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49 lines
1.8 KiB
Objective-C
49 lines
1.8 KiB
Objective-C
//
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// ASSnapshotTestCase.m
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// Texture
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
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// grant of patent rights can be found in the PATENTS file in the same directory.
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//
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// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
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// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "ASSnapshotTestCase.h"
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#import <AsyncDisplayKit/ASAvailability.h>
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#import <AsyncDisplayKit/ASDisplayNode+Beta.h>
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#import <AsyncDisplayKit/ASDisplayNodeExtras.h>
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#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h>
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NSOrderedSet *ASSnapshotTestCaseDefaultSuffixes(void)
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{
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NSMutableOrderedSet *suffixesSet = [[NSMutableOrderedSet alloc] init];
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// In some rare cases, slightly different rendering may occur on iOS 10 (text rasterization).
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// If the test folders find any image that exactly matches, they pass;
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// if an image is not present at all, or it fails, it moves on to check the others.
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// This means the order doesn't matter besides reducing logging / performance.
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if (AS_AT_LEAST_IOS10) {
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[suffixesSet addObject:@"_iOS_10"];
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}
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[suffixesSet addObject:@"_64"];
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return [suffixesSet copy];
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}
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@implementation ASSnapshotTestCase
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+ (void)hackilySynchronouslyRecursivelyRenderNode:(ASDisplayNode *)node
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{
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ASDisplayNodePerformBlockOnEveryNode(nil, node, YES, ^(ASDisplayNode * _Nonnull node) {
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[node.layer setNeedsDisplay];
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});
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[node recursivelyEnsureDisplaySynchronously:YES];
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}
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@end
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