* Allow UICollectionViewLayout to give us a layout inspector, always call the didChangeDelegate/didChangeDataSource on binding
* Make an assertion
* Update the tests
* Tests use actual layout inspector
* Be more consistent
This also supports supplementary nodes. It builds off of Adlai's .interop flag but makes necessary
improvements for all of the delegate methods to work in practice with heterogenous cell types.
* [ASNodeController] initial commit for node controller class
* create <ASInterfaceState> protocol, -[ASDisplayNode interfaceDelegate], and use these to forward to ASNodeController
* rename ASInterfaceStateDelegate, fix setting in it ASNodeController.mm
* Reimplement IGListKit support in a cleaner way
* Rename and fix some stuff
* Fix supplementaries more
* Update docs
* Update test
* Cleanup minor things
* Tweak it
* Indentation
* Remove irrelevant changes
* Break out cell into its own file
* Fix indentation
* Address feedback
* Start removing ASChangeSetDataController
* Continue removing ASChangeSetDataController
* Remove unnecessary change
* ASDataController is no longer an abstract class, remove its assertion
* Get back beginUpdates and endUpdatesAnimated:completion in ASCollectionNode
* Remove duplicate import
* Move `ASLayoutController` related code out of CoreGraphics+ASConvenience
* Further cleanup
* Move private layout files to Privat/Layout
* Move ASLayoutElementStylePrivate into Private/Layout
* Further cleanup
* Move tvOS related files to tvOS folder
* Further cleanup
* Add inverted property to ASTableNode
* Add inverted property to ASCollectionNode
* Add example
* De-inform data controller and use different CATransform3D
* Add logic to pending state
* Add accessor for inverted property
* Add tests for baseline alignments
* Merge baseline alignment algorithm to the main stack algorithm
- Baseline alignment is now part of the main stack algorithm.
- ASStackBaselinePositionedLayout is no longer needed and removed.
* All snapshot test cases of ASStackLayoutSpec are passing now
* Remove baselineRelativeArrangement
* Remove TODO
* Minor fixes in cross size determination step
* Add nullability declarations in ASDisplayNodeInternal.h
Fixes#2701
* Use NS_ASSUME_NONNULL macros in ASDisplayNodeInternal.h
It reduce visual clutter and keep file in line with most other header
files.
* [ASDisplayNode] Ensure all subclasses are using base class __instanceLock__ and not re-defining their own.
This also moves the @package definition of the instance variable to +FrameworkPrivate instead of Internal.h,
because Internal.h should ideally not be used outside of the ASDisplayNode file setup. This has greatly reduced
the number of imports of Internal.h.
* [ASDisplayNode] Add ASDisplayNode+FrameworkSubclasses.h to share __instanceLock__ definition.
* Improve handling of rasterize node interface states and testing
* Fix harder
* Finish fixes and move rasterization flag into beta header
* Re-enable rasterization in ASDKgram
* Re-enable working test
* Only do it in debug
* Replace fetch data with preload terminology
- Deprecate `-fetchData` and `-clearFetchedData` in favor of `-preload` and `-clearPreloadedData`
- Move `-setNeedsPreload`, `-recursivelyPreload` and `-recursivelyClearPreloadedData` to ASDisplayNode+FrameworkPrivate.h
- Update internal implementation, comments and tests
* Folllow up on #2642:
- Remove -preload and -clearPreloadedData in favor of -didEnterPreloadState and -didExitPreloadState.
- -didEnterPreloadState and -didExitPreloadState call the deprecated -fetchData and -clearFetchedData methods if they are overriden.
* Missed one in a test
* Get rid of behavior change for now.
* Revert more behavior changes, fix tests.
* Don't need these anymore.
* Test & tweak batch fetching implementation
* Tighten the test
* Stop batch fetching at the end of range controller pass
* Clean up the test
* Still check for batch fetching after each frame when scrolling
* Ensure batch fetching happens for empty collection/table
Be more aggressive with main thread punting
Trampoline setting the dataSource/delegate onto the main thread
Short-circuit the supplementary nodes method if no data source
Don't rely on assertions
Mark variable unused to fix release builds
Handle ASCollectionNode/ASTableNode deallocation better
Add some comments about new macro
* Initial ASLayoutSpecPlayground commit
* Initial exploratory stab at the main challenge of the app - visualizing ASLayoutSpecs
* Halfway through moving debug features out of ASDK framework files and into debug files. Project builds.
* [ASLayoutSpecPlayground] Created new Inspector node, cleaning up internal implementation to start formalizing support for layout spec visualization.
* Workaround for ensuring creation of visualizerNode for ALL layoutspecs
* continued development
* Layout Inspector Work in Progress
* Resizing the playground works in the shrink direction, not for grow.
* added new ASLayoutableInspectorNode features
* Cleaned up examples code.
* Cleaning up code.
* more code cleanup
* [ASLayoutableInspector] Transition to an ASTableNode-based architecture to support larger numbers of buttons / customizable types.
* [ASLayoutableInspector] Support different layoutable property types to set up buttons that can edit all of them.
* Huy debugging
* Refactored layout inspector code for extensibility.
* Properly lock layoutableContextMap
* Fix context handling in ASDisplayNode:measureWithSizeRange
* Fix ASLayoutSpecPlayground:ViewController:toggleVisualization
* added slider to InspectorCell
* [ASLayoutSpecPlayground] Improvements to propagation of visualize mode, resize handle, minor cleanup.
* Fix to ASEnvironment
* [ASLayoutSpecPlayground] Fix a few minor issues from the merge with latest master.
* Implement layout spec cache
* add pager ndoe
* add more examples
* add more layout examples
* [ASLayoutPlayground] Fix merge issues
* [ASLayoutPlayground] Fix up the example project from the 2.0 API changes.
* [ASLayoutPlayground] Some fixes (#2411)
* [ASLayoutPlayground]: Some fixes
* Fixed crash when tapping descender.
* Fixed setting the item to inspect.
* Fixed button states in inspector node.
* Added sliders for spacingBefore, spacingAfter, ascender.
* [ASLayoutSpecPlayground] Deselect the buttons when editing is over.
* [ASLayoutSpecPlayground] Changed flexGrow/Shrink's values from YES/NO to 1.0/0.0
* [Project] Create new Debug/ directory for advanced tools dedicated to debugging.
* [LayoutSpecPlayground] Rename project without AS in title, to be consistent with LayoutSpecExamples.
* [Bulid] Fix Xcode project to use new Debug subdirectory / group.
* [Bulid] Fix a small merge error.
* [Build] Fix build issue for Framework target.
* [Bulid] Fix podspec to expose InspectorNode header; Remove old-cocoapods emojis from ASDKgram :)
* Move aside ASLayoutSpecPlayground-Swift to match master
* [LayoutSpecPlayground] Cleanup implementation in several files, xcodeproj, etc.
* [ASControlNode] Add comment for new assertion, to be enabled in a separate diff.