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Fixes an issue with GIFs that would always be covered by their placeholder (#326)
Also adds a subclass override for when the animated image is set.
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@ -1,6 +1,7 @@
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## master
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* Add your own contributions to the next release on the line below this with your name.
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- Fixed an issue where GIFs with placeholders never had their placeholders uncover the GIF. [Garrett Moon](https://github.com/garrettmoon)
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- [Yoga] Implement ASYogaLayoutSpec, a simplified integration strategy for Yoga-powered layout calculation. [Scott Goodson](https://github.com/appleguy)
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- Fixed an issue where calls to setNeedsDisplay and setNeedsLayout would stop working on loaded nodes. [Garrett Moon](https://github.com/garrettmoon)
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- [ASTextKitFontSizeAdjuster] [Ricky Cancro] Replace use of NSAttributedString's boundingRectWithSize:options:context: with NSLayoutManager's boundingRectForGlyphRange:inTextContainer:
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@ -53,6 +53,7 @@ NSString *const ASAnimatedImageDefaultRunLoopMode = NSRunLoopCommonModes;
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return;
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}
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id <ASAnimatedImageProtocol> previousAnimatedImage = _animatedImage;
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_animatedImage = animatedImage;
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if (animatedImage != nil) {
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@ -73,6 +74,13 @@ NSString *const ASAnimatedImageDefaultRunLoopMode = NSRunLoopCommonModes;
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};
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}
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}
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[self animatedImageSet:_animatedImage previousAnimatedImage:previousAnimatedImage];
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}
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- (void)animatedImageSet:(id <ASAnimatedImageProtocol>)newAnimatedImage previousAnimatedImage:(id <ASAnimatedImageProtocol>)previousAnimatedImage
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{
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//Subclasses may override
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}
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- (id <ASAnimatedImageProtocol>)animatedImage
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@ -301,6 +309,7 @@ NSString *const ASAnimatedImageDefaultRunLoopMode = NSRunLoopCommonModes;
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self.lastDisplayLinkFire = 0;
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} else {
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self.contents = (__bridge id)frameImage;
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[self displayDidFinish];
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}
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}
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@ -148,6 +148,9 @@ typedef UIImage * _Nullable (^asimagenode_modification_block_t)(UIImage *image);
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*
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* @discussion Set this to an object which conforms to ASAnimatedImageProtocol
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* to have the ASImageNode playback an animated image.
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* @warning this method should not be overridden, it may not always be called as
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* another method is used internally. If you need to know when the animatedImage
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* is set, override @c animatedImageSet:previousAnimatedImage:
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*/
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@property (nullable, nonatomic, strong) id <ASAnimatedImageProtocol> animatedImage;
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@ -168,6 +171,15 @@ typedef UIImage * _Nullable (^asimagenode_modification_block_t)(UIImage *image);
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*/
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@property (nonatomic, strong) NSString *animatedImageRunLoopMode;
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/**
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* @abstract Method called when animated image has been set
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*
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* @discussion This method is for subclasses to override so they can know if an animated image
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* has been set on the node.
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* @warning this method is called with the node's lock held.
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*/
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- (void)animatedImageSet:(id <ASAnimatedImageProtocol>)newAnimatedImage previousAnimatedImage:(id <ASAnimatedImageProtocol>)previousAnimatedImage;
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@end
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@interface ASImageNode (Unavailable)
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@ -257,7 +257,7 @@ typedef void(^ASMultiplexImageLoadCompletionBlock)(UIImage *image, id imageIdent
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- (BOOL)placeholderShouldPersist
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{
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return (self.image == nil && self.imageIdentifiers.count > 0);
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return (self.image == nil && self.animatedImage == nil && self.imageIdentifiers.count > 0);
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}
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/* displayWillStart in ASNetworkImageNode has a very similar implementation. Changes here are likely necessary
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@ -309,7 +309,7 @@ static const CGSize kMinReleaseImageOnBackgroundSize = {20.0, 20.0};
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- (BOOL)placeholderShouldPersist
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{
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ASDN::MutexLocker l(__instanceLock__);
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return (self.image == nil && _URL != nil);
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return (self.image == nil && self.animatedImage == nil && _URL != nil);
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}
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/* displayWillStart in ASMultiplexImageNode has a very similar implementation. Changes here are likely necessary
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