Swiftgram/Display/TextAlertController.swift
2017-02-11 17:02:35 +03:00

222 lines
9.1 KiB
Swift

import Foundation
import AsyncDisplayKit
public enum TextAlertActionType {
case genericAction
case defaultAction
}
public struct TextAlertAction {
public let type: TextAlertActionType
public let title: String
public let action: () -> Void
public init(type: TextAlertActionType, title: String, action: @escaping () -> Void) {
self.type = type
self.title = title
self.action = action
}
}
private final class TextAlertContentActionNode: HighlightableButtonNode {
private let backgroundNode: ASDisplayNode
let action: TextAlertAction
init(action: TextAlertAction) {
self.backgroundNode = ASDisplayNode()
self.backgroundNode.isLayerBacked = true
self.backgroundNode.backgroundColor = UIColor(0xe0e5e6)
self.backgroundNode.alpha = 0.0
self.action = action
super.init()
self.setTitle(action.title, with: action.type == .defaultAction ? Font.medium(17.0) : Font.regular(17.0), with: UIColor(0x007ee5), for: [])
self.highligthedChanged = { [weak self] value in
if let strongSelf = self {
if value {
if strongSelf.backgroundNode.supernode == nil {
strongSelf.insertSubnode(strongSelf.backgroundNode, at: 0)
}
strongSelf.backgroundNode.layer.removeAnimation(forKey: "opacity")
strongSelf.backgroundNode.alpha = 1.0
} else if !strongSelf.backgroundNode.alpha.isZero {
strongSelf.backgroundNode.alpha = 0.0
strongSelf.backgroundNode.layer.animateAlpha(from: 1.0, to: 0.0, duration: 0.25)
}
}
}
}
override func didLoad() {
super.didLoad()
self.addTarget(self, action: #selector(self.pressed), forControlEvents: .touchUpInside)
}
@objc func pressed() {
self.action.action()
}
override func layout() {
super.layout()
self.backgroundNode.frame = self.bounds
}
}
final class TextAlertContentNode: AlertContentNode {
private let titleNode: ASTextNode?
private let textNode: ASTextNode
private let actionNodesSeparator: ASDisplayNode
private let actionNodes: [TextAlertContentActionNode]
private let actionVerticalSeparators: [ASDisplayNode]
init(title: NSAttributedString?, text: NSAttributedString, actions: [TextAlertAction]) {
if let title = title {
let titleNode = ASTextNode()
titleNode.attributedText = title
titleNode.displaysAsynchronously = false
titleNode.isLayerBacked = true
titleNode.maximumNumberOfLines = 1
titleNode.truncationMode = .byTruncatingTail
self.titleNode = titleNode
} else {
self.titleNode = nil
}
self.textNode = ASTextNode()
self.textNode.attributedText = text
self.textNode.displaysAsynchronously = false
self.textNode.isLayerBacked = true
self.actionNodesSeparator = ASDisplayNode()
self.actionNodesSeparator.isLayerBacked = true
self.actionNodesSeparator.backgroundColor = UIColor(0xc9cdd7)
self.actionNodes = actions.map { action -> TextAlertContentActionNode in
return TextAlertContentActionNode(action: action)
}
var actionVerticalSeparators: [ASDisplayNode] = []
if actions.count > 1 {
for _ in 0 ..< actions.count - 1 {
let separatorNode = ASDisplayNode()
separatorNode.isLayerBacked = true
separatorNode.backgroundColor = UIColor(0xc9cdd7)
actionVerticalSeparators.append(separatorNode)
}
}
self.actionVerticalSeparators = actionVerticalSeparators
super.init()
if let titleNode = self.titleNode {
self.addSubnode(titleNode)
}
self.addSubnode(self.textNode)
self.addSubnode(self.actionNodesSeparator)
for actionNode in self.actionNodes {
self.addSubnode(actionNode)
}
for separatorNode in self.actionVerticalSeparators {
self.addSubnode(separatorNode)
}
}
override func updateLayout(size: CGSize, transition: ContainedViewLayoutTransition) -> CGSize {
let insets = UIEdgeInsets(top: 18.0, left: 18.0, bottom: 18.0, right: 18.0)
var titleSize: CGSize?
if let titleNode = self.titleNode {
titleSize = titleNode.measure(CGSize(width: size.width - insets.left - insets.right, height: CGFloat.greatestFiniteMagnitude))
}
let textSize = self.textNode.measure(CGSize(width: size.width - insets.left - insets.right, height: CGFloat.greatestFiniteMagnitude))
let actionsHeight: CGFloat = 44.0
var minActionsWidth: CGFloat = 0.0
let maxActionWidth: CGFloat = floor(size.width / CGFloat(self.actionNodes.count))
let actionTitleInsets: CGFloat = 8.0
for actionNode in self.actionNodes {
let actionTitleSize = actionNode.titleNode.measure(CGSize(width: maxActionWidth, height: actionsHeight))
minActionsWidth += actionTitleSize.width + actionTitleInsets
}
let resultSize: CGSize
if let titleNode = titleNode, let titleSize = titleSize {
let contentWidth = max(max(titleSize.width, textSize.width), minActionsWidth)
let spacing: CGFloat = 6.0
let titleFrame = CGRect(origin: CGPoint(x: insets.left + floor((contentWidth - titleSize.width) / 2.0), y: insets.top), size: titleSize)
transition.updateFrame(node: titleNode, frame: titleFrame)
let textFrame = CGRect(origin: CGPoint(x: insets.left + floor((contentWidth - textSize.width) / 2.0), y: titleFrame.maxY + spacing), size: textSize)
transition.updateFrame(node: self.textNode, frame: textFrame)
resultSize = CGSize(width: contentWidth + insets.left + insets.right, height: titleSize.height + spacing + textSize.height + actionsHeight + insets.top + insets.bottom)
} else {
let textFrame = CGRect(origin: CGPoint(x: insets.left, y: insets.top), size: textSize)
transition.updateFrame(node: self.textNode, frame: textFrame)
resultSize = CGSize(width: textSize.width + insets.left + insets.right, height: textSize.height + actionsHeight + insets.top + insets.bottom)
}
self.actionNodesSeparator.frame = CGRect(origin: CGPoint(x: 0.0, y: resultSize.height - actionsHeight - UIScreenPixel), size: CGSize(width: resultSize.width, height: UIScreenPixel))
var actionOffset: CGFloat = 0.0
let actionWidth: CGFloat = floor(resultSize.width / CGFloat(self.actionNodes.count))
var separatorIndex = -1
var nodeIndex = 0
for actionNode in self.actionNodes {
if separatorIndex >= 0 {
let separatorNode = self.actionVerticalSeparators[separatorIndex]
transition.updateFrame(node: separatorNode, frame: CGRect(origin: CGPoint(x: actionOffset - UIScreenPixel, y: resultSize.height - actionsHeight), size: CGSize(width: UIScreenPixel, height: actionsHeight - UIScreenPixel)))
}
separatorIndex += 1
let currentActionWidth: CGFloat
if nodeIndex == self.actionNodes.count - 1 {
currentActionWidth = resultSize.width - actionOffset
} else {
currentActionWidth = actionWidth
}
let actionNodeFrame = CGRect(origin: CGPoint(x: actionOffset, y: resultSize.height - actionsHeight), size: CGSize(width: currentActionWidth, height: actionsHeight))
actionOffset += currentActionWidth
transition.updateFrame(node: actionNode, frame: actionNodeFrame)
nodeIndex += 1
}
return resultSize
}
}
public func textAlertController(title: NSAttributedString?, text: NSAttributedString, actions: [TextAlertAction]) -> AlertController {
return AlertController(contentNode: TextAlertContentNode(title: title, text: text, actions: actions))
}
public func standardTextAlertController(title: String?, text: String, actions: [TextAlertAction]) -> AlertController {
var dismissImpl: (() -> Void)?
let controller = AlertController(contentNode: TextAlertContentNode(title: title != nil ? NSAttributedString(string: title!, font: Font.medium(17.0), textColor: .black, paragraphAlignment: .center) : nil, text: NSAttributedString(string: text, font: title == nil ? Font.medium(17.0) : Font.regular(13.0), textColor: .black, paragraphAlignment: .center), actions: actions.map { action in
return TextAlertAction(type: action.type, title: action.title, action: {
dismissImpl?()
action.action()
})
}))
dismissImpl = { [weak controller] in
controller?.dismissAnimated()
}
return controller
}