Swiftgram/AsyncDisplayKit/Details/ASLayoutRangeType.h

42 lines
1.6 KiB
Objective-C

/* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <Foundation/Foundation.h>
/**
* Each mode has a complete set of tuning parameters for range types.
* Depending on some conditions (including interface state and direction of the scroll view, state of rendering engine, etc),
* a range controller can choose which mode it should use at a given time.
*/
typedef NS_ENUM(NSUInteger, ASLayoutRangeMode) {
/**
* Minimum mode is used when a range controller should limit the amount of work it performs.
* Thus, fewer views/layers are created and less data is fetched, saving system resources.
* Range controller can automatically switch to full mode when conditions change.
*/
ASLayoutRangeModeMinimum = 0,
/**
* Normal/Full mode that a range controller uses to provide the best experience for end users.
* This mode is usually used for an active scroll view.
* A range controller under this requires more resources compare to minimum mode.
*/
ASLayoutRangeModeFull,
ASLayoutRangeModeCount
};
#define ASLayoutRangeModeInvalid ASLayoutRangeModeCount
typedef NS_ENUM(NSInteger, ASLayoutRangeType) {
ASLayoutRangeTypeDisplay,
ASLayoutRangeTypeFetchData,
ASLayoutRangeTypeCount
};
#define ASLayoutRangeTypeRender ASLayoutRangeTypeDisplay
#define ASLayoutRangeTypePreload ASLayoutRangeTypeFetchData