Fix gradient background animation

This commit is contained in:
Ali
2021-06-11 01:28:48 +04:00
parent dd768dfdeb
commit d0d06bc650
14 changed files with 240 additions and 35 deletions

View File

@@ -211,7 +211,13 @@ final class ChatMessageBubbleBackdrop: ASDisplayNode {
transition.updateFrame(view: maskView, frame: CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: value.size.width, height: value.size.height)).insetBy(dx: -maskInset, dy: -maskInset))
}
if let backgroundContent = self.backgroundContent {
transition.updateFrame(node: backgroundContent, frame: CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: value.size.width, height: value.size.height)))
transition.updateFrame(layer: backgroundContent.layer, frame: CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: value.size.width, height: value.size.height)))
if let (rect, containerSize) = self.absolutePosition {
var backgroundFrame = backgroundContent.frame
backgroundFrame.origin.x += rect.minX
backgroundFrame.origin.y += rect.minY
backgroundContent.update(rect: backgroundFrame, within: containerSize, transition: transition)
}
}
transition.updateFrame(node: self, frame: value, completion: { _ in
completion()
@@ -223,7 +229,13 @@ final class ChatMessageBubbleBackdrop: ASDisplayNode {
transition.updateFrame(layer: maskView.layer, frame: CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: value.size.width, height: value.size.height)).insetBy(dx: -maskInset, dy: -maskInset))
}
if let backgroundContent = self.backgroundContent {
transition.updateFrame(node: backgroundContent, frame: CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: value.size.width, height: value.size.height)))
transition.updateFrame(layer: backgroundContent.layer, frame: CGRect(origin: CGPoint(x: 0.0, y: 0.0), size: CGSize(width: value.size.width, height: value.size.height)))
if let (rect, containerSize) = self.absolutePosition {
var backgroundFrame = backgroundContent.frame
backgroundFrame.origin.x += rect.minX
backgroundFrame.origin.y += rect.minY
backgroundContent.update(rect: backgroundFrame, within: containerSize, transition: transition)
}
}
transition.updateFrame(layer: self.layer, frame: value, completion: { _ in
completion()