471D100C1BC65 /* LOTRadialGradientLayer.m in Sources */ = {isa = PBXBuildFile; fileRef = 628905401F352472005154FA /* LOTRadialGradientLayer.m */; };
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8C5379371FB471D100C1BC65 /* LOTAnimationCache.h in Headers */ = {isa = PBXBuildFile; fileRef = 62E27B451F31158B0098420E /* LOTAnimationCache.h */; settings = {ATTRIBUTES = (Public, ); }; };
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8C5379381FB471D100C1BC65 /* LOTAnimationView_Internal.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A5A1E4A7885003CF62B /* LOTAnimationView_Internal.h */; };
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8C5379391FB471D100C1BC65 /* LOTBezierPath.h in Headers */ = {isa = PBXBuildFile; fileRef = 621A4F661F216DC60065E14F /* LOTBezierPath.h */; };
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8C53793A1FB471D100C1BC65 /* LOTNumberInterpolator.h in Headers */ = {isa = PBXBuildFile; fileRef = 6274CEB71F157DCD00E05049 /* LOTNumberInterpolator.h */; };
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8C53793B1FB471D100C1BC65 /* LOTComposition.h in Headers */ = {isa = PBXBuildFile; fileRef = 622F770D1F2BF6A000269858 /* LOTComposition.h */; settings = {ATTRIBUTES = (Public, ); }; };
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8C53793C1FB471D100C1BC65 /* LOTModels.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A461E4A7885003CF62B /* LOTModels.h */; };
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8C53793D1FB471D100C1BC65 /* LOTAnimationView.h in Headers */ = {isa = PBXBuildFile; fileRef = FA1F5A9F1E42B52800FF36BF /* LOTAnimationView.h */; settings = {ATTRIBUTES = (Public, ); }; };
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8C53793E1FB471D100C1BC65 /* UIColor+Expanded.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A3D1E4A7885003CF62B /* UIColor+Expanded.h */; };
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8C53793F1FB471D100C1BC65 /* LOTShapeFill.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A491E4A7885003CF62B /* LOTShapeFill.h */; };
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8C5379401FB471D100C1BC65 /* LOTTrimPathNode.h in Headers */ = {isa = PBXBuildFile; fileRef = 621A4F6E1F2275980065E14F /* LOTTrimPathNode.h */; };
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8C5379411FB471D100C1BC65 /* LOTPolystarAnimator.h in Headers */ = {isa = PBXBuildFile; fileRef = 622F76331F2A91CA00269858 /* LOTPolystarAnimator.h */; };
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8C5379421FB471D100C1BC65 /* LOTPlatformCompat.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4ADC1E4A78A0003CF62B /* LOTPlatformCompat.h */; };
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8C5379431FB471D100C1BC65 /* LOTRenderNode.h in Headers */ = {isa = PBXBuildFile; fileRef = 62BFC2DA1F14298D0068A342 /* LOTRenderNode.h */; };
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8C5379441FB471D100C1BC65 /* CGGeometry+LOTAdditions.h in Headers */ = {isa = PBXBuildFile; fileRef = 48183C9A1E54E20B0039F121 /* CGGeometry+LOTAdditions.h */; };
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8C5379451FB471D100C1BC65 /* LOTCacheProvider.h in Headers */ = {isa = PBXBuildFile; fileRef = EE498E3D1F336A4900D1DFCD /* LOTCacheProvider.h */; settings = {ATTRIBUTES = (Public, ); }; };
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8C5379461FB471D100C1BC65 /* LOTLayerContainer.h in Headers */ = {isa = PBXBuildFile; fileRef = 6274D0181F1E82D000E05049 /* LOTLayerContainer.h */; };
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8C5379471FB471D100C1BC65 /* LOTShapePath.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A4D1E4A7885003CF62B /* LOTShapePath.h */; };
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8C5379481FB471D100C1BC65 /* LOTCompositionContainer.h in Headers */ = {isa = PBXBuildFile; fileRef = 62C9EA221F1EB49000DE7D07 /* LOTCompositionContainer.h */; };
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8C5379491FB471D100C1BC65 /* LOTAnimationTransitionController.h in Headers */ = {isa = PBXBuildFile; fileRef = 62CA59C41E3C179F002D7188 /* LOTAnimationTransitionController.h */; settings = {ATTRIBUTES = (Public, ); }; };
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8C53794A1FB471D100C1BC65 /* LOTHelpers.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A3C1E4A7885003CF62B /* LOTHelpers.h */; };
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8C53794B1FB471D100C1BC65 /* LOTKeyframe.h in Headers */ = {isa = PBXBuildFile; fileRef = 62BFC2D41F14298D0068A342 /* LOTKeyframe.h */; };
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8C53794C1FB471D100C1BC65 /* Lottie.h in Headers */ = {isa = PBXBuildFile; fileRef = 62CA59C61E3C179F002D7188 /* Lottie.h */; settings = {ATTRIBUTES = (Public, ); }; };
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8C53794D1FB471D100C1BC65 /* LOTShapeGroup.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A4B1E4A7885003CF62B /* LOTShapeGroup.h */; };
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8C53794E1FB471D100C1BC65 /* LOTCircleAnimator.h in Headers */ = {isa = PBXBuildFile; fileRef = 62C9EA411F1FDBF000DE7D07 /* LOTCircleAnimator.h */; };
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8C53794F1FB471D100C1BC65 /* LOTShapeTrimPath.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A551E4A7885003CF62B /* LOTShapeTrimPath.h */; };
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8C5379501FB471D100C1BC65 /* LOTStrokeRenderer.h in Headers */ = {isa = PBXBuildFile; fileRef = 6274D00B1F1D6CE200E05049 /* LOTStrokeRenderer.h */; };
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8C5379511FB471D100C1BC65 /* LOTRenderGroup.h in Headers */ = {isa = PBXBuildFile; fileRef = 62BFC2D81F14298D0068A342 /* LOTRenderGroup.h */; };
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8C5379521FB471D100C1BC65 /* LOTAssetGroup.h in Headers */ = {isa = PBXBuildFile; fileRef = 4883E4EC1E5FA5EE00027E57 /* LOTAssetGroup.h */; };
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8C5379531FB471D100C1BC65 /* LOTLayerGroup.h in Headers */ = {isa = PBXBuildFile; fileRef = 484EBA231E57898D00D4CAD9 /* LOTLayerGroup.h */; };
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8C5379541FB471D100C1BC65 /* LOTShapeRectangle.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A4F1E4A7885003CF62B /* LOTShapeRectangle.h */; };
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8C5379551FB471D100C1BC65 /* LOTPolygonAnimator.h in Headers */ = {isa = PBXBuildFile; fileRef = 622F763A1F2A92FC00269858 /* LOTPolygonAnimator.h */; };
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8C5379561FB471D100C1BC65 /* LOTShapeStroke.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A511E4A7885003CF62B /* LOTShapeStroke.h */; };
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8C5379571FB471D100C1BC65 /* LOTValueInterpolator.h in Headers */ = {isa = PBXBuildFile; fileRef = 62BFC2DC1F14298D0068A342 /* LOTValueInterpolator.h */; };
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8C5379581FB471D100C1BC65 /* LOTTransformInterpolator.h in Headers */ = {isa = PBXBuildFile; fileRef = 6274D01F1F1E830E00E05049 /* LOTTransformInterpolator.h */; };
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8C5379591FB471D100C1BC65 /* LOTShapeTransform.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A531E4A7885003CF62B /* LOTShapeTransform.h */; };
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8C53795A1FB471D100C1BC65 /* LOTAnimatedSwitch.h in Headers */ = {isa = PBXBuildFile; fileRef = 629EC52A1F50CBF7005B2C59 /* LOTAnimatedSwitch.h */; settings = {ATTRIBUTES = (Public, ); }; };
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8C53795B1FB471D100C1BC65 /* LOTPointInterpolator.h in Headers */ = {isa = PBXBuildFile; fileRef = 6274CF891F16F29200E05049 /* LOTPointInterpolator.h */; };
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8C53795C1FB471D100C1BC65 /* LOTShapeStar.h in Headers */ = {isa = PBXBuildFile; fileRef = 622F762A1F2A8CBA00269858 /* LOTShapeStar.h */; };
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8C53795D1FB471D100C1BC65 /* LOTShapeRepeater.h in Headers */ = {isa = PBXBuildFile; fileRef = 622F76621F2BCA7700269858 /* LOTShapeRepeater.h */; };
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8C53795E1FB471D100C1BC65 /* LOTRepeaterRenderer.h in Headers */ = {isa = PBXBuildFile; fileRef = 622F76691F2BCE1300269858 /* LOTRepeaterRenderer.h */; };
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8C53795F1FB471D100C1BC65 /* LOTRoundedRectAnimator.h in Headers */ = {isa = PBXBuildFile; fileRef = 62C9EA481F1FE6C800DE7D07 /* LOTRoundedRectAnimator.h */; };
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8C5379601FB471D100C1BC65 /* LOTMaskContainer.h in Headers */ = {isa = PBXBuildFile; fileRef = 6201FAE41F200B4A00A047C9 /* LOTMaskContainer.h */; };
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8C5379611FB471D100C1BC65 /* LOTGradientFillRender.h in Headers */ = {isa = PBXBuildFile; fileRef = 622F76531F2AC70400269858 /* LOTGradientFillRender.h */; };
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8C5379621FB471D100C1BC65 /* LOTSizeInterpolator.h in Headers */ = {isa = PBXBuildFile; fileRef = 6274CF971F17E92F00E05049 /* LOTSizeInterpolator.h */; };
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8C5379631FB471D100C1BC65 /* LOTAnimatorNode.h in Headers */ = {isa = PBXBuildFile; fileRef = 62BFC2D01F14298D0068A342 /* LOTAnimatorNode.h */; };
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8C5379641FB471D100C1BC65 /* LOTShapeCircle.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A471E4A7885003CF62B /* LOTShapeCircle.h */; };
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8C5379651FB471D100C1BC65 /* LOTShapeGradientFill.h in Headers */ = {isa = PBXBuildFile; fileRef = 622F75E71F29508D00269858 /* LOTShapeGradientFill.h */; };
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8C5379661FB471D100C1BC65 /* LOTRadialGradientLayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 6289053F1F352472005154FA /* LOTRadialGradientLayer.h */; };
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8C5379671FB471D100C1BC65 /* LOTFillRenderer.h in Headers */ = {isa = PBXBuildFile; fileRef = 62BFC2D21F14298D0068A342 /* LOTFillRenderer.h */; };
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8C5379681FB471D100C1BC65 /* LOTBezierData.h in Headers */ = {isa = PBXBuildFile; fileRef = 62BFC3011F1449380068A342 /* LOTBezierData.h */; };
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8C5379691FB471D100C1BC65 /* LOTPathAnimator.h in Headers */ = {isa = PBXBuildFile; fileRef = 62BFC2D61F14298D0068A342 /* LOTPathAnimator.h */; };
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8C53796A1FB471D100C1BC65 /* LOTAsset.h in Headers */ = {isa = PBXBuildFile; fileRef = 484EBA141E565AF700D4CAD9 /* LOTAsset.h */; };
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8C53796B1FB471D100C1BC65 /* LOTAnimatedControl.h in Headers */ = {isa = PBXBuildFile; fileRef = 629EC5321F50DFE4005B2C59 /* LOTAnimatedControl.h */; settings = {ATTRIBUTES = (Public, ); }; };
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8C53796C1FB471D100C1BC65 /* LOTMask.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A441E4A7885003CF62B /* LOTMask.h */; };
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8C53796D1FB471D100C1BC65 /* LOTArrayInterpolator.h in Headers */ = {isa = PBXBuildFile; fileRef = 622F764C1F2AC1BF00269858 /* LOTArrayInterpolator.h */; };
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8C53796E1FB471D100C1BC65 /* LOTPathInterpolator.h in Headers */ = {isa = PBXBuildFile; fileRef = 6274CF9E1F17E94C00E05049 /* LOTPathInterpolator.h */; };
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8C53796F1FB471D100C1BC65 /* LOTLayer.h in Headers */ = {isa = PBXBuildFile; fileRef = 481A4A421E4A7885003CF62B /* LOTLayer.h */; };
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8C5379701FB471D100C1BC65 /* LOTColorInterpolator.h in Headers */ = {isa = PBXBuildFile; fileRef = 6274CFA61F17E98200E05049 /* LOTColorInterpolator.h */; };
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8C5379711FB471D100C1BC65 /* LOTAnimationView_Compat.h in Headers */ = {isa = PBXBuildFile; fileRef = 2DBA16351B4FA408937A16CE /* LOTAnimationView_Compat.h */; settings = {ATTRIBUTES = (Public, ); }; };
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EE498E3C1F336A3B00D1DFCD /* LOTCacheProvider.m in Sources */ = {isa = PBXBuildFile; fileRef = EE498E3B1F336A3B00D1DFCD /* LOTCacheProvider.m */; };
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EE498E3E1F336A4900D1DFCD /* LOTCacheProvider.h in Headers */ = {isa = PBXBuildFile; fileRef = EE498E3D1F336A4900D1DFCD /* LOTCacheProvider.h */; settings = {ATTRIBUTES = (Public, ); }; };
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|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
buildConfiguration = "Debug"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
language = ""
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "YES"
|
||||
debugServiceExtension = "internal"
|
||||
allowLocationSimulation = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "8C5378FE1FB471D100C1BC65"
|
||||
BuildableName = "Lottie.framework"
|
||||
BlueprintName = "Lottie_tvOS"
|
||||
ReferencedContainer = "container:Lottie.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
buildConfiguration = "Release"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
debugDocumentVersioning = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "8C5378FE1FB471D100C1BC65"
|
||||
BuildableName = "Lottie.framework"
|
||||
BlueprintName = "Lottie_tvOS"
|
||||
ReferencedContainer = "container:Lottie.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
||||
Reference in New Issue
Block a user