Swiftgram/Source/Details/ASGraphicsContext.h
appleguy 465abb1ded [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses). (#1077)
* [License] Simplify the Texture license to be pure Apache 2 (removing ASDK-Licenses)

With permission of the Facebook Open Source team, we are simplifying the Texture
license so that clients can rely on the Apache 2 terms that most of Texture is
already covered by. This means that code originally forked from AsyncDisplayKit
will be re-licensed from "BSD 3-clause + PATENTS v2" to Apache 2 without a
PATENTS file.

After getting confirmation that the updates to these core files look good, we'll
propagate this new license header to all files (in this same PR) and get sign-off
from all parties before landing.

* [License] Update all Texture source files to be pure Apache 2.

* Changelog entry for Apache 2 license update.

* Revert "[License] Update all Texture source files to be pure Apache 2."

This reverts commit ffa0fbbba9717d871dd16c4b07539f2f8208fc2b.

* [License] Update all Texture source files to be pure Apache 2, maintaining copyrights.

* [License] Update CONTRIBUTING, README, Podspec & Dangerfile.
2018-08-28 07:39:18 -07:00

51 lines
1.4 KiB
Objective-C

//
// ASGraphicsContext.h
// Texture
//
// Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <Foundation/Foundation.h>
#import <AsyncDisplayKit/ASBaseDefines.h>
#import <CoreGraphics/CoreGraphics.h>
@class UIImage;
/**
* Functions for creating one-shot graphics contexts that do not have to copy
* their contents when an image is generated from them. This is efficient
* for our use, since we do not reuse graphics contexts.
*
* The API mirrors the UIGraphics API, with the exception that forming an image
* ends the context as well.
*
* Note: You must not mix-and-match between ASGraphics* and UIGraphics* functions
* within the same drawing operation.
*/
NS_ASSUME_NONNULL_BEGIN
/**
* Creates a one-shot context.
*
* Behavior is the same as UIGraphicsBeginImageContextWithOptions.
*/
AS_EXTERN void ASGraphicsBeginImageContextWithOptions(CGSize size, BOOL opaque, CGFloat scale);
/**
* Generates and image and ends the current one-shot context.
*
* Behavior is the same as UIGraphicsGetImageFromCurrentImageContext followed by UIGraphicsEndImageContext.
*/
AS_EXTERN UIImage * _Nullable ASGraphicsGetImageAndEndCurrentContext(void) NS_RETURNS_RETAINED;
/**
* Call this if you want to end the current context without making an image.
*
* Behavior is the same as UIGraphicsEndImageContext.
*/
AS_EXTERN void ASGraphicsEndImageContext(void);
NS_ASSUME_NONNULL_END