Garrett Moon 938ecd9b6f Fix deadlock when laying out on multiple threads
Summary:
We observed a deadlock which occurred when two threads were laying out the same set of nodes.

On one thread, layout would occur on a leaf node. It would lock and as part of this layout
process, ASDK walks up the node tree and calls __setNeedsLayout on its supernode until it
reaches the supernode with no supernode. When the supernode gets its call to __setNeedsLayout
it also locks. So leaf node locks and then awaits supernode lock.

On another thread, we're doing a layout pass on the supernode in the above thread. This locks
the supernode and attempts to lock the leaf node. This deadlocks (remember the above thread
is holding onto the leaf lock and awaiting the supernode lock. This thread is holding onto
the supernode lock and awaiting the leaf lock).

This is all exacerbated by the use of recursive locks.
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AsyncDisplayKit

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AsyncDisplayKit is an iOS framework that keeps even the most complex user interfaces smooth and responsive. It was originally built to make Facebook's Paper possible, and goes hand-in-hand with pop's physics-based animations — but it's just as powerful with UIKit Dynamics and conventional app designs.

Quick start

ASDK is available on CocoaPods. Add the following to your Podfile:

pod 'AsyncDisplayKit'

(ASDK can also be used as a regular static library: Copy the project to your codebase manually, adding AsyncDisplayKit.xcodeproj to your workspace. Add libAsyncDisplayKit.a, MapKit, AssetsLibrary, and Photos to the "Link Binary With Libraries" build phase. Include -lc++ -ObjC in your project linker flags.)

Import the framework header, or create an Objective-C bridging header if you're using Swift:

#import <AsyncDisplayKit/AsyncDisplayKit.h>

AsyncDisplayKit Nodes are a thread-safe abstraction layer over UIViews and CALayers:

node-view-layer diagram

You can construct entire node hierarchies in parallel, or instantiate and size a single node on a background thread — for example, you could do something like this in a UIViewController:

dispatch_async(_backgroundQueue, ^{
  ASTextNode *node = [[ASTextNode alloc] init];
  node.attributedString = [[NSAttributedString alloc] initWithString:@"hello!"
                                                          attributes:nil];
  [node measure:CGSizeMake(screenWidth, FLT_MAX)];
  node.frame = (CGRect){ CGPointZero, node.calculatedSize };

  // self.view isn't a node, so we can only use it on the main thread
  dispatch_async(dispatch_get_main_queue(), ^{
    [self.view addSubview:node.view];
  });
});

In Swift:

dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0) {
  let node = ASTextNode()
  node.attributedString = NSAttributedString(string: "hello")
  node.measure(CGSize(width: screenWidth, height: CGFloat.max))
  node.frame = CGRect(origin: CGPointZero, size: node.calculatedSize)
            
  // self.view isn't a node, so we can only use it on the main thread
  dispatch_async(dispatch_get_main_queue()) {
   self.view.addSubview(node.view)
  }
}

AsyncDisplayKit at a glance:

  • ASImageNode and ASTextNode are drop-in replacements for UIImageView and UITextView.
  • ASMultiplexImageNode can load and display progressively higher-quality variants of an image over a slow cell network, letting you quickly show a low-resolution photo while the full size downloads.
  • ASNetworkImageNode is a simpler, single-image counterpart to the Multiplex node.
  • ASTableView and ASCollectionView are a node-aware UITableView and UICollectionView, respectively, that can asynchronously preload cell nodes — from loading network data to rendering — all without blocking the main thread.

You can also easily create your own nodes to implement node hierarchies or custom drawing.

Learn more

Testing

AsyncDisplayKit has extensive unit test coverage. You'll need to run pod install in the root AsyncDisplayKit directory to set up OCMock.

Contributing

See the CONTRIBUTING file for how to help out.

License

AsyncDisplayKit is BSD-licensed. We also provide an additional patent grant.

The files in the /examples directory are licensed under a separate license as specified in each file; documentation is licensed CC-BY-4.0.

Description
Supercharged Telegram fork for iOS from original creator of Nicegram
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