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46 lines
1.4 KiB
Plaintext
46 lines
1.4 KiB
Plaintext
//
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// ASEqualityHashHelpers.mm
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// Texture
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//
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// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
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// grant of patent rights can be found in the PATENTS file in the same directory.
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//
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// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
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// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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#import <AsyncDisplayKit/ASEqualityHashHelpers.h>
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#import <functional>
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NSUInteger ASHashFromCGPoint(const CGPoint point)
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{
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return ASHash64ToNative(ASHashCombine(std::hash<CGFloat>()(point.x), std::hash<CGFloat>()(point.y)));
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}
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NSUInteger ASHashFromCGSize(const CGSize size)
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{
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return ASHash64ToNative(ASHashCombine(std::hash<CGFloat>()(size.width), std::hash<CGFloat>()(size.height)));
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}
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NSUInteger ASHashFromCGRect(const CGRect rect)
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{
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return ASHashFromCGPoint(rect.origin) + ASHashFromCGSize(rect.size);
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}
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NSUInteger ASIntegerArrayHash(const NSUInteger *subhashes, NSUInteger count)
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{
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uint64_t result = subhashes[0];
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for (int ii = 1; ii < count; ++ii) {
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result = ASHashCombine(result, subhashes[ii]);
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}
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return ASHash64ToNative(result);
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}
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