Swiftgram/AsyncDisplayKit/Private/ASStackPositionedLayout.mm
Hannah Troisi 893e601e81 Convert to type-generic math (#2050)
* [Optimization] Convert to type-generic math

* add std:: prefix in obj-c++ files

* more cleanup

* revert test changes

* convert min and max back to fmin/fmax
2016-08-09 15:31:37 -07:00

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//
// ASStackPositionedLayout.mm
// AsyncDisplayKit
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#import "ASStackPositionedLayout.h"
#import <tgmath.h>
#import "ASInternalHelpers.h"
#import "ASLayoutSpecUtilities.h"
static CGFloat crossOffset(const ASStackLayoutSpecStyle &style,
const ASStackUnpositionedItem &l,
const CGFloat crossSize)
{
switch (alignment(l.child.alignSelf, style.alignItems)) {
case ASStackLayoutAlignItemsEnd:
return crossSize - crossDimension(style.direction, l.layout.size);
case ASStackLayoutAlignItemsCenter:
return ASFloorPixelValue((crossSize - crossDimension(style.direction, l.layout.size)) / 2);
case ASStackLayoutAlignItemsBaselineFirst:
case ASStackLayoutAlignItemsBaselineLast:
case ASStackLayoutAlignItemsStart:
case ASStackLayoutAlignItemsStretch:
return 0;
}
}
/**
* Positions children according to the stack style and positioning properties.
*
* @param style The layout style of the overall stack layout
* @param firstChildOffset Offset of the first child
* @param extraSpacing Spacing between children, in addition to spacing set to the stack's layout style
* @param lastChildOffset Offset of the last child
* @param unpositionedLayout Unpositioned children of the stack
* @param constrainedSize Constrained size of the stack
*/
static ASStackPositionedLayout stackedLayout(const ASStackLayoutSpecStyle &style,
const CGFloat firstChildOffset,
const CGFloat extraSpacing,
const CGFloat lastChildOffset,
const ASStackUnpositionedLayout &unpositionedLayout,
const ASSizeRange &constrainedSize)
{
// The cross dimension is the max of the childrens' cross dimensions (clamped to our constraint below).
const auto it = std::max_element(unpositionedLayout.items.begin(), unpositionedLayout.items.end(),
[&](const ASStackUnpositionedItem &a, const ASStackUnpositionedItem &b){
return compareCrossDimension(style.direction, a.layout.size, b.layout.size);
});
const auto largestChildCrossSize = it == unpositionedLayout.items.end() ? 0 : crossDimension(style.direction, it->layout.size);
const auto minCrossSize = crossDimension(style.direction, constrainedSize.min);
const auto maxCrossSize = crossDimension(style.direction, constrainedSize.max);
const CGFloat crossSize = MIN(MAX(minCrossSize, largestChildCrossSize), maxCrossSize);
CGPoint p = directionPoint(style.direction, firstChildOffset, 0);
BOOL first = YES;
const auto lastChild = unpositionedLayout.items.back().child;
CGFloat offset = 0;
auto stackedChildren = AS::map(unpositionedLayout.items, [&](const ASStackUnpositionedItem &l) -> ASLayout *{
offset = (l.child == lastChild) ? lastChildOffset : 0;
p = p + directionPoint(style.direction, l.child.spacingBefore + offset, 0);
if (!first) {
p = p + directionPoint(style.direction, style.spacing + extraSpacing, 0);
}
first = NO;
l.layout.position = p + directionPoint(style.direction, 0, crossOffset(style, l, crossSize));
p = p + directionPoint(style.direction, stackDimension(style.direction, l.layout.size) + l.child.spacingAfter, 0);
return l.layout;
});
return {stackedChildren, crossSize};
}
static ASStackPositionedLayout stackedLayout(const ASStackLayoutSpecStyle &style,
const CGFloat firstChildOffset,
const ASStackUnpositionedLayout &unpositionedLayout,
const ASSizeRange &constrainedSize)
{
return stackedLayout(style, firstChildOffset, 0, 0, unpositionedLayout, constrainedSize);
}
ASStackPositionedLayout ASStackPositionedLayout::compute(const ASStackUnpositionedLayout &unpositionedLayout,
const ASStackLayoutSpecStyle &style,
const ASSizeRange &constrainedSize)
{
const auto numOfItems = unpositionedLayout.items.size();
ASDisplayNodeCAssertTrue(numOfItems > 0);
const CGFloat violation = unpositionedLayout.violation;
ASStackLayoutJustifyContent justifyContent = style.justifyContent;
// Handle edge cases of "space between" and "space around"
if (justifyContent == ASStackLayoutJustifyContentSpaceBetween && (violation < 0 || numOfItems == 1)) {
justifyContent = ASStackLayoutJustifyContentStart;
} else if (justifyContent == ASStackLayoutJustifyContentSpaceAround && (violation < 0 || numOfItems == 1)) {
justifyContent = ASStackLayoutJustifyContentCenter;
}
switch (justifyContent) {
case ASStackLayoutJustifyContentStart:
return stackedLayout(style, 0, unpositionedLayout, constrainedSize);
case ASStackLayoutJustifyContentCenter:
return stackedLayout(style, std::floor(violation / 2), unpositionedLayout, constrainedSize);
case ASStackLayoutJustifyContentEnd:
return stackedLayout(style, violation, unpositionedLayout, constrainedSize);
case ASStackLayoutJustifyContentSpaceBetween: {
const auto numOfSpacings = numOfItems - 1;
return stackedLayout(style, 0, std::floor(violation / numOfSpacings), std::fmod(violation, numOfSpacings), unpositionedLayout, constrainedSize);
}
case ASStackLayoutJustifyContentSpaceAround: {
// Spacing between items are twice the spacing on the edges
CGFloat spacingUnit = std::floor(violation / (numOfItems * 2));
return stackedLayout(style, spacingUnit, spacingUnit * 2, 0, unpositionedLayout, constrainedSize);
}
}
}