Swiftgram/AsyncDisplayKit/Details/ASLayoutRangeType.h
2016-02-02 11:58:18 -08:00

35 lines
1.5 KiB
Objective-C

/* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <Foundation/Foundation.h>
/// Each mode has a complete set of tuning parameters for range types.
/// Depends on some conditions (including interface state and direction of the scroll view, state of rendering engine, etc),
/// a range controller can choose which mode it should use at a given time.
typedef NS_ENUM(NSUInteger, ASLayoutRangeMode) {
/// Minimum mode is used when a range controller should limit the amount of work it performs.
/// Thus, less views/layers are created and less data is fetched.
/// Range controller can automatically switch to full mode when conditions changed.
ASLayoutRangeModeMinimum = 0,
/// Normal/Full mode that a range controller uses to provide the best experience for end users.
/// This mode is usually used for an active scroll view.
/// A range controller under this requires more resources compare to minimum mode.
ASLayoutRangeModeFull,
ASLayoutRangeModeCount
};
typedef NS_ENUM(NSInteger, ASLayoutRangeType) {
ASLayoutRangeTypeVisible = 0,
ASLayoutRangeTypeDisplay,
ASLayoutRangeTypeFetchData,
ASLayoutRangeTypeCount
};
#define ASLayoutRangeTypeRender ASLayoutRangeTypeDisplay
#define ASLayoutRangeTypePreload ASLayoutRangeTypeFetchData