* Perhaps controversially, decomposing ASRangeControllerUpdateRangeProtocol+Beta.h such that the categories on various classes are defined in the classes themselves since that's where the implementation of those categories is provided.
* Updating unit tests and import other headers the tests took for granted. The tests could probably import the umbrella header and not have to worry about this.
* Updating the "Life without Cocoapods" sample to build and run dependent on ASDK as a static library.
* Added a "Life With Frameworks" sample app to build and run dependent on ASDK as a framework, proving the framework targets work.
Initial attempt to get display traits working with ASEnvironment.
To get proper ASDisplayTraits support, you must use an ASViewController. The ASViewController implements UITraitCollection-related methods (`traitCollectionDidChange:`, `willTransitionToTraitCollection:withTransitionCoordinator:`, viewWillTransitionToSize:withTransitionCoordinator`) to update the internal ASDisplayTraits and propagate them to subnodes.
ASTableNode and ASCollectionNode don't actually have their cells as subnodes, so a little bit of trickery is involved (on `setEnvironment:` the table/collection node gets its data controllers completedNodes and propagates the new traits. see `ASDisplayTraitsCollectionTableSetEnvironmentState`). The data controller also passes the current display traits when creating new cells.
ASViewController also supports the ability to return a custom set of display traits. So if you have a modal dialog that should always be told it is in a compact size class, you can set the override block before displaying the VC.
A new example, called Display Traits, has been added. It shows how display traits can be used in a ASViewController with a normal ASDisplayNode as its root, as well as in ASViewControllers hosting table nodes and collection nodes. There is also an example of overriding the default display traits of a VC.
Please provide feedback!