* Optimize ASTwoDimensionalArrayUtils
These methods are called on the main thread during range controller updates (i.e. every frame) and so they should be as fast as possible.
* Rename
* Use vector instead of stack array to handle really big cases (e.g. photos)
* Add an experimental flag to use native dispatch_apply instead of our core count * 2 approach. This has shown performance wins in some profiling.
* Add in other places
* Improve separation of code for layout method types
* Address PR comments
- Delegate to layout spec engine if the node is a layout spec node but yoga engine was asked for calculate the layout
- Change ASLayoutType to ASLayoutEngineType
- Improve layout engine fall through code
Initializing the LUT arrays at file level scope creates a large chunk of code retaining and releasing all of the NSStrings in the tables. Moving them to function level moves the initialization to being lazy.
* Introduce ASCellLayoutMode
* Some smaller improvements
* Improve logic around _superPerformBatchUpdates:completion:
* Add comment about default values for ASCellLayoutModeNone
* Always call _superReloadData:completion: within UICollectionView
* Add initial range test for ASCellLayoutModeNone
* Convert the codebase to Objective-C++ throughout. One language is better than two.
* Put it back
* Fix linker
* Point explicitly to updated Weaver to unblock build
* Revert "Point explicitly to updated Weaver to unblock build"
This reverts commit fdc25296e8794d4e6e56c35f5fe6da2be3f71dbc.
* Revert "Fix linker"
This reverts commit 7be25f91519b8497ef42de79f115bcfbdb965c39.
* Add in the frameworks
* no message
* Address spec lint warnings
* Fix tvos build
* Put that back
* Address Michael's review
* Add comment to kick CI
* Newline character support and truncated line sizing improvement.
For purposes of truncating text, respect explicit newlines.
Don't size to smaller than truncated line width unless we have to.
* Update CHANGELOG.md
* fix SIMULATE_WEB_RESPONSE not imported #449
* Fix to make rangeMode update in right time
* remove uncessary assert
* Fix collection cell editing bug for iOS 9 & 10
* Revert "Fix collection cell editing bug for iOS 9 & 10"
This reverts commit 06e18a10596622ff8a68835c95a23986d7bf61ea.
* Add a11y support for ASSCrollNode.
* Changelog
* Clean up.
* fix braces
* add test
* disable for ci
* Thread safety for Yoga layout
* Support baseline alignments for ASYogaLayout
* Refactor ASLayoutElementYogaBaselineFunc to not require yogaParent (its parent style is set into a private var on ASLayoutElementStyle before layout instead)
* Only set the accessibility element if the view is loaded
* Add nodeWillCalculateLayout to ASNodeController
* Update Changelog
* Address first comments
* ASTextNode2 rendering corrections.
ASTextNode2 was only setting truncationMode (lineBreakMode) on existing paragraph styles in attributedString (thus having no effect for the two non-truncating modes if there were not any existing paragraph style runs).
ASTextLayout (essentially YYTextLayout) was not rendering the two non-tail truncation lineBreakModes correctly. There's not much history on github but it appears to me that it was set up correctly at one time and then some additional code was added for unclear reasons that assumed any truncation was at the end of the string.
This commit corrects both issues.
* Update CHANGELOG.md
* fix SIMULATE_WEB_RESPONSE not imported #449
* Fix to make rangeMode update in right time
* remove uncessary assert
* Fix collection cell editing bug for iOS 9 & 10
* Revert "Fix collection cell editing bug for iOS 9 & 10"
This reverts commit 06e18a10596622ff8a68835c95a23986d7bf61ea.
* Only test when photo library is enabled.
It will fail to build if photo library is disabled cause the test is
depending on it.
* Add ChangeLog.
* set default tuning parameters for collection/table node
* add change log
* Move to framework private.
* Apply to tableNode
* trigger ci
* fix directory
* fix file link
* Apply recommended warnings
* Squelch designated initializer warning in ASViewController
* Remove unused compiler flag
clang: warning: argument unused during compilation: '-fno-objc-arc-exceptions' [-Wunused-command-line-argument]
* Fix warning about overriding an instance variable within a category
Instance method 'methodOverrides' in category from _ASDisplayView.o overrides method from class in ASDisplayNode.o
* Remove use of NSHashTable for interface state delegates #trivial
* Stray line
* One more case
* Add code to let people have more delegates
* Do it more
- Fix typos in ASEditableTextNode.h and ASDisplayNode+FrameworkPrivate.h.
- Remove unnecessary declaration for ASPINRemoteImageDownloader's sharedDownloader class property.
- Remove unnecessary empty lines in ASPINRemoteImageDownloader.m and ASEditableTextNode.h.
* fix SIMULATE_WEB_RESPONSE not imported #449
* Fix to make rangeMode update in right time
* remove uncessary assert
* Fix collection cell editing bug for iOS 9 & 10
* Revert "Fix collection cell editing bug for iOS 9 & 10"
This reverts commit 06e18a10596622ff8a68835c95a23986d7bf61ea.
* Fix interface state not update correctly during layer thrash
* add change log
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)
With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.
After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.
* [License] Update all Texture source files to be pure Apache 2.
* Changelog entry for Apache 2 license update.
* Revert "[License] Update all Texture source files to be pure Apache 2."
This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.
* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.
* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
* Remove copying in text stack, make text container have an optional immutable mode
* Changelog
* Comment
* Update CHANGELOG.md
* Use new name
* Import header
* Add an experimental framesetter cache in ASTextNode2, and stop keeping framesetters around
* Update configuration schema
* Fix imports
* Fix import again and remove set statement
* Remove objc association & weak proxy from node -> controller relationship
* Rename ASNodeController+Beta.m to ASNodeControllerx+Beta.mm
Currently we can't import ASDisplayNodeInternal from C
* Update project pointers
* Rename ASNodeControllerx+Beta.mm to ASNodeController+Beta.mm
Doing so may trigger `-layer:didChangeBoundsWithOldValue:newValue:` on the layer's delegate (i.e `ASCALayerExtendedDelegate`) which then runs other operations that require the lock to be free.
- Rename `ASDisplayNodeAssertLockUnownedByCurrentThread` to `ASAssertUnlocked`, and `ASDisplayNodeAssertLockOwnedByCurrentThread` to `ASAssertLocked` -> shorter and hopefully easier to distinguish between the two.
- Add assertions to `_locked_` and `_u_` (i.e "unlocked") methods.
- Turn `CHECK_LOCKING_SAFETY` flag on by default. After #1022 and #1023, we're in a good shape to actually enforce locked/unlocked requirements of internal methods. Our test suite passed, and we'll test more at Pinterest after the sync this week.
- Fix ASVideoNode to avoid calling `play` while holding the lock. That method inserts a subnode and must be called lock free.
- Simplify `_loaded(node)` to only nil-check `_layer` because regardless of whether the node is view or layer backed, the layer should always be set if loaded. Use it throughout.
- Other minor changes.
* Add move detection and support to ASLayoutTransition
...and NSArray+Diffing.
Add some tests.
* Update CHANGELOG.md
* Update CHANGELOG.md
* Update ASLayout+IGListKit.h
* Update ASLayout+IGListKit.mm
* Use std collections to avoid NSNumber boxing
* Update ASLayoutTransition.mm
* Code review updates.
* Use `unordered_multimap` on stack instead of unordered_map<id,queue> on heap
* Remove notFound BOOL (use NSNotFound sentinel value) and put some vars inside the if (insertions/moves) loop
* Don't copy defaultCompare block (redundant under ARC)
* Whitespace
* Remove unneeded mutableCopy-s in ArrayDiffingTests
* Code review updates.
* Type _subnodeMoves pair.first to ASDisplayNode * instead of id
* C++ enumeration
* unowned refs for adding previousLayout nodes to _subnodeMoves
* Remove unreleated ASDynamicCast that is probably right though
* Add commentary to NSArray+Diffing.h; make multimap elements unowned
* Use std::make_pair, optimize ASLayout+IGListKit
* Oops I thought I had added these headers but nope
* Simplify simplify
* Diff subnodes instead of sublayouts
* Another randomized test with actual ASLayouts