It is rare that this code has any effect, but I've discovered a case in which it occurs.
This task tracks moving this code to a DEBUG-only assertion: https://github.com/TextureGroup/Texture/issues/335
* [Yoga] Implement ASYogaLayoutSpec, an experimental alternative to full-tree integration.
This approach allows us to avoid any ASDisplayNode.mm integration points.
However, it is not yet proven to be possible to achieve correctness with this approach.
The entry point (to start calculating), and the measurement function inputs, lack
the full expressiveness of ASSizeRange; we need to make sure that workarounds like
using style.minSize are successful in simulating the behavior of a full Yoga tree.
* [Yoga] Fix file comments, move towards <ASLayoutElement> support.
* [Yoga] Important fix for simplified, non-contiguous Yoga integration.
* [Yoga] Complete implementation of manual memory management (__bridge_transfer, YGNodeFree)
* Lock released between add to pend controller and modifying pend state
The existing design is pretty fraught with error. We should probably
rethink this but in the meantime, this fixes a bug where calling
setNeedsLayout can start failing for nodes.
Essentially the method ASDisplayNodeShouldApplyBridgedWriteToView has
a side effect of registering a node to apply it's pending state *if*
it doesn't currently need the pending state applied. My guess is this
was to avoid continually registering the node and this behavior actually
helped expose this bug.
The bug: after the node is registered for flushing it's state, several
code paths released the lock before applying that state to the pending
state object. Before it could re-obtain the lock to apply it to the pending
state, the pending state controller flushed it on the main thread.
On subsequent calls to setNeedsLayout, the pending state had pending state
already (from previous calls which missed the flush) and thus wasn't
registered for future flushing.
* Add changelog
* Fixed bug where ASVideoNodeDelegate error reporting callback would crash an app because of not responding to selector;
refs #291
* updated changelog.md
* fixed typo in const name of ASVideoNodeDelegate method in delegate flags;
refs #292
* Fix alignment of ASImageNodeContentsKey struct to fix hashing
* Change the change log by logging a change
* Add the world's stupidest explicit cast
* Actually its simpler
* Add ASBatchFetchingDelegate
- In addition to checking remaining leading screens, ASBatchFetching now also calculates a remaining time and consults its delegate if needed.
- The delegate can override the decision of ASBatchFetching, for example based on remaining time and average time of past batch requests.
* Fix up tests
* Update CHANGELOG
* Add experimental text node implementation, based on YYText
* Fix warnings and alert when unimplemented experimental features are used.
* Address feedback from review
* Extend the cthulog
* Update license headers
* [ASTextKitFontSizeAdjuster] Replace use of boundingRectWithSize:options:context: with boundingRectForGlyphRange: inTextContainer:
`boundingRectWithSize:options:context:` started returning different values for the same strings between iOS 10.2 and iOS 10.3. Switching to using `NSLayoutManager`’s `boundingRectForGlyphRange: inTextContainer:` fixed this. It also makes sure we are consistent with what `ASTextKitTailTruncater` uses.
* updated changelog
We need this in case someone is setting the URL to nil before setting
the image directly. I.e. they have a node which has been used as a network
node or an image node but now they want it to be an image node.
They should then set the URL to nil and then set the image.
*if* it was used as a network node previously, this would work.
If it was previously used as an image node it would historically assert.
This addresses that.
* Move configuring the debug label from the drawing method in displayDidFinish
* Move will- and didDisplayNodeContentWithRenderingContext in drawing parameters
* Implement ASPageTable
- It is a screen page table that can be used to quickly filter out objects in a certain rect without checking each and every one of them.
- ASCollectionLayoutState generates and keeps a table that maps page to layout attributes within that page.
- ASCollectionLayout (and later, ASCollectionGalleryLayoutDelegate) consults its layout state for `layoutAttributesForElementsInRect:`. This ensures the method can return as quickly as possible, especially on a large data set (I heard some people have galleries with thousands of photos!).
* Address comments
* Handle items that span multiple pages
* Make danger happy
* Make ASCellNode indexPath and supplementaryElementKind atomic
* Update the change log
* Fix licenses
* Be explicit with atomic
* Rename the protocol
* And the file