Swiftgram/submodules/ItemListUI/Sources/ItemListSelectableControlNode.swift
2019-08-02 02:18:20 +03:00

37 lines
1.6 KiB
Swift

import Foundation
import UIKit
import AsyncDisplayKit
import Display
import CheckNode
public final class ItemListSelectableControlNode: ASDisplayNode {
private let checkNode: CheckNode
public init(strokeColor: UIColor, fillColor: UIColor, foregroundColor: UIColor) {
self.checkNode = CheckNode(strokeColor: strokeColor, fillColor: fillColor, foregroundColor: foregroundColor, style: .plain)
self.checkNode.isUserInteractionEnabled = false
super.init()
self.addSubnode(self.checkNode)
}
public static func asyncLayout(_ node: ItemListSelectableControlNode?) -> (_ strokeColor: UIColor, _ fillColor: UIColor, _ foregroundColor: UIColor, _ selected: Bool, _ compact: Bool) -> (CGFloat, (CGSize, Bool) -> ItemListSelectableControlNode) {
return { strokeColor, fillColor, foregroundColor, selected, compact in
let resultNode: ItemListSelectableControlNode
if let node = node {
resultNode = node
} else {
resultNode = ItemListSelectableControlNode(strokeColor: strokeColor, fillColor: fillColor, foregroundColor: foregroundColor)
}
return (compact ? 38.0 : 45.0, { size, animated in
let checkSize = CGSize(width: 32.0, height: 32.0)
resultNode.checkNode.frame = CGRect(origin: CGPoint(x: compact ? 9 : 12.0, y: floor((size.height - checkSize.height) / 2.0)), size: checkSize)
resultNode.checkNode.setIsChecked(selected, animated: animated)
return resultNode
})
}
}
}