Swiftgram/AsyncDisplayKit/Layout/ASLayoutSpec.mm
2016-05-10 14:44:32 -07:00

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/*
* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#import "ASLayoutSpec.h"
#import "ASAssert.h"
#import "ASBaseDefines.h"
#import "ASEnvironmentInternal.h"
#import "ASInternalHelpers.h"
#import "ASLayout.h"
#import "ASThread.h"
#import <objc/runtime.h>
#import <vector>
@interface ASLayoutSpec() {
ASEnvironmentState _environmentState;
ASDN::RecursiveMutex _propertyLock;
id<ASLayoutable> _child;
NSArray *_children;
NSMutableDictionary *_childrenWithIdentifier;
}
@end
@implementation ASLayoutSpec
// these dynamic properties all defined in ASLayoutOptionsPrivate.m
@dynamic spacingAfter, spacingBefore, flexGrow, flexShrink, flexBasis, alignSelf, ascender, descender, sizeRange, layoutPosition;
@synthesize isFinalLayoutable = _isFinalLayoutable;
- (instancetype)init
{
if (!(self = [super init])) {
return nil;
}
_isMutable = YES;
_environmentState = ASEnvironmentStateMakeDefault();
return self;
}
#pragma mark - Layout
- (ASLayout *)measureWithSizeRange:(ASSizeRange)constrainedSize
{
return [ASLayout layoutWithLayoutableObject:self size:constrainedSize.min];
}
- (id<ASLayoutable>)finalLayoutable
{
return self;
}
- (id<ASLayoutable>)layoutableToAddFromLayoutable:(id<ASLayoutable>)child
{
if (self.isFinalLayoutable == NO) {
// If you are getting recursion crashes here after implementing finalLayoutable, make sure
// that you are setting isFinalLayoutable flag to YES. This must be one BEFORE adding a child
// to the new ASLayoutable.
//
// For example:
//- (id<ASLayoutable>)finalLayoutable
//{
// ASInsetLayoutSpec *insetSpec = [[ASInsetLayoutSpec alloc] init];
// insetSpec.insets = UIEdgeInsetsMake(10,10,10,10);
// insetSpec.isFinalLayoutable = YES;
// [insetSpec setChild:self];
// return insetSpec;
//}
id<ASLayoutable> finalLayoutable = [child finalLayoutable];
if (finalLayoutable != child) {
if (ASEnvironmentStatePropagationEnabled()) {
ASEnvironmentStatePropagateUp(finalLayoutable, child.environmentState.layoutOptionsState);
} else {
// If state propagation is not enabled the layout options state needs to be copied manually
ASEnvironmentState finalLayoutableEnvironmentState = finalLayoutable.environmentState;
finalLayoutableEnvironmentState.layoutOptionsState = child.environmentState.layoutOptionsState;
finalLayoutable.environmentState = finalLayoutableEnvironmentState;
}
return finalLayoutable;
}
}
return child;
}
- (NSMutableDictionary *)childrenWithIdentifier
{
if (!_childrenWithIdentifier) {
_childrenWithIdentifier = [NSMutableDictionary dictionary];
}
return _childrenWithIdentifier;
}
- (void)setParent:(id<ASLayoutable>)parent
{
// FIXME: Locking should be evaluated here. _parent is not widely used yet, though.
_parent = parent;
if ([parent supportsUpwardPropagation]) {
ASEnvironmentStatePropagateUp(parent, self.environmentState.layoutOptionsState);
}
}
- (void)setChild:(id<ASLayoutable>)child;
{
ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
id<ASLayoutable> finalLayoutable = [self layoutableToAddFromLayoutable:child];
_child = finalLayoutable;
[self propagateUpLayoutable:finalLayoutable];
}
- (void)setChild:(id<ASLayoutable>)child forIdentifier:(NSString *)identifier
{
ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
id<ASLayoutable> finalLayoutable = [self layoutableToAddFromLayoutable:child];
self.childrenWithIdentifier[identifier] = finalLayoutable;
// TODO: Should we propagate up the layoutable at it could happen that multiple children will propagated up their
// layout options and one child will overwrite values from another child
// [self propagateUpLayoutable:finalLayoutable];
}
- (void)setChildren:(NSArray *)children
{
ASDisplayNodeAssert(self.isMutable, @"Cannot set properties when layout spec is not mutable");
std::vector<id<ASLayoutable>> finalChildren;
for (id<ASLayoutable> child in children) {
finalChildren.push_back([self layoutableToAddFromLayoutable:child]);
}
_children = nil;
if (finalChildren.size() > 0) {
_children = [NSArray arrayWithObjects:&finalChildren[0] count:finalChildren.size()];
}
}
- (id<ASLayoutable>)childForIdentifier:(NSString *)identifier
{
return self.childrenWithIdentifier[identifier];
}
- (id<ASLayoutable>)child
{
return _child;
}
- (NSArray *)children
{
return [_children copy];
}
#pragma mark - ASEnvironment
- (ASEnvironmentState)environmentState
{
ASDN::MutexLocker l(_propertyLock);
return _environmentState;
}
- (void)setEnvironmentState:(ASEnvironmentState)environmentState
{
ASDN::MutexLocker l(_propertyLock);
_environmentState = environmentState;
}
// Subclasses can override this method to return NO, because upward propagation is not enabled if a layout
// specification has more than one child. Currently ASStackLayoutSpec and ASStaticLayoutSpec are currently
// the specifications that are known to have more than one.
- (BOOL)supportsUpwardPropagation
{
return ASEnvironmentStatePropagationEnabled();
}
- (BOOL)supportsTraitsCollectionPropagation
{
return ASEnvironmentStateTraitCollectionPropagationEnabled();
}
- (void)propagateUpLayoutable:(id<ASLayoutable>)layoutable
{
if ([layoutable isKindOfClass:[ASLayoutSpec class]]) {
[(ASLayoutSpec *)layoutable setParent:self]; // This will trigger upward propogation if needed.
} else if ([self supportsUpwardPropagation]) {
ASEnvironmentStatePropagateUp(self, layoutable.environmentState.layoutOptionsState); // Probably an ASDisplayNode
}
}
ASEnvironmentLayoutOptionsForwarding
ASEnvironmentLayoutExtensibilityForwarding
@end
@implementation ASLayoutSpec (Debugging)
#pragma mark - ASLayoutableAsciiArtProtocol
+ (NSString *)asciiArtStringForChildren:(NSArray *)children parentName:(NSString *)parentName direction:(ASStackLayoutDirection)direction
{
NSMutableArray *childStrings = [NSMutableArray array];
for (id<ASLayoutableAsciiArtProtocol> layoutChild in children) {
NSString *childString = [layoutChild asciiArtString];
if (childString) {
[childStrings addObject:childString];
}
}
if (direction == ASStackLayoutDirectionHorizontal) {
return [ASAsciiArtBoxCreator horizontalBoxStringForChildren:childStrings parent:parentName];
}
return [ASAsciiArtBoxCreator verticalBoxStringForChildren:childStrings parent:parentName];
}
+ (NSString *)asciiArtStringForChildren:(NSArray *)children parentName:(NSString *)parentName
{
return [self asciiArtStringForChildren:children parentName:parentName direction:ASStackLayoutDirectionHorizontal];
}
- (NSString *)asciiArtString
{
NSArray *children = self.child ? @[self.child] : self.children;
return [ASLayoutSpec asciiArtStringForChildren:children parentName:[self asciiArtName]];
}
- (NSString *)asciiArtName
{
return NSStringFromClass([self class]);
}
@end