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| title | layout | permalink | nextPage |
|---|---|---|---|
| Layout API Sizing | docs | /docs/layout2-api-sizing.html | layout-transition-api.html |
The easiest way to understand the compound dimension types in the Layout API is to see all the units in relation to one another.
Values (CGFloat, ASDimension)
ASDimension is essentially a normal CGFloat with support for representing either a point value, a relative percentage value, or an auto value.
This unit allows the same API to take in both fixed values, as well as relative ones.
// dimension returned is relative (%)
ASDimensionMake(@"50%");
ASDimensionMakeWithFraction(0.5);
// dimension returned in points
ASDimensionMake(@"70pt");
ASDimensionMake(70);
ASDimensionMakeWithPoints(70);
// dimension returned is relative (%)
ASDimensionMake("50%")
ASDimensionMakeWithFraction(0.5)
// dimension returned in points
ASDimensionMake("70pt")
ASDimensionMake(70)
ASDimensionMakeWithPoints(70)
Example using ASDimension
ASDimension is used to set the flexBasis property on a child of an ASStackLayoutSpec. The flexBasis property specifies an object's initial size in the stack dimension, where the stack dimension is whether it is a horizontal or vertical stack.
In the following view, we want the left stack to occupy 40% of the horizontal width and the right stack to occupy 60% of the width.
We do this by setting the .flexBasis property on the two childen of the horizontal stack:
self.leftStack.style.flexBasis = ASDimensionMake(@"40%");
self.rightStack.style.flexBasis = ASDimensionMake(@"60%");
[horizontalStack setChildren:@[self.leftStack, self.rightStack]];
self.leftStack.style.flexBasis = ASDimensionMake("40%")
self.rightStack.style.flexBasis = ASDimensionMake("60%")
horizontalStack.children = [self.leftStack, self.rightStack]
Sizes (CGSize, ASLayoutSize)
ASLayoutSize is similar to a CGSize, but its width and height values may represent either a point or percent value. The type of the width and height are independent; either one may be a point or percent value.
ASLayoutSizeMake(ASDimension width, ASDimension height);
ASLayoutSizeMake(_ width: ASDimension, _ height: ASDimension)
`ASLayoutSize` is used for setting a layout element's `.preferredLayoutSize`, `.minLayoutSize` and `.maxLayoutSize` properties. It allows the same API to take in both fixed sizes, as well as relative ones.
// Dimension type "Auto" indicates that the layout element may
// be resolved in whatever way makes most sense given the circumstances
ASDimension width = ASDimensionMake(ASDimensionUnitAuto, 0);
ASDimension height = ASDimensionMake(@"50%");
layoutElement.style.preferredLayoutSize = ASLayoutSizeMake(width, height);
// Dimension type "Auto" indicates that the layout element may
// be resolved in whatever way makes most sense given the circumstances
let width = ASDimensionMake(.auto, 0)
let height = ASDimensionMake("50%")
layoutElement.style.preferredLayoutSize = ASLayoutSizeMake(width, height)
If you do not need relative values, you can set the layout element's `.preferredSize`, `.minSize` and `.maxSize` properties. The properties take regular `CGSize` values.
layoutElement.style.preferredSize = CGSizeMake(30, 160);
layoutElement.style.preferredSize = CGSize(width: 30, height: 60)
Most of the time, you won't want to constrain both width and height. In these cases, you can individually set a layout element's size properties using `ASDimension` values.
layoutElement.style.width = ASDimensionMake(@"50%");
layoutElement.style.minWidth = ASDimensionMake(@"50%");
layoutElement.style.maxWidth = ASDimensionMake(@"50%");
layoutElement.style.height = ASDimensionMake(@"50%");
layoutElement.style.minHeight = ASDimensionMake(@"50%");
layoutElement.style.maxHeight = ASDimensionMake(@"50%");
layoutElement.style.width = ASDimensionMake("50%")
layoutElement.style.minWidth = ASDimensionMake("50%")
layoutElement.style.maxWidth = ASDimensionMake("50%")
layoutElement.style.height = ASDimensionMake("50%")
layoutElement.style.minHeight = ASDimensionMake("50%")
layoutElement.style.maxHeight = ASDimensionMake("50%")
Size Range (ASSizeRange)
UIKit doesn't provide a structure to bundle a minimum and maximum CGSize. So, ASSizeRange was created to support a minimum and maximum CGSize pair.
ASSizeRange is used mostly in the internals of the layout API. However, the constrainedSize value passed as an input to layoutSpecThatFits: is an ASSizeRange.
- (ASLayoutSpec *)layoutSpecThatFits:(ASSizeRange)constrainedSize;
func layoutSpecThatFits(_ constrainedSize: ASSizeRange) -> ASLayoutSpec
The constrainedSize passed to an ASDisplayNode subclass' layoutSpecThatFits: method is the minimum and maximum sizes that the node should fit in. The minimum and maximum CGSizes contained in constrainedSize can be used to size the node's layout elements.