Lottie tests

This commit is contained in:
Isaac 2024-06-12 23:04:22 +04:00
parent 97996ee812
commit d74e29d790
8 changed files with 187 additions and 236 deletions

View File

@ -1,5 +1,5 @@
#ifndef CoreGraphicsCanvasImpl_h
#define CoreGraphicsCanvasImpl_h
#ifndef CoreGraphicsCoreGraphicsCanvasImpl_h
#define CoreGraphicsCoreGraphicsCanvasImpl_h
#include <LottieCpp/LottieCpp.h>
@ -7,7 +7,9 @@
namespace lottie {
class CanvasImpl: public Canvas {
class CoreGraphicsCanvasImpl: public Canvas {
class Layer;
public:
class Image {
public:
@ -20,12 +22,9 @@ public:
};
public:
CanvasImpl(int width, int height);
CanvasImpl(CGContextRef context, int width, int height);
virtual ~CanvasImpl();
virtual int width() const override;
virtual int height() const override;
CoreGraphicsCanvasImpl(int width, int height);
CoreGraphicsCanvasImpl(CGContextRef context, int width, int height);
virtual ~CoreGraphicsCanvasImpl();
std::shared_ptr<Canvas> makeLayer(int width, int height) override;
@ -42,32 +41,23 @@ public:
virtual void fill(lottie::CGRect const &rect, lottie::Color const &fillColor) override;
virtual void setBlendMode(BlendMode blendMode) override;
virtual void setAlpha(float alpha) override;
virtual void concatenate(lottie::Transform2D const &transform) override;
virtual std::shared_ptr<Image> makeImage() const;
virtual void draw(std::shared_ptr<Canvas> const &other, lottie::CGRect const &rect) override;
virtual std::shared_ptr<Image> makeImage();
virtual void draw(std::shared_ptr<Canvas> const &other, float alpha, lottie::CGRect const &rect) override;
CGContextRef nativeContext() const {
return _context;
}
virtual void pushLayer(CGRect const &rect) override;
virtual void popLayer() override;
std::vector<uint8_t> &backingData() {
return _backingData;
}
int bytesPerRow() {
return _bytesPerRow;
}
std::vector<uint8_t> &backingData();
int bytesPerRow();
private:
std::shared_ptr<Layer> &currentLayer();
private:
int _width = 0;
int _height = 0;
int _bytesPerRow = 0;
std::vector<uint8_t> _backingData;
CGContextRef _context = nil;
CGContextRef _topContext = nil;
CGLayerRef _layer = nil;
std::vector<std::shared_ptr<Layer>> _layerStack;
};
}

View File

@ -62,19 +62,9 @@ bool addEnumeratedPath(CGContextRef context, CanvasPathEnumerator const &enumera
}
CanvasImpl::Image::Image(::CGImageRef image) {
_image = CGImageRetain(image);
}
CanvasImpl::Image::~Image() {
CFRelease(_image);
}
::CGImageRef CanvasImpl::Image::nativeImage() const {
return _image;
}
CanvasImpl::CanvasImpl(int width, int height) {
class CoreGraphicsCanvasImpl::Layer {
public:
explicit Layer(int width, int height) {
_width = width;
_height = height;
_bytesPerRow = alignUp(width * 4, 16);
@ -82,96 +72,107 @@ CanvasImpl::CanvasImpl(int width, int height) {
memset(_backingData.data(), 0, _backingData.size());
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGBitmapInfo bitmapInfo = kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst;
_context = CGBitmapContextCreate(_backingData.data(), _width, _height, 8, _bytesPerRow, colorSpace, bitmapInfo);
CFRelease(colorSpace);
CGContextClearRect(_context, CGRectMake(0.0, 0.0, _width, _height));
//CGContextSetInterpolationQuality(_context, kCGInterpolationLow);
//CGContextSetAllowsAntialiasing(_context, true);
//CGContextSetShouldAntialias(_context, true);
CFRelease(colorSpace);
_topContext = CGContextRetain(_context);
}
CanvasImpl::CanvasImpl(CGContextRef context, int width, int height) {
~Layer() {
CGContextRelease(_context);
}
CGContextRef context() const {
return _context;
}
public:
CGContextRef _context = nil;
int _width = 0;
int _height = 0;
int _bytesPerRow = 0;
std::vector<uint8_t> _backingData;
};
CoreGraphicsCanvasImpl::Image::Image(::CGImageRef image) {
_image = CGImageRetain(image);
}
CoreGraphicsCanvasImpl::Image::~Image() {
CFRelease(_image);
}
::CGImageRef CoreGraphicsCanvasImpl::Image::nativeImage() const {
return _image;
}
CoreGraphicsCanvasImpl::CoreGraphicsCanvasImpl(int width, int height) {
_layerStack.push_back(std::make_shared<Layer>(width, height));
_topContext = CGContextRetain(currentLayer()->context());
}
CoreGraphicsCanvasImpl::CoreGraphicsCanvasImpl(CGContextRef context, int width, int height) {
_layerStack.push_back(std::make_shared<Layer>(width, height));
_topContext = CGContextRetain(context);
_layer = CGLayerCreateWithContext(context, CGSizeMake(width, height), nil);
_context = CGContextRetain(CGLayerGetContext(_layer));
_width = width;
_height = height;
}
CanvasImpl::~CanvasImpl() {
CFRelease(_context);
CoreGraphicsCanvasImpl::~CoreGraphicsCanvasImpl() {
if (_topContext) {
CFRelease(_topContext);
}
if (_layer) {
CFRelease(_layer);
}
}
int CanvasImpl::width() const {
return _width;
std::shared_ptr<Canvas> CoreGraphicsCanvasImpl::makeLayer(int width, int height) {
return std::make_shared<CoreGraphicsCanvasImpl>(_topContext, width, height);
}
int CanvasImpl::height() const {
return _height;
void CoreGraphicsCanvasImpl::saveState() {
CGContextSaveGState(currentLayer()->context());
}
std::shared_ptr<Canvas> CanvasImpl::makeLayer(int width, int height) {
return std::make_shared<CanvasImpl>(_topContext, width, height);
void CoreGraphicsCanvasImpl::restoreState() {
CGContextRestoreGState(currentLayer()->context());
}
void CanvasImpl::saveState() {
CGContextSaveGState(_context);
}
void CanvasImpl::restoreState() {
CGContextRestoreGState(_context);
}
void CanvasImpl::fillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, lottie::Color const &color) {
if (!addEnumeratedPath(_context, enumeratePath)) {
void CoreGraphicsCanvasImpl::fillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, lottie::Color const &color) {
if (!addEnumeratedPath(currentLayer()->context(), enumeratePath)) {
return;
}
CGFloat components[4] = { color.r, color.g, color.b, color.a };
CGColorRef nativeColor = CGColorCreate(CGBitmapContextGetColorSpace(_topContext), components);
CGContextSetFillColorWithColor(_context, nativeColor);
CGContextSetFillColorWithColor(currentLayer()->context(), nativeColor);
CFRelease(nativeColor);
switch (fillRule) {
case lottie::FillRule::EvenOdd: {
CGContextEOFillPath(_context);
CGContextEOFillPath(currentLayer()->context());
break;
}
default: {
CGContextFillPath(_context);
CGContextFillPath(currentLayer()->context());
break;
}
}
}
void CanvasImpl::linearGradientFillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, Gradient const &gradient, lottie::Vector2D const &start, lottie::Vector2D const &end) {
CGContextSaveGState(_context);
void CoreGraphicsCanvasImpl::linearGradientFillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, Gradient const &gradient, lottie::Vector2D const &start, lottie::Vector2D const &end) {
CGContextSaveGState(currentLayer()->context());
if (!addEnumeratedPath(_context, enumeratePath)) {
CGContextRestoreGState(_context);
if (!addEnumeratedPath(currentLayer()->context(), enumeratePath)) {
CGContextRestoreGState(currentLayer()->context());
return;
}
switch (fillRule) {
case lottie::FillRule::EvenOdd: {
CGContextEOClip(_context);
CGContextEOClip(currentLayer()->context());
break;
}
default: {
CGContextClip(_context);
CGContextClip(currentLayer()->context());
break;
}
}
@ -195,29 +196,29 @@ void CanvasImpl::linearGradientFillPath(CanvasPathEnumerator const &enumeratePat
CGGradientRef nativeGradient = CGGradientCreateWithColorComponents(CGBitmapContextGetColorSpace(_topContext), components.data(), locations.data(), locations.size());
if (nativeGradient) {
CGContextDrawLinearGradient(_context, nativeGradient, CGPointMake(start.x, start.y), CGPointMake(end.x, end.y), kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
CGContextDrawLinearGradient(currentLayer()->context(), nativeGradient, CGPointMake(start.x, start.y), CGPointMake(end.x, end.y), kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
CFRelease(nativeGradient);
}
CGContextResetClip(_context);
CGContextRestoreGState(_context);
CGContextResetClip(currentLayer()->context());
CGContextRestoreGState(currentLayer()->context());
}
void CanvasImpl::radialGradientFillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, Gradient const &gradient, lottie::Vector2D const &startCenter, float startRadius, lottie::Vector2D const &endCenter, float endRadius) {
CGContextSaveGState(_context);
void CoreGraphicsCanvasImpl::radialGradientFillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, Gradient const &gradient, lottie::Vector2D const &startCenter, float startRadius, lottie::Vector2D const &endCenter, float endRadius) {
CGContextSaveGState(currentLayer()->context());
if (!addEnumeratedPath(_context, enumeratePath)) {
CGContextRestoreGState(_context);
if (!addEnumeratedPath(currentLayer()->context(), enumeratePath)) {
CGContextRestoreGState(currentLayer()->context());
return;
}
switch (fillRule) {
case lottie::FillRule::EvenOdd: {
CGContextEOClip(_context);
CGContextEOClip(currentLayer()->context());
break;
}
default: {
CGContextClip(_context);
CGContextClip(currentLayer()->context());
break;
}
}
@ -241,60 +242,60 @@ void CanvasImpl::radialGradientFillPath(CanvasPathEnumerator const &enumeratePat
CGGradientRef nativeGradient = CGGradientCreateWithColorComponents(CGBitmapContextGetColorSpace(_topContext), components.data(), locations.data(), locations.size());
if (nativeGradient) {
CGContextDrawRadialGradient(_context, nativeGradient, CGPointMake(startCenter.x, startCenter.y), startRadius, CGPointMake(endCenter.x, endCenter.y), endRadius, kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
CGContextDrawRadialGradient(currentLayer()->context(), nativeGradient, CGPointMake(startCenter.x, startCenter.y), startRadius, CGPointMake(endCenter.x, endCenter.y), endRadius, kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
CFRelease(nativeGradient);
}
CGContextResetClip(_context);
CGContextRestoreGState(_context);
CGContextResetClip(currentLayer()->context());
CGContextRestoreGState(currentLayer()->context());
}
void CanvasImpl::strokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector<float> const &dashPattern, lottie::Color const &color) {
if (!addEnumeratedPath(_context, enumeratePath)) {
void CoreGraphicsCanvasImpl::strokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector<float> const &dashPattern, lottie::Color const &color) {
if (!addEnumeratedPath(currentLayer()->context(), enumeratePath)) {
return;
}
CGFloat components[4] = { color.r, color.g, color.b, color.a };
CGColorRef nativeColor = CGColorCreate(CGBitmapContextGetColorSpace(_topContext), components);
CGContextSetStrokeColorWithColor(_context, nativeColor);
CGContextSetStrokeColorWithColor(currentLayer()->context(), nativeColor);
CFRelease(nativeColor);
CGContextSetLineWidth(_context, lineWidth);
CGContextSetLineWidth(currentLayer()->context(), lineWidth);
switch (lineJoin) {
case lottie::LineJoin::Miter: {
CGContextSetLineJoin(_context, kCGLineJoinMiter);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinMiter);
break;
}
case lottie::LineJoin::Round: {
CGContextSetLineJoin(_context, kCGLineJoinRound);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinRound);
break;
}
case lottie::LineJoin::Bevel: {
CGContextSetLineJoin(_context, kCGLineJoinBevel);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinBevel);
break;
}
default: {
CGContextSetLineJoin(_context, kCGLineJoinBevel);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinBevel);
break;
}
}
switch (lineCap) {
case lottie::LineCap::Butt: {
CGContextSetLineCap(_context, kCGLineCapButt);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapButt);
break;
}
case lottie::LineCap::Round: {
CGContextSetLineCap(_context, kCGLineCapRound);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapRound);
break;
}
case lottie::LineCap::Square: {
CGContextSetLineCap(_context, kCGLineCapSquare);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapSquare);
break;
}
default: {
CGContextSetLineCap(_context, kCGLineCapSquare);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapSquare);
break;
}
}
@ -304,54 +305,54 @@ void CanvasImpl::strokePath(CanvasPathEnumerator const &enumeratePath, float lin
for (const auto value : dashPattern) {
mappedDashPattern.push_back(value);
}
CGContextSetLineDash(_context, dashPhase, mappedDashPattern.data(), mappedDashPattern.size());
CGContextSetLineDash(currentLayer()->context(), dashPhase, mappedDashPattern.data(), mappedDashPattern.size());
}
CGContextStrokePath(_context);
CGContextStrokePath(currentLayer()->context());
}
void CanvasImpl::linearGradientStrokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector<float> const &dashPattern, Gradient const &gradient, lottie::Vector2D const &start, lottie::Vector2D const &end) {
CGContextSaveGState(_context);
if (!addEnumeratedPath(_context, enumeratePath)) {
CGContextRestoreGState(_context);
void CoreGraphicsCanvasImpl::linearGradientStrokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector<float> const &dashPattern, Gradient const &gradient, lottie::Vector2D const &start, lottie::Vector2D const &end) {
CGContextSaveGState(currentLayer()->context());
if (!addEnumeratedPath(currentLayer()->context(), enumeratePath)) {
CGContextRestoreGState(currentLayer()->context());
return;
}
CGContextSetLineWidth(_context, lineWidth);
CGContextSetLineWidth(currentLayer()->context(), lineWidth);
switch (lineJoin) {
case lottie::LineJoin::Miter: {
CGContextSetLineJoin(_context, kCGLineJoinMiter);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinMiter);
break;
}
case lottie::LineJoin::Round: {
CGContextSetLineJoin(_context, kCGLineJoinRound);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinRound);
break;
}
case lottie::LineJoin::Bevel: {
CGContextSetLineJoin(_context, kCGLineJoinBevel);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinBevel);
break;
}
default: {
CGContextSetLineJoin(_context, kCGLineJoinBevel);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinBevel);
break;
}
}
switch (lineCap) {
case lottie::LineCap::Butt: {
CGContextSetLineCap(_context, kCGLineCapButt);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapButt);
break;
}
case lottie::LineCap::Round: {
CGContextSetLineCap(_context, kCGLineCapRound);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapRound);
break;
}
case lottie::LineCap::Square: {
CGContextSetLineCap(_context, kCGLineCapSquare);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapSquare);
break;
}
default: {
CGContextSetLineCap(_context, kCGLineCapSquare);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapSquare);
break;
}
}
@ -361,11 +362,11 @@ void CanvasImpl::linearGradientStrokePath(CanvasPathEnumerator const &enumerateP
for (const auto value : dashPattern) {
mappedDashPattern.push_back(value);
}
CGContextSetLineDash(_context, dashPhase, mappedDashPattern.data(), mappedDashPattern.size());
CGContextSetLineDash(currentLayer()->context(), dashPhase, mappedDashPattern.data(), mappedDashPattern.size());
}
CGContextReplacePathWithStrokedPath(_context);
CGContextClip(_context);
CGContextReplacePathWithStrokedPath(currentLayer()->context());
CGContextClip(currentLayer()->context());
std::vector<double> components;
components.reserve(gradient.colors().size() + 4);
@ -386,57 +387,57 @@ void CanvasImpl::linearGradientStrokePath(CanvasPathEnumerator const &enumerateP
CGGradientRef nativeGradient = CGGradientCreateWithColorComponents(CGBitmapContextGetColorSpace(_topContext), components.data(), locations.data(), locations.size());
if (nativeGradient) {
CGContextDrawLinearGradient(_context, nativeGradient, CGPointMake(start.x, start.y), CGPointMake(end.x, end.y), kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
CGContextDrawLinearGradient(currentLayer()->context(), nativeGradient, CGPointMake(start.x, start.y), CGPointMake(end.x, end.y), kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
CFRelease(nativeGradient);
}
CGContextResetClip(_context);
CGContextRestoreGState(_context);
CGContextResetClip(currentLayer()->context());
CGContextRestoreGState(currentLayer()->context());
}
void CanvasImpl::radialGradientStrokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector<float> const &dashPattern, Gradient const &gradient, lottie::Vector2D const &startCenter, float startRadius, lottie::Vector2D const &endCenter, float endRadius) {
CGContextSaveGState(_context);
if (!addEnumeratedPath(_context, enumeratePath)) {
CGContextRestoreGState(_context);
void CoreGraphicsCanvasImpl::radialGradientStrokePath(CanvasPathEnumerator const &enumeratePath, float lineWidth, lottie::LineJoin lineJoin, lottie::LineCap lineCap, float dashPhase, std::vector<float> const &dashPattern, Gradient const &gradient, lottie::Vector2D const &startCenter, float startRadius, lottie::Vector2D const &endCenter, float endRadius) {
CGContextSaveGState(currentLayer()->context());
if (!addEnumeratedPath(currentLayer()->context(), enumeratePath)) {
CGContextRestoreGState(currentLayer()->context());
return;
}
CGContextSetLineWidth(_context, lineWidth);
CGContextSetLineWidth(currentLayer()->context(), lineWidth);
switch (lineJoin) {
case lottie::LineJoin::Miter: {
CGContextSetLineJoin(_context, kCGLineJoinMiter);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinMiter);
break;
}
case lottie::LineJoin::Round: {
CGContextSetLineJoin(_context, kCGLineJoinRound);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinRound);
break;
}
case lottie::LineJoin::Bevel: {
CGContextSetLineJoin(_context, kCGLineJoinBevel);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinBevel);
break;
}
default: {
CGContextSetLineJoin(_context, kCGLineJoinBevel);
CGContextSetLineJoin(currentLayer()->context(), kCGLineJoinBevel);
break;
}
}
switch (lineCap) {
case lottie::LineCap::Butt: {
CGContextSetLineCap(_context, kCGLineCapButt);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapButt);
break;
}
case lottie::LineCap::Round: {
CGContextSetLineCap(_context, kCGLineCapRound);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapRound);
break;
}
case lottie::LineCap::Square: {
CGContextSetLineCap(_context, kCGLineCapSquare);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapSquare);
break;
}
default: {
CGContextSetLineCap(_context, kCGLineCapSquare);
CGContextSetLineCap(currentLayer()->context(), kCGLineCapSquare);
break;
}
}
@ -446,11 +447,11 @@ void CanvasImpl::radialGradientStrokePath(CanvasPathEnumerator const &enumerateP
for (const auto value : dashPattern) {
mappedDashPattern.push_back(value);
}
CGContextSetLineDash(_context, dashPhase, mappedDashPattern.data(), mappedDashPattern.size());
CGContextSetLineDash(currentLayer()->context(), dashPhase, mappedDashPattern.data(), mappedDashPattern.size());
}
CGContextReplacePathWithStrokedPath(_context);
CGContextClip(_context);
CGContextReplacePathWithStrokedPath(currentLayer()->context());
CGContextClip(currentLayer()->context());
std::vector<double> components;
components.reserve(gradient.colors().size() + 4);
@ -471,24 +472,24 @@ void CanvasImpl::radialGradientStrokePath(CanvasPathEnumerator const &enumerateP
CGGradientRef nativeGradient = CGGradientCreateWithColorComponents(CGBitmapContextGetColorSpace(_topContext), components.data(), locations.data(), locations.size());
if (nativeGradient) {
CGContextDrawRadialGradient(_context, nativeGradient, CGPointMake(startCenter.x, startCenter.y), startRadius, CGPointMake(endCenter.x, endCenter.y), endRadius, kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
CGContextDrawRadialGradient(currentLayer()->context(), nativeGradient, CGPointMake(startCenter.x, startCenter.y), startRadius, CGPointMake(endCenter.x, endCenter.y), endRadius, kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
CFRelease(nativeGradient);
}
CGContextResetClip(_context);
CGContextRestoreGState(_context);
CGContextResetClip(currentLayer()->context());
CGContextRestoreGState(currentLayer()->context());
}
void CanvasImpl::fill(lottie::CGRect const &rect, lottie::Color const &fillColor) {
void CoreGraphicsCanvasImpl::fill(lottie::CGRect const &rect, lottie::Color const &fillColor) {
CGFloat components[4] = { fillColor.r, fillColor.g, fillColor.b, fillColor.a };
CGColorRef nativeColor = CGColorCreate(CGBitmapContextGetColorSpace(_topContext), components);
CGContextSetFillColorWithColor(_context, nativeColor);
CGContextSetFillColorWithColor(currentLayer()->context(), nativeColor);
CFRelease(nativeColor);
CGContextFillRect(_context, CGRectMake(rect.x, rect.y, rect.width, rect.height));
CGContextFillRect(currentLayer()->context(), CGRectMake(rect.x, rect.y, rect.width, rect.height));
}
void CanvasImpl::setBlendMode(BlendMode blendMode) {
void CoreGraphicsCanvasImpl::setBlendMode(BlendMode blendMode) {
::CGBlendMode nativeMode = kCGBlendModeNormal;
switch (blendMode) {
case BlendMode::Normal: {
@ -504,21 +505,17 @@ void CanvasImpl::setBlendMode(BlendMode blendMode) {
break;
}
}
CGContextSetBlendMode(_context, nativeMode);
CGContextSetBlendMode(currentLayer()->context(), nativeMode);
}
void CanvasImpl::setAlpha(float alpha) {
CGContextSetAlpha(_context, alpha);
void CoreGraphicsCanvasImpl::concatenate(lottie::Transform2D const &transform) {
CGContextConcatCTM(currentLayer()->context(), CATransform3DGetAffineTransform(nativeTransform(transform)));
}
void CanvasImpl::concatenate(lottie::Transform2D const &transform) {
CGContextConcatCTM(_context, CATransform3DGetAffineTransform(nativeTransform(transform)));
}
std::shared_ptr<CanvasImpl::Image> CanvasImpl::makeImage() const {
::CGImageRef nativeImage = CGBitmapContextCreateImage(_context);
std::shared_ptr<CoreGraphicsCanvasImpl::Image> CoreGraphicsCanvasImpl::makeImage() {
::CGImageRef nativeImage = CGBitmapContextCreateImage(currentLayer()->context());
if (nativeImage) {
auto image = std::make_shared<CanvasImpl::Image>(nativeImage);
auto image = std::make_shared<CoreGraphicsCanvasImpl::Image>(nativeImage);
CFRelease(nativeImage);
return image;
} else {
@ -526,15 +523,23 @@ std::shared_ptr<CanvasImpl::Image> CanvasImpl::makeImage() const {
}
}
void CanvasImpl::draw(std::shared_ptr<Canvas> const &other, lottie::CGRect const &rect) {
CanvasImpl *impl = (CanvasImpl *)other.get();
if (impl->_layer) {
CGContextDrawLayerInRect(_context, CGRectMake(rect.x, rect.y, rect.width, rect.height), impl->_layer);
} else {
void CoreGraphicsCanvasImpl::draw(std::shared_ptr<Canvas> const &other, float alpha, lottie::CGRect const &rect) {
CGContextSetAlpha(currentLayer()->context(), alpha);
CoreGraphicsCanvasImpl *impl = (CoreGraphicsCanvasImpl *)other.get();
auto image = impl->makeImage();
CGContextDrawImage(_context, CGRectMake(rect.x, rect.y, rect.width, rect.height), ((CanvasImpl::Image *)image.get())->nativeImage());
CGContextDrawImage(currentLayer()->context(), CGRectMake(rect.x, rect.y, rect.width, rect.height), ((CoreGraphicsCanvasImpl::Image *)image.get())->nativeImage());
CGContextSetAlpha(currentLayer()->context(), 1.0);
}
void CoreGraphicsCanvasImpl::pushLayer(CGRect const &rect) {
}
void CoreGraphicsCanvasImpl::popLayer() {
}
std::shared_ptr<CoreGraphicsCanvasImpl::Layer> &CoreGraphicsCanvasImpl::currentLayer() {
return _layerStack[_layerStack.size() - 1];
}
}

View File

@ -50,8 +50,7 @@ void skPath(CanvasPathEnumerator const &enumeratePath, SkPath &nativePath) {
}
SkiaCanvasImpl::SkiaCanvasImpl(int width, int height) :
_width(width), _height(height) {
SkiaCanvasImpl::SkiaCanvasImpl(int width, int height) {
int bytesPerRow = width * 4;
_pixelData = malloc(bytesPerRow * height);
_ownsPixelData = true;
@ -90,14 +89,6 @@ SkiaCanvasImpl::~SkiaCanvasImpl() {
}
}
int SkiaCanvasImpl::width() const {
return _width;
}
int SkiaCanvasImpl::height() const {
return _height;
}
std::shared_ptr<Canvas> SkiaCanvasImpl::makeLayer(int width, int height) {
return std::make_shared<SkiaCanvasImpl>(width, height);
}
@ -113,7 +104,6 @@ void SkiaCanvasImpl::restoreState() {
void SkiaCanvasImpl::fillPath(CanvasPathEnumerator const &enumeratePath, lottie::FillRule fillRule, lottie::Color const &color) {
SkPaint paint;
paint.setColor(skColor(color));
paint.setAlphaf(_alpha);
paint.setAntiAlias(true);
paint.setBlendMode(_blendMode);
@ -138,7 +128,7 @@ void SkiaCanvasImpl::linearGradientFillPath(CanvasPathEnumerator const &enumerat
std::vector<SkColor> colors;
for (const auto &color : gradient.colors()) {
colors.push_back(skColor(Color(color.r, color.g, color.b, color.a * _alpha)));
colors.push_back(skColor(Color(color.r, color.g, color.b, color.a)));
}
std::vector<SkScalar> locations;
@ -164,7 +154,7 @@ void SkiaCanvasImpl::radialGradientFillPath(CanvasPathEnumerator const &enumerat
std::vector<SkColor> colors;
for (const auto &color : gradient.colors()) {
colors.push_back(skColor(Color(color.r, color.g, color.b, color.a * _alpha)));
colors.push_back(skColor(Color(color.r, color.g, color.b, color.a)));
}
std::vector<SkScalar> locations;
@ -186,7 +176,6 @@ void SkiaCanvasImpl::strokePath(CanvasPathEnumerator const &enumeratePath, float
paint.setAntiAlias(true);
paint.setBlendMode(_blendMode);
paint.setColor(skColor(color));
paint.setAlphaf(_alpha);
paint.setStyle(SkPaint::Style::kStroke_Style);
paint.setStrokeWidth(lineWidth);
@ -255,7 +244,6 @@ void SkiaCanvasImpl::fill(lottie::CGRect const &rect, lottie::Color const &fillC
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(skColor(fillColor));
paint.setAlphaf(_alpha);
paint.setBlendMode(_blendMode);
_canvas->drawRect(SkRect::MakeXYWH(rect.x, rect.y, rect.width, rect.height), paint);
@ -282,10 +270,6 @@ void SkiaCanvasImpl::setBlendMode(BlendMode blendMode) {
}
}
void SkiaCanvasImpl::setAlpha(float alpha) {
_alpha = alpha;
}
void SkiaCanvasImpl::concatenate(lottie::Transform2D const &transform) {
SkScalar m9[9] = {
transform.rows().columns[0][0], transform.rows().columns[1][0], transform.rows().columns[2][0],
@ -297,12 +281,12 @@ void SkiaCanvasImpl::concatenate(lottie::Transform2D const &transform) {
_canvas->concat(matrix);
}
void SkiaCanvasImpl::draw(std::shared_ptr<Canvas> const &other, lottie::CGRect const &rect) {
void SkiaCanvasImpl::draw(std::shared_ptr<Canvas> const &other, float alpha, lottie::CGRect const &rect) {
SkiaCanvasImpl *impl = (SkiaCanvasImpl *)other.get();
auto image = impl->surface()->makeImageSnapshot();
SkPaint paint;
paint.setBlendMode(_blendMode);
paint.setAlphaf(_alpha);
paint.setAlphaf(alpha);
_canvas->drawImageRect(image.get(), SkRect::MakeXYWH(rect.x, rect.y, rect.width, rect.height), SkSamplingOptions(SkFilterMode::kLinear), &paint);
}

View File

@ -14,9 +14,6 @@ public:
SkiaCanvasImpl(int width, int height, int bytesPerRow, void *pixelData);
virtual ~SkiaCanvasImpl();
virtual int width() const override;
virtual int height() const override;
virtual std::shared_ptr<Canvas> makeLayer(int width, int height) override;
virtual void saveState() override;
@ -32,11 +29,9 @@ public:
virtual void setBlendMode(BlendMode blendMode) override;
virtual void setAlpha(float alpha) override;
virtual void concatenate(lottie::Transform2D const &transform) override;
virtual void draw(std::shared_ptr<Canvas> const &other, lottie::CGRect const &rect) override;
virtual void draw(std::shared_ptr<Canvas> const &other, float alpha, lottie::CGRect const &rect) override;
void flush();
sk_sp<SkSurface> surface() const;
@ -44,12 +39,9 @@ public:
private:
void *_pixelData = nullptr;
bool _ownsPixelData = false;
int _width = 0;
int _height = 0;
sk_sp<SkSurface> _surface;
SkCanvas *_canvas = nullptr;
SkBlendMode _blendMode = SkBlendMode::kSrcOver;
double _alpha = 1.0;
};
}

View File

@ -64,13 +64,13 @@ CGRect getPathNativeBoundingBox(CGPathRef _Nonnull path) {
}
if (useReferenceRendering) {
auto context = std::make_shared<lottie::CanvasImpl>((int)size.width, (int)size.height);
auto context = std::make_shared<lottie::CoreGraphicsCanvasImpl>((int)size.width, (int)size.height);
_canvasRenderer->render(_renderer, context, lottie::Vector2D(size.width, size.height));
auto image = context->makeImage();
return [[UIImage alloc] initWithCGImage:std::static_pointer_cast<lottie::CanvasImpl::Image>(image)->nativeImage()];
return [[UIImage alloc] initWithCGImage:std::static_pointer_cast<lottie::CoreGraphicsCanvasImpl::Image>(image)->nativeImage()];
} else {
if ((int64_t)"" > 0) {
/*auto surface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul((int)size.width, (int)size.height));

View File

@ -49,7 +49,7 @@ void ThorVGCanvasImpl::initializeOnce() {
}
ThorVGCanvasImpl::ThorVGCanvasImpl(int width, int height, int bytesPerRow) :
_width(width), _height(height), _transform(lottie::Transform2D::identity()) {
_transform(lottie::Transform2D::identity()) {
_canvas = tvg::SwCanvas::gen();
_bytesPerRow = bytesPerRow;
@ -63,14 +63,6 @@ _width(width), _height(height), _transform(lottie::Transform2D::identity()) {
ThorVGCanvasImpl::~ThorVGCanvasImpl() {
}
int ThorVGCanvasImpl::width() const {
return _width;
}
int ThorVGCanvasImpl::height() const {
return _height;
}
std::shared_ptr<Canvas> ThorVGCanvasImpl::makeLayer(int width, int height) {
return std::make_shared<ThorVGCanvasImpl>(width, height, width * 4);
}
@ -94,7 +86,7 @@ void ThorVGCanvasImpl::fillPath(CanvasPathEnumerator const &enumeratePath, lotti
shape->transform(tvgTransform(_transform));
shape->fill((int)(color.r * 255.0), (int)(color.g * 255.0), (int)(color.b * 255.0), (int)(color.a * _alpha * 255.0));
shape->fill((int)(color.r * 255.0), (int)(color.g * 255.0), (int)(color.b * 255.0), (int)(color.a * 255.0));
shape->fill(fillRule == lottie::FillRule::EvenOdd ? tvg::FillRule::EvenOdd : tvg::FillRule::Winding);
_canvas->push(std::move(shape));
@ -117,7 +109,7 @@ void ThorVGCanvasImpl::linearGradientFillPath(CanvasPathEnumerator const &enumer
colorStop.r = (int)(color.r * 255.0);
colorStop.g = (int)(color.g * 255.0);
colorStop.b = (int)(color.b * 255.0);
colorStop.a = (int)(color.a * _alpha * 255.0);
colorStop.a = (int)(color.a * 255.0);
colors.push_back(colorStop);
}
fill->colorStops(colors.data(), (uint32_t)colors.size());
@ -145,7 +137,7 @@ void ThorVGCanvasImpl::radialGradientFillPath(CanvasPathEnumerator const &enumer
colorStop.r = (int)(color.r * 255.0);
colorStop.g = (int)(color.g * 255.0);
colorStop.b = (int)(color.b * 255.0);
colorStop.a = (int)(color.a * _alpha * 255.0);
colorStop.a = (int)(color.a * 255.0);
colors.push_back(colorStop);
}
fill->colorStops(colors.data(), (uint32_t)colors.size());
@ -162,7 +154,7 @@ void ThorVGCanvasImpl::strokePath(CanvasPathEnumerator const &enumeratePath, flo
shape->transform(tvgTransform(_transform));
shape->strokeFill((int)(color.r * 255.0), (int)(color.g * 255.0), (int)(color.b * 255.0), (int)(color.a * _alpha * 255.0));
shape->strokeFill((int)(color.r * 255.0), (int)(color.g * 255.0), (int)(color.b * 255.0), (int)(color.a * 255.0));
shape->strokeWidth(lineWidth);
switch (lineJoin) {
@ -228,7 +220,7 @@ void ThorVGCanvasImpl::fill(lottie::CGRect const &rect, lottie::Color const &fil
shape->transform(tvgTransform(_transform));
shape->fill((int)(fillColor.r * 255.0), (int)(fillColor.g * 255.0), (int)(fillColor.b * 255.0), (int)(fillColor.a * _alpha * 255.0));
shape->fill((int)(fillColor.r * 255.0), (int)(fillColor.g * 255.0), (int)(fillColor.b * 255.0), (int)(fillColor.a * 255.0));
_canvas->push(std::move(shape));
}
@ -254,10 +246,6 @@ void ThorVGCanvasImpl::setBlendMode(BlendMode blendMode) {
}*/
}
void ThorVGCanvasImpl::setAlpha(float alpha) {
_alpha = alpha;
}
void ThorVGCanvasImpl::concatenate(lottie::Transform2D const &transform) {
_transform = transform * _transform;
/*_canvas->concat(SkM44(
@ -268,7 +256,7 @@ void ThorVGCanvasImpl::concatenate(lottie::Transform2D const &transform) {
));*/
}
void ThorVGCanvasImpl::draw(std::shared_ptr<Canvas> const &other, lottie::CGRect const &rect) {
void ThorVGCanvasImpl::draw(std::shared_ptr<Canvas> const &other, float alpha, lottie::CGRect const &rect) {
/*ThorVGCanvasImpl *impl = (ThorVGCanvasImpl *)other.get();
auto image = impl->surface()->makeImageSnapshot();
SkPaint paint;

View File

@ -14,9 +14,6 @@ public:
ThorVGCanvasImpl(int width, int height, int bytesPerRow);
virtual ~ThorVGCanvasImpl();
virtual int width() const override;
virtual int height() const override;
virtual std::shared_ptr<Canvas> makeLayer(int width, int height) override;
virtual void saveState() override;
@ -32,11 +29,9 @@ public:
virtual void setBlendMode(BlendMode blendMode) override;
virtual void setAlpha(float alpha) override;
virtual void concatenate(lottie::Transform2D const &transform) override;
virtual void draw(std::shared_ptr<Canvas> const &other, lottie::CGRect const &rect) override;
virtual void draw(std::shared_ptr<Canvas> const &other, float alpha, lottie::CGRect const &rect) override;
uint32_t *backingData() {
return _backingData;
@ -49,11 +44,8 @@ public:
void flush();
private:
int _width = 0;
int _height = 0;
std::unique_ptr<tvg::SwCanvas> _canvas;
float _alpha = 1.0;
lottie::Transform2D _transform;
std::vector<lottie::Transform2D> _stateStack;
int _bytesPerRow = 0;

View File

@ -119,9 +119,9 @@ public final class ViewController: UIViewController {
self.view.layer.addSublayer(MetalEngine.shared.rootLayer)
if !"".isEmpty {
if "".isEmpty {
if #available(iOS 13.0, *) {
self.test = ReferenceCompareTest(view: self.view, testNonReference: true)
self.test = ReferenceCompareTest(view: self.view, testNonReference: false)
}
} else if !"".isEmpty {
/*let cachedAnimation = cacheLottieMetalAnimation(path: filePath)!