Add Layout nodes.

- The code is forked from LayoutComponents in ComponentKit.
- Public interfaces are modified to be strictly Objective-C. As a result, users are not forced to switch to Objective-C++, the linker can happily compile and Swift fans can continue using the mighty ASDK.
This commit is contained in:
Huy Nguyen
2015-05-28 20:22:35 +03:00
parent 71d9f210f1
commit f8531f467d
33 changed files with 2609 additions and 0 deletions

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/*
* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#import <UIKit/UIKit.h>
#import <AsyncDisplayKit/ASAssert.h>
@class ASLayoutNode;
/** Represents the computed size of a layout node, as well as the computed sizes and positions of its children. */
@interface ASLayout : NSObject
@property (nonatomic, readonly) ASLayoutNode *node;
@property (nonatomic, readonly) CGSize size;
/**
* Each item is of type ASLayoutChild.
*/
@property (nonatomic, readonly) NSArray *children;
+ (instancetype)newWithNode:(ASLayoutNode *)node size:(CGSize)size children:(NSArray *)children;
/**
* Convenience that does not have any children.
*/
+ (instancetype)newWithNode:(ASLayoutNode *)node size:(CGSize)size;
@end
@interface ASLayoutChild : NSObject
@property (nonatomic, readonly) CGPoint position;
@property (nonatomic, readonly) ASLayout *layout;
/**
* Designated initializer
*/
+ (instancetype)newWithPosition:(CGPoint)position layout:(ASLayout *)layout;
@end