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* Implement MosaicCollectionLayoutDelegate * Update licenses * Address comments * Fix license
54 lines
1.5 KiB
Objective-C
54 lines
1.5 KiB
Objective-C
//
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// ImageCellNode.m
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// Texture
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
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// grant of patent rights can be found in the PATENTS file in the same directory.
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//
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// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
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// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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#import "ImageCellNode.h"
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@implementation ImageCellNode {
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ASImageNode *_imageNode;
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}
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- (id)initWithImage:(UIImage *)image
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{
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self = [super init];
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if (self != nil) {
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_imageNode = [[ASImageNode alloc] init];
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_imageNode.image = image;
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[self addSubnode:_imageNode];
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}
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return self;
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}
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- (ASLayoutSpec *)layoutSpecThatFits:(ASSizeRange)constrainedSize
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{
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CGSize imageSize = self.image.size;
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return [ASInsetLayoutSpec insetLayoutSpecWithInsets:UIEdgeInsetsZero
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child:[ASRatioLayoutSpec ratioLayoutSpecWithRatio:imageSize.height/imageSize.width
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child:_imageNode]];
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}
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- (void)setImage:(UIImage *)image
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{
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_imageNode.image = image;
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}
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- (UIImage *)image
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{
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return _imageNode.image;
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}
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@end
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