299 lines
8.4 KiB
Objective-C

#import <FastBlur/FastBlur.h>
#import <Accelerate/Accelerate.h>
static inline uint64_t get_colors (const uint8_t *p) {
return p[0] + (p[1] << 16) + ((uint64_t)p[2] << 32);
}
void imageFastBlur(int imageWidth, int imageHeight, int imageStride, void * _Nonnull pixels)
{
uint8_t *pix = (uint8_t *)pixels;
const int w = imageWidth;
const int h = imageHeight;
const int stride = imageStride;
const int radius = 3;
const int r1 = radius + 1;
const int div = radius * 2 + 1;
if (radius > 15 || div >= w || div >= h)
{
return;
}
uint64_t *rgb = malloc(imageStride * imageHeight * sizeof(uint64_t));
int x, y, i;
int yw = 0;
const int we = w - r1;
for (y = 0; y < h; y++) {
uint64_t cur = get_colors (&pix[yw]);
uint64_t rgballsum = -radius * cur;
uint64_t rgbsum = cur * ((r1 * (r1 + 1)) >> 1);
for (i = 1; i <= radius; i++) {
uint64_t cur = get_colors (&pix[yw + i * 4]);
rgbsum += cur * (r1 - i);
rgballsum += cur;
}
x = 0;
#define update(start, middle, end) \
rgb[y * w + x] = (rgbsum >> 4) & 0x00FF00FF00FF00FF; \
\
rgballsum += get_colors (&pix[yw + (start) * 4]) - \
2 * get_colors (&pix[yw + (middle) * 4]) + \
get_colors (&pix[yw + (end) * 4]); \
rgbsum += rgballsum; \
x++; \
while (x < r1) {
update (0, x, x + r1);
}
while (x < we) {
update (x - r1, x, x + r1);
}
while (x < w) {
update (x - r1, x, w - 1);
}
#undef update
yw += stride;
}
const int he = h - r1;
for (x = 0; x < w; x++) {
uint64_t rgballsum = -radius * rgb[x];
uint64_t rgbsum = rgb[x] * ((r1 * (r1 + 1)) >> 1);
for (i = 1; i <= radius; i++) {
rgbsum += rgb[i * w + x] * (r1 - i);
rgballsum += rgb[i * w + x];
}
y = 0;
int yi = x * 4;
#define update(start, middle, end) \
int64_t res = rgbsum >> 4; \
pix[yi] = (uint8_t)res; \
pix[yi + 1] = (uint8_t)(res >> 16); \
pix[yi + 2] = (uint8_t)(res >> 32); \
\
rgballsum += rgb[x + (start) * w] - \
2 * rgb[x + (middle) * w] + \
rgb[x + (end) * w]; \
rgbsum += rgballsum; \
y++; \
yi += stride;
while (y < r1) {
update (0, y, y + r1);
}
while (y < he) {
update (y - r1, y, y + r1);
}
while (y < h) {
update (y - r1, y, h - 1);
}
#undef update
}
free(rgb);
}
void telegramFastBlurMore(int imageWidth, int imageHeight, int imageStride, void * _Nonnull pixels)
{
uint8_t *pix = (uint8_t *)pixels;
const int w = imageWidth;
const int h = imageHeight;
const int stride = imageStride;
const int radius = 7;
const int r1 = radius + 1;
const int div = radius * 2 + 1;
if (radius > 15 || div >= w || div >= h)
{
return;
}
uint64_t *rgb = malloc(imageStride * imageHeight * sizeof(uint64_t));
int x, y, i;
int yw = 0;
const int we = w - r1;
for (y = 0; y < h; y++) {
uint64_t cur = get_colors (&pix[yw]);
uint64_t rgballsum = -radius * cur;
uint64_t rgbsum = cur * ((r1 * (r1 + 1)) >> 1);
for (i = 1; i <= radius; i++) {
uint64_t cur = get_colors (&pix[yw + i * 4]);
rgbsum += cur * (r1 - i);
rgballsum += cur;
}
x = 0;
#define update(start, middle, end) \
rgb[y * w + x] = (rgbsum >> 6) & 0x00FF00FF00FF00FF; \
\
rgballsum += get_colors (&pix[yw + (start) * 4]) - \
2 * get_colors (&pix[yw + (middle) * 4]) + \
get_colors (&pix[yw + (end) * 4]); \
rgbsum += rgballsum; \
x++; \
while (x < r1) {
update (0, x, x + r1);
}
while (x < we) {
update (x - r1, x, x + r1);
}
while (x < w) {
update (x - r1, x, w - 1);
}
#undef update
yw += stride;
}
const int he = h - r1;
for (x = 0; x < w; x++) {
uint64_t rgballsum = -radius * rgb[x];
uint64_t rgbsum = rgb[x] * ((r1 * (r1 + 1)) >> 1);
for (i = 1; i <= radius; i++) {
rgbsum += rgb[i * w + x] * (r1 - i);
rgballsum += rgb[i * w + x];
}
y = 0;
int yi = x * 4;
#define update(start, middle, end) \
int64_t res = rgbsum >> 6; \
pix[yi] = (uint8_t)res; \
pix[yi + 1] = (uint8_t)(res >> 16); \
pix[yi + 2] = (uint8_t)(res >> 32); \
\
rgballsum += rgb[x + (start) * w] - \
2 * rgb[x + (middle) * w] + \
rgb[x + (end) * w]; \
rgbsum += rgballsum; \
y++; \
yi += stride;
while (y < r1) {
update (0, y, y + r1);
}
while (y < he) {
update (y - r1, y, y + r1);
}
while (y < h) {
update (y - r1, y, h - 1);
}
#undef update
}
free(rgb);
}
void stickerThumbnailAlphaBlur(int imageWidth, int imageHeight, int imageStride, void * _Nonnull pixels) {
vImage_Buffer srcBuffer;
srcBuffer.width = imageWidth;
srcBuffer.height = imageHeight;
srcBuffer.rowBytes = imageStride;
srcBuffer.data = pixels;
void *tempBytes = malloc(imageHeight * imageStride);
{
vImage_Buffer dstBuffer;
dstBuffer.width = imageWidth;
dstBuffer.height = imageHeight;
dstBuffer.rowBytes = imageStride;
dstBuffer.data = tempBytes;
int boxSize = 2;
boxSize = boxSize - (boxSize % 2) + 1;
vImageBoxConvolve_ARGB8888(&srcBuffer, &dstBuffer, NULL, 0, 0, boxSize, boxSize, NULL, kvImageEdgeExtend);
}
memcpy(pixels, tempBytes, imageHeight * imageStride);
free(tempBytes);
}
static void modifyImage(void *pixels, unsigned int width, unsigned int height, unsigned int stride, int16_t * _Nonnull matrix)
{
vImage_Buffer dstBuffer;
dstBuffer.width = width;
dstBuffer.height = height;
dstBuffer.rowBytes = stride;
dstBuffer.data = pixels;
int32_t divisor = 256;
vImageMatrixMultiply_ARGB8888(&dstBuffer, &dstBuffer, matrix, divisor, NULL, NULL, kvImageDoNotTile);
}
static void matrixMul(CGFloat * _Nonnull a, CGFloat * _Nonnull b, CGFloat *result)
{
for (int i = 0; i != 4; ++i)
{
for (int j = 0; j != 4; ++j)
{
CGFloat sum = 0;
for (int k = 0; k != 4; ++k)
{
sum += a[i + k * 4] * b[k + j * 4];
}
result[i + j * 4] = sum;
}
}
}
static int16_t *lightBrightenMatrix(int32_t * _Nullable outDivisor)
{
static int16_t saturationMatrix[16];
static const int32_t divisor = 256;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^
{
CGFloat s = 1.2f;
CGFloat offset = 0.01f;
CGFloat factor = 1.02f;
CGFloat satMatrix[] = {
0.0722f + 0.9278f * s, 0.0722f - 0.0722f * s, 0.0722f - 0.0722f * s, 0,
0.7152f - 0.7152f * s, 0.7152f + 0.2848f * s, 0.7152f - 0.7152f * s, 0,
0.2126f - 0.2126f * s, 0.2126f - 0.2126f * s, 0.2126f + 0.7873f * s, 0,
0.0f, 0.0f, 0.0f, 1,
};
CGFloat contrastMatrix[] = {
factor, 0.0f, 0.0f, 0.0f,
0.0f, factor, 0.0f, 0.0f,
0.0f, 0.0f, factor, 0.0f,
offset, offset, offset, 1.0f
};
CGFloat colorMatrix[16];
matrixMul(satMatrix, contrastMatrix, colorMatrix);
NSUInteger matrixSize = sizeof(colorMatrix) / sizeof(colorMatrix[0]);
for (NSUInteger i = 0; i < matrixSize; ++i) {
saturationMatrix[i] = (int16_t)round(colorMatrix[i] * divisor);
}
});
if (outDivisor != NULL)
*outDivisor = divisor;
return saturationMatrix;
}
void telegramBrightenImage(int imageWidth, int imageHeight, int imageStride, void * _Nonnull pixels)
{
modifyImage(pixels, imageWidth, imageHeight, imageStride, lightBrightenMatrix(NULL));
}