Swiftgram/Source/Private/ASEqualityHashHelpers.mm
Garrett Moon 8013e25524 Update license v2 (#67)
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2017-04-24 16:59:57 -07:00

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//
// ASEqualityHashHelpers.mm
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <AsyncDisplayKit/ASEqualityHashHelpers.h>
#import <functional>
NSUInteger ASHashFromCGPoint(const CGPoint point)
{
return ASHash64ToNative(ASHashCombine(std::hash<CGFloat>()(point.x), std::hash<CGFloat>()(point.y)));
}
NSUInteger ASHashFromCGSize(const CGSize size)
{
return ASHash64ToNative(ASHashCombine(std::hash<CGFloat>()(size.width), std::hash<CGFloat>()(size.height)));
}
NSUInteger ASHashFromCGRect(const CGRect rect)
{
return ASHashFromCGPoint(rect.origin) + ASHashFromCGSize(rect.size);
}
NSUInteger ASIntegerArrayHash(const NSUInteger *subhashes, NSUInteger count)
{
uint64_t result = subhashes[0];
for (int ii = 1; ii < count; ++ii) {
result = ASHashCombine(result, subhashes[ii]);
}
return ASHash64ToNative(result);
}